
dsbaddchampion[1]={NORTH,"port_alex","ALEX","ANDER",500,570,130,440,550,450,400,350,400,500,0,3,0,2}
dsbaddchampion[2]={2,"port_azizi","AZIZI","JOHARI",610,770,70,470,480,420,450,300,350,500,2,3,0,0}
dsbaddchampion[3]={0,"port_boris","BORIS","WIZARD OF BALDOR",350,650,280,350,450,550,400,450,400,500,0,2,0,3}
dsbaddchampion[4]={3,"port_chani","CHANI","SAYYADINA SIHAYA",470,670,170,370,470,570,370,470,370,500,2,0,0,3}
dsbaddchampion[5]={3,"port_daroou","DAROOU","",1000,650,60,500,300,350,450,300,450,500,3,0,0,1}
dsbaddchampion[6]={1,"port_elija","ELIJA","LION OF YAITOPYA",600,580,220,420,400,420,360,530,400,500,2,0,3,0}
dsbaddchampion[7]={0,"port_gando","GANDO","THURFOOT",390,630,260,390,450,470,330,480,430,500,0,3,0,2}
dsbaddchampion[8]={2,"port_gothmog","GOTHMOG","",600,550,180,400,350,480,340,500,590,500,0,0,0,4}
dsbaddchampion[9]={4,"port_halk","HALK","THE BARBARIAN",900,750,0,550,430,300,460,380,480,500,4,0,0,0}
dsbaddchampion[10]={0,"port_hawk","HAWK","THE FEARLESS",700,850,100,450,350,380,550,350,350,500,2,0,3,0}
dsbaddchampion[11]={0,"port_hissssa","HISSSSA","LIZAR OF MAKAN",800,610,50,580,480,350,350,430,550,500,3,2,0,0}
dsbaddchampion[12]={0,"port_iaido","IAIDO","RUYITO CHIBURI",480,650,110,430,550,400,350,450,500,500,3,0,2,0}
dsbaddchampion[13]={0,"port_leif","LEIF","THE VALIANT",750,700,70,460,400,390,500,450,450,500,3,0,2,0}
dsbaddchampion[14]={0,"port_leyla","LEYLA","SHADOWSEEK",480,600,30,400,530,450,470,450,350,500,0,4,0,0}
dsbaddchampion[15]={0,"port_linflas","LINFLAS","",650,500,120,450,450,470,350,500,350,500,3,0,0,2}
dsbaddchampion[16]={2,"port_mophus","MOPHUS","THE HEALER",550,550,190,420,350,400,480,400,450,500,0,0,4,0}
dsbaddchampion[17]={0,"port_nabi","NABI","THE PROPHET",550,650,150,410,360,450,450,550,550,500,0,0,3,2}
dsbaddchampion[18]={2,"port_sonja","SONJA","SHE DEVIL",650,700,20,540,450,390,490,400,400,500,4,0,0,0}
dsbaddchampion[19]={0,"port_stamm","STAMM","BLADECASTER",750,800,0,520,430,350,500,350,550,500,4,0,0,0}
dsbaddchampion[20]={0,"port_syra","SYRA","CHILD OF NATURE",530,720,150,380,350,430,450,420,400,500,0,0,2,3}
dsbaddchampion[21]={3,"port_tiggy","TIGGY","TAMAL",250,450,350,300,450,500,350,590,400,500,0,2,0,3}
dsbaddchampion[22]={3,"port_wutse","WU TSE","SON OF HEAVEN",450,470,200,380,350,530,450,470,400,500,0,2,3,0}
dsbaddchampion[23]={0,"port_wuuf","WUUF","THE BIKA",400,500,300,330,570,450,400,350,400,500,0,3,2,0}
dsbaddchampion[24]={0,"port_zed","ZED","DUKE OF BANVILLE",600,600,100,400,400,400,500,400,400,500,2,2,2,2}

dsbspawn[1]={"doorframe",0,1,3,CENTER}
dsbspawn[2]={"doorframe",0,5,10,CENTER}
dsbspawn[3]={"doorframe",0,1,15,CENTER}
dsbspawn[4]={"doorframe",1,1,15,CENTER}
dsbspawn[5]={"doorframe",1,11,15,CENTER}
dsbspawn[6]={"doorframe",1,27,15,CENTER}
dsbspawn[7]={"doorframe",1,6,16,CENTER}
dsbspawn[8]={"doorframe",1,18,16,CENTER}
dsbspawn[9]={"doorframe",1,19,16,CENTER}
dsbspawn[10]={"doorframe",1,1,18,CENTER}
dsbspawn[11]={"doorframe",1,22,19,CENTER}
dsbspawn[12]={"doorframe",1,27,19,CENTER}
dsbspawn[13]={"doorframe",1,4,20,CENTER}
dsbspawn[14]={"doorframe",1,6,20,CENTER}
dsbspawn[15]={"doorframe",1,31,23,CENTER}
dsbspawn[16]={"doorframe",1,5,24,CENTER}
dsbspawn[17]={"doorframe",1,25,26,CENTER}
dsbspawn[18]={"doorframe",1,11,27,CENTER}
dsbspawn[19]={"doorframe",1,3,28,CENTER}
dsbspawn[20]={"doorframe",1,6,28,CENTER}
dsbspawn[21]={"doorframe",1,5,30,CENTER}
dsbspawn[22]={"doorframe",1,18,33,CENTER}
dsbspawn[23]={"doorframe",1,18,35,CENTER}
dsbspawn[24]={"doorframe",1,22,36,CENTER}
dsbspawn[25]={"doorframe",1,7,37,CENTER}
dsbspawn[26]={"doorframe",1,17,41,CENTER}
dsbspawn[27]={"doorframe",1,16,42,CENTER}
dsbspawn[28]={"doorframe",1,29,42,CENTER}
dsbspawn[29]={"doorframe",2,18,22,CENTER}
dsbspawn[30]={"doorframe",2,20,22,CENTER}
dsbspawn[31]={"doorframe",2,27,23,CENTER}
dsbspawn[32]={"doorframe",2,14,24,CENTER}
dsbspawn[33]={"doorframe",2,15,25,CENTER}
dsbspawn[34]={"doorframe",2,23,25,CENTER}
dsbspawn[35]={"doorframe",2,27,25,CENTER}
dsbspawn[36]={"doorframe",2,10,27,CENTER}
dsbspawn[37]={"doorframe",2,15,27,CENTER}
dsbspawn[38]={"doorframe",2,23,27,CENTER}
dsbspawn[39]={"doorframe",2,10,29,CENTER}
dsbspawn[40]={"doorframe",2,11,31,CENTER}
dsbspawn[41]={"doorframe",2,25,34,CENTER}
dsbspawn[42]={"doorframe",2,5,36,CENTER}
dsbspawn[43]={"doorframe",2,7,36,CENTER}
dsbspawn[44]={"doorframe",2,9,36,CENTER}
dsbspawn[45]={"doorframe",2,11,36,CENTER}
dsbspawn[46]={"doorframe",2,13,36,CENTER}
dsbspawn[47]={"doorframe",2,15,36,CENTER}
dsbspawn[48]={"doorframe",2,17,36,CENTER}
dsbspawn[49]={"doorframe",2,32,36,CENTER}
dsbspawn[50]={"doorframe",2,36,36,CENTER}
dsbspawn[51]={"doorframe",2,27,41,CENTER}
dsbspawn[52]={"doorframe",2,29,41,CENTER}
dsbspawn[53]={"doorframe",2,31,41,CENTER}
dsbspawn[54]={"doorframe",3,23,4,CENTER}
dsbspawn[55]={"doorframe",3,0,5,CENTER}
dsbspawn[56]={"doorframe",3,13,6,CENTER}
dsbspawn[57]={"doorframe",3,6,8,CENTER}
dsbspawn[58]={"doorframe",3,16,10,CENTER}
dsbspawn[59]={"doorframe",3,1,14,CENTER}
dsbspawn[60]={"doorframe",3,18,15,CENTER}
dsbspawn[61]={"doorframe",3,7,16,CENTER}
dsbspawn[62]={"doorframe",3,2,18,CENTER}
dsbspawn[63]={"doorframe",3,11,19,CENTER}
dsbspawn[64]={"doorframe",3,24,22,CENTER}
dsbspawn[65]={"doorframe",3,27,23,CENTER}
dsbspawn[66]={"doorframe",3,5,25,CENTER}
dsbspawn[67]={"doorframe",3,21,26,CENTER}
dsbspawn[68]={"doorframe",3,14,31,CENTER}
dsbspawn[69]={"doorframe",3,22,31,CENTER}
dsbspawn[70]={"doorframe",4,20,12,CENTER}
dsbspawn[71]={"doorframe",4,23,15,CENTER}
dsbspawn[72]={"doorframe",4,16,16,CENTER}
dsbspawn[73]={"doorframe",4,20,19,CENTER}
dsbspawn[74]={"doorframe",4,10,23,CENTER}
dsbspawn[75]={"doorframe",4,9,26,CENTER}
dsbspawn[76]={"doorframe",4,9,29,CENTER}
dsbspawn[77]={"doorframe",4,12,29,CENTER}
dsbspawn[78]={"doorframe",4,14,29,CENTER}
dsbspawn[79]={"doorframe",4,18,29,CENTER}
dsbspawn[80]={"doorframe",5,26,11,CENTER}
dsbspawn[81]={"doorframe",5,22,13,CENTER}
dsbspawn[82]={"doorframe",5,5,14,CENTER}
dsbspawn[83]={"doorframe",5,24,14,CENTER}
dsbspawn[84]={"doorframe",5,29,14,CENTER}
dsbspawn[85]={"doorframe",5,15,15,CENTER}
dsbspawn[86]={"doorframe",5,12,16,CENTER}
dsbspawn[87]={"doorframe",5,29,16,CENTER}
dsbspawn[88]={"doorframe",5,11,18,CENTER}
dsbspawn[89]={"doorframe",5,28,18,CENTER}
dsbspawn[90]={"doorframe",5,21,19,CENTER}
dsbspawn[91]={"doorframe",5,23,19,CENTER}
dsbspawn[92]={"doorframe",5,10,21,CENTER}
dsbspawn[93]={"doorframe",5,21,23,CENTER}
dsbspawn[94]={"doorframe",5,18,26,CENTER}
dsbspawn[95]={"doorframe",5,21,28,CENTER}
dsbspawn[96]={"doorframe",5,20,30,CENTER}
dsbspawn[97]={"doorframe",5,13,31,CENTER}
dsbspawn[98]={"doorframe",5,18,34,CENTER}
dsbspawn[99]={"doorframe",5,23,36,CENTER}
dsbspawn[100]={"doorframe",6,28,7,CENTER}
dsbspawn[101]={"doorframe",6,9,10,CENTER}
dsbspawn[102]={"doorframe",6,12,10,CENTER}
dsbspawn[103]={"doorframe",6,16,10,CENTER}
dsbspawn[104]={"doorframe",6,20,10,CENTER}
dsbspawn[105]={"doorframe",6,24,10,CENTER}
dsbspawn[106]={"doorframe",6,7,13,CENTER}
dsbspawn[107]={"doorframe",6,9,19,CENTER}
dsbspawn[108]={"doorframe",6,19,20,CENTER}
dsbspawn[109]={"doorframe",6,31,20,CENTER}
dsbspawn[110]={"doorframe",6,18,21,CENTER}
dsbspawn[111]={"doorframe",6,20,21,CENTER}
dsbspawn[112]={"doorframe",6,9,22,CENTER}
dsbspawn[113]={"doorframe",6,31,25,CENTER}
dsbspawn[114]={"doorframe",6,31,28,CENTER}
dsbspawn[115]={"doorframe",6,16,34,CENTER}
dsbspawn[116]={"doorframe",7,36,17,CENTER}
dsbspawn[117]={"doorframe",7,22,24,CENTER}
dsbspawn[118]={"doorframe",7,24,37,CENTER}
dsbspawn[119]={"doorframe",8,40,13,CENTER}
dsbspawn[120]={"doorframe",8,21,14,CENTER}
dsbspawn[121]={"doorframe",8,19,18,CENTER}
dsbspawn[122]={"doorframe",8,34,21,CENTER}
dsbspawn[123]={"doorframe",8,25,25,CENTER}
dsbspawn[124]={"doorframe",8,15,28,CENTER}
dsbspawn[125]={"doorframe",8,20,29,CENTER}
dsbspawn[126]={"doorframe",8,30,37,CENTER}
dsbspawn[127]={"doorframe",9,36,17,CENTER}
dsbspawn[128]={"doorframe",9,31,19,CENTER}
dsbspawn[129]={"doorframe",9,12,21,CENTER}
dsbspawn[130]={"doorframe",9,28,22,CENTER}
dsbspawn[131]={"doorframe",9,30,23,CENTER}
dsbspawn[132]={"doorframe",9,28,24,CENTER}
dsbspawn[133]={"doorframe",9,12,25,CENTER}
dsbspawn[134]={"doorframe",9,34,33,CENTER}
dsbspawn[135]={"doorframe",9,37,33,CENTER}
dsbspawn[136]={"doorframe",9,17,34,CENTER}
dsbspawn[137]={"doorframe",9,19,38,CENTER}
dsbspawn[138]={"doorframe",10,23,15,CENTER}
dsbspawn[139]={"doorframe",10,20,17,CENTER}
dsbspawn[140]={"doorframe",10,29,19,CENTER}
dsbspawn[141]={"doorframe",10,18,23,CENTER}
dsbspawn[142]={"doorframe",10,26,23,CENTER}
dsbspawn[143]={"doorframe",10,32,23,CENTER}
dsbspawn[144]={"doorframe",10,29,24,CENTER}
dsbspawn[145]={"doorframe",10,27,32,CENTER}
dsbspawn[146]={"doorframe",10,22,34,CENTER}
dsbspawn[147]={"doorframe",10,21,36,CENTER}
dsbspawn[148]={"doorframe",10,20,38,CENTER}
dsbspawn[149]={"doorframe",10,30,38,CENTER}
dsbspawn[150]={"doorframe",10,26,39,CENTER}
dsbspawn[151]={"doorframe",10,26,41,CENTER}
dsbspawn[152]={"doorframe",11,48,24,CENTER}
dsbspawn[153]={"doorframe",11,36,30,CENTER}
dsbspawn[154]={"doorframe",11,38,31,CENTER}
dsbspawn[155]={"doorframe",11,49,31,CENTER}
dsbspawn[156]={"doorframe",11,20,32,CENTER}
dsbspawn[157]={"doorframe",11,43,32,CENTER}
dsbspawn[158]={"doorframe",11,45,32,CENTER}
dsbspawn[159]={"doorframe",11,44,33,CENTER}
dsbspawn[160]={"doorframe",11,45,40,CENTER}
dsbspawn[161]={"doorframe",11,23,42,CENTER}
dsbspawn[162]={"doorframe",11,39,43,CENTER}
dsbspawn[163]={"doorframe",11,45,44,CENTER}
dsbspawn[164]={"doorframe",11,26,46,CENTER}
dsbspawn[165]={"doorframe",11,39,48,CENTER}
dsbspawn[166]={"doorframe",11,36,49,CENTER}
dsbspawn[167]={"doorframe",12,42,31,CENTER}
dsbspawn[168]={"doorframe",12,44,33,CENTER}
dsbspawn[169]={"doorframe",13,47,38,CENTER}
dsbspawn[170]={"doorframe",13,49,41,CENTER}
dsbspawn[171]={"door_black",0,1,3,CENTER}
dsbspawn[172]={"door_portcullis",0,5,10,CENTER}
dsbspawn[173]={"door_wood",0,1,15,CENTER}
dsbspawn[174]={"door_wood",1,1,15,CENTER}
dsbspawn[175]={"door_wood",1,11,15,CENTER}
dsbspawn[176]={"door_portcullis",1,27,15,CENTER}
dsbspawn[177]={"door_portcullis",1,6,16,CENTER}
dsbspawn[178]={"door_portcullis",1,18,16,CENTER}
dsbspawn[179]={"door_portcullis",1,19,16,CENTER}
dsbspawn[180]={"door_portcullis",1,1,18,CENTER}
dsbspawn[181]={"door_portcullis",1,22,19,CENTER}
dsbspawn[182]={"door_wood_strong",1,27,19,CENTER}
dsbspawn[183]={"door_portcullis",1,4,20,CENTER}
dsbspawn[184]={"door_portcullis",1,6,20,CENTER}
dsbspawn[185]={"door_portcullis_redlock",1,31,23,CENTER}
dsbspawn[186]={"door_portcullis",1,5,24,CENTER}
dsbspawn[187]={"door_portcullis_redlock",1,25,26,CENTER}
dsbspawn[188]={"door_wood_cwindow",1,11,27,CENTER}
dsbspawn[189]={"door_wood_cwindow",1,3,28,CENTER}
dsbspawn[190]={"door_wood_strong",1,6,28,CENTER}
dsbspawn[191]={"door_portcullis",1,5,30,CENTER}
dsbspawn[192]={"door_portcullis_redlock",1,18,33,CENTER}
dsbspawn[193]={"door_portcullis_redlock",1,18,35,CENTER}
dsbspawn[194]={"door_wood_strong",1,22,36,CENTER}
dsbspawn[195]={"door_portcullis",1,7,37,CENTER}
dsbspawn[196]={"door_portcullis",1,17,41,CENTER}
dsbspawn[197]={"door_portcullis",1,16,42,CENTER}
dsbspawn[198]={"door_wood",1,29,42,CENTER}
dsbspawn[199]={"door_portcullis",2,18,22,CENTER}
dsbspawn[200]={"door_portcullis",2,20,22,CENTER}
dsbspawn[201]={"door_portcullis",2,27,23,CENTER}
dsbspawn[202]={"door_wood_cwindow",2,14,24,CENTER}
dsbspawn[203]={"door_portcullis",2,15,25,CENTER}
dsbspawn[204]={"door_portcullis",2,23,25,CENTER}
dsbspawn[205]={"door_wood_cwindow",2,27,25,CENTER}
dsbspawn[206]={"door_wood_swindow",2,10,27,CENTER}
dsbspawn[207]={"door_portcullis",2,15,27,CENTER}
dsbspawn[208]={"door_portcullis",2,23,27,CENTER}
dsbspawn[209]={"door_wood_swindow",2,10,29,CENTER}
dsbspawn[210]={"door_wood_swindow",2,11,31,CENTER}
dsbspawn[211]={"door_wood_swindow",2,25,34,CENTER}
dsbspawn[212]={"door_portcullis",2,5,36,CENTER}
dsbspawn[213]={"door_portcullis",2,7,36,CENTER}
dsbspawn[214]={"door_portcullis",2,9,36,CENTER}
dsbspawn[215]={"door_portcullis",2,11,36,CENTER}
dsbspawn[216]={"door_portcullis",2,13,36,CENTER}
dsbspawn[217]={"door_portcullis",2,15,36,CENTER}
dsbspawn[218]={"door_portcullis",2,17,36,CENTER}
dsbspawn[219]={"door_wood_metalbars",2,32,36,CENTER}
dsbspawn[220]={"door_portcullis_bottomlock",2,36,36,CENTER}
dsbspawn[221]={"door_portcullis_bottomlock",2,27,41,CENTER}
dsbspawn[222]={"door_portcullis_bottomlock",2,29,41,CENTER}
dsbspawn[223]={"door_portcullis_bottomlock",2,31,41,CENTER}
dsbspawn[224]={"door_portcullis",3,23,4,CENTER}
dsbspawn[225]={"door_wood",3,0,5,CENTER}
dsbspawn[226]={"door_wood_cwindow",3,13,6,CENTER}
dsbspawn[227]={"door_portcullis",3,6,8,CENTER}
dsbspawn[228]={"door_wood_cwindow",3,16,10,CENTER}
dsbspawn[229]={"door_portcullis",3,1,14,CENTER}
dsbspawn[230]={"door_wood",3,18,15,CENTER}
dsbspawn[231]={"door_wood_cwindow",3,7,16,CENTER}
dsbspawn[232]={"door_wood_cwindow",3,2,18,CENTER}
dsbspawn[233]={"door_wood_cwindow",3,11,19,CENTER}
dsbspawn[234]={"door_wood_cwindow",3,24,22,CENTER}
dsbspawn[235]={"door_wood_cwindow",3,27,23,CENTER}
dsbspawn[236]={"door_wood_cwindow",3,5,25,CENTER}
dsbspawn[237]={"door_wood",3,21,26,CENTER}
dsbspawn[238]={"door_portcullis",3,14,31,CENTER}
dsbspawn[239]={"door_wood",3,22,31,CENTER}
dsbspawn[240]={"door_wood_strong",4,20,12,CENTER}
dsbspawn[241]={"door_wood_strong",4,23,15,CENTER}
dsbspawn[242]={"door_wood_strong",4,16,16,CENTER}
dsbspawn[243]={"door_wood_strong",4,20,19,CENTER}
dsbspawn[244]={"door_portcullis",4,10,23,CENTER}
dsbspawn[245]={"door_wood_metallock",4,9,26,CENTER}
dsbspawn[246]={"door_wood",4,9,29,CENTER}
dsbspawn[247]={"door_wood",4,12,29,CENTER}
dsbspawn[248]={"door_wood",4,14,29,CENTER}
dsbspawn[249]={"door_portcullis",4,18,29,CENTER}
dsbspawn[250]={"door_portcullis",5,26,11,CENTER}
dsbspawn[251]={"door_wood_swindow",5,22,13,CENTER}
dsbspawn[252]={"door_portcullis",5,5,14,CENTER}
dsbspawn[253]={"door_wood_swindow",5,24,14,CENTER}
dsbspawn[254]={"door_wood_swindow",5,29,14,CENTER}
dsbspawn[255]={"door_portcullis",5,15,15,CENTER}
dsbspawn[256]={"door_wood_redlock",5,12,16,CENTER}
dsbspawn[257]={"door_wood_redlock",5,29,16,CENTER}
dsbspawn[258]={"door_wood_swindow",5,11,18,CENTER}
dsbspawn[259]={"door_wood_redlock",5,28,18,CENTER}
dsbspawn[260]={"door_wood_ornate",5,21,19,CENTER}
dsbspawn[261]={"door_wood_ornate",5,23,19,CENTER}
dsbspawn[262]={"door_portcullis",5,10,21,CENTER}
dsbspawn[263]={"door_wood",5,21,23,CENTER}
dsbspawn[264]={"door_portcullis",5,18,26,CENTER}
dsbspawn[265]={"door_wood",5,21,28,CENTER}
dsbspawn[266]={"door_wood",5,20,30,CENTER}
dsbspawn[267]={"door_wood_strong",5,13,31,CENTER}
dsbspawn[268]={"door_portcullis",5,18,34,CENTER}
dsbspawn[269]={"door_wood_swindow",5,23,36,CENTER}
dsbspawn[270]={"door_wood_strong",6,28,7,CENTER}
dsbspawn[271]={"door_ra",6,9,10,CENTER}
dsbspawn[272]={"door_wood_ornate",6,12,10,CENTER}
dsbspawn[273]={"door_wood_ornate",6,16,10,CENTER}
dsbspawn[274]={"door_wood_ornate",6,20,10,CENTER}
dsbspawn[275]={"door_wood_ornate",6,24,10,CENTER}
dsbspawn[276]={"door_ra",6,7,13,CENTER}
dsbspawn[277]={"door_ra",6,9,19,CENTER}
dsbspawn[278]={"door_ra_magic",6,19,20,CENTER}
dsbspawn[279]={"door_ra",6,31,20,CENTER}
dsbspawn[280]={"door_ra_magic",6,18,21,CENTER}
dsbspawn[281]={"door_ra_magic",6,20,21,CENTER}
dsbspawn[282]={"door_ra",6,9,22,CENTER}
dsbspawn[283]={"door_ra_magic",6,31,25,CENTER}
dsbspawn[284]={"door_ra_magic",6,31,28,CENTER}
dsbspawn[285]={"door_ra",6,16,34,CENTER}
dsbspawn[286]={"door_wood",7,36,17,CENTER}
dsbspawn[287]={"door_wood_swindow",7,22,24,CENTER}
dsbspawn[288]={"door_portcullis_bottomlock",7,24,37,CENTER}
dsbspawn[289]={"door_portcullis",8,40,13,CENTER}
dsbspawn[290]={"door_portcullis",8,21,14,CENTER}
dsbspawn[291]={"door_wood_metallock",8,19,18,CENTER}
dsbspawn[292]={"door_portcullis",8,34,21,CENTER}
dsbspawn[293]={"door_portcullis_bottomlock",8,25,25,CENTER}
dsbspawn[294]={"door_wood_cwindow",8,15,28,CENTER}
dsbspawn[295]={"door_wood_cwindow",8,20,29,CENTER}
dsbspawn[296]={"door_wood_cwindow",8,30,37,CENTER}
dsbspawn[297]={"door_portcullis",9,36,17,CENTER}
dsbspawn[298]={"door_portcullis",9,31,19,CENTER}
dsbspawn[299]={"door_wood_strong",9,12,21,CENTER}
dsbspawn[300]={"door_portcullis",9,28,22,CENTER}
dsbspawn[301]={"door_portcullis_swindow",9,30,23,CENTER}
dsbspawn[302]={"door_portcullis",9,28,24,CENTER}
dsbspawn[303]={"door_wood_strong",9,12,25,CENTER}
dsbspawn[304]={"door_portcullis",9,34,33,CENTER}
dsbspawn[305]={"door_portcullis",9,37,33,CENTER}
dsbspawn[306]={"door_portcullis",9,17,34,CENTER}
dsbspawn[307]={"door_wood_strong",9,19,38,CENTER}
dsbspawn[308]={"door_wood_metalbars",10,23,15,CENTER}
dsbspawn[309]={"door_portcullis",10,20,17,CENTER}
dsbspawn[310]={"door_wood_metalbars",10,29,19,CENTER}
dsbspawn[311]={"door_wood",10,18,23,CENTER}
dsbspawn[312]={"door_wood_metalbars",10,26,23,CENTER}
dsbspawn[313]={"door_wood_metalbars",10,32,23,CENTER}
dsbspawn[314]={"door_wood_metalbars",10,29,24,CENTER}
dsbspawn[315]={"door_wood_metalbars",10,27,32,CENTER}
dsbspawn[316]={"door_wood_metalbars",10,22,34,CENTER}
dsbspawn[317]={"door_wood_metalbars",10,21,36,CENTER}
dsbspawn[318]={"door_wood_metallock",10,20,38,CENTER}
dsbspawn[319]={"door_wood_metallock",10,30,38,CENTER}
dsbspawn[320]={"door_portcullis",10,26,39,CENTER}
dsbspawn[321]={"door_portcullis",10,26,41,CENTER}
dsbspawn[322]={"door_wood_metalbars",11,48,24,CENTER}
dsbspawn[323]={"door_wood_metalbars",11,36,30,CENTER}
dsbspawn[324]={"door_wood_metalbars",11,38,31,CENTER}
dsbspawn[325]={"door_wood_strong",11,49,31,CENTER}
dsbspawn[326]={"door_wood_strong",11,20,32,CENTER}
dsbspawn[327]={"door_portcullis_cwindow",11,43,32,CENTER}
dsbspawn[328]={"door_portcullis_cwindow",11,45,32,CENTER}
dsbspawn[329]={"door_wood_cwindow",11,44,33,CENTER}
dsbspawn[330]={"door_portcullis",11,45,40,CENTER}
dsbspawn[331]={"door_portcullis",11,23,42,CENTER}
dsbspawn[332]={"door_wood_ornate",11,39,43,CENTER}
dsbspawn[333]={"door_wood_strong",11,45,44,CENTER}
dsbspawn[334]={"door_portcullis",11,26,46,CENTER}
dsbspawn[335]={"door_wood_strong",11,39,48,CENTER}
dsbspawn[336]={"door_wood_strong",11,36,49,CENTER}
dsbspawn[337]={"door_ra",12,42,31,CENTER}
dsbspawn[338]={"door_ra",12,44,33,CENTER}
dsbspawn[339]={"door_metal",13,47,38,CENTER}
dsbspawn[340]={"door_metal_damaged",13,49,41,CENTER}
dsbspawn[341]={"doorbutton",0,1,15,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[342]={"doorbutton",1,1,15,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[343]={"doorbutton",1,6,16,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[344]={"doorbutton",1,7,37,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[345]={"doorbutton",2,18,22,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[346]={"doorbutton",2,20,22,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[347]={"doorbutton",2,15,25,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[348]={"doorbutton",2,23,25,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[349]={"doorbutton",2,10,27,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[350]={"doorbutton",2,15,27,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[351]={"doorbutton",2,23,27,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[352]={"doorbutton",2,25,34,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[353]={"doorbutton",3,23,4,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[354]={"doorbutton",3,13,6,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[355]={"doorbutton",3,16,10,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[356]={"doorbutton",3,1,14,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[357]={"doorbutton",3,7,16,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[358]={"doorbutton",3,2,18,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[359]={"doorbutton",3,11,19,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[360]={"doorbutton",3,24,22,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[361]={"doorbutton",3,27,23,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[362]={"doorbutton",3,5,25,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[363]={"doorbutton",3,21,26,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[364]={"doorbutton",4,20,12,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[365]={"doorbutton",4,23,15,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[366]={"doorbutton",4,16,16,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[367]={"doorbutton",4,20,19,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[368]={"doorbutton",4,10,23,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[369]={"doorbutton",4,9,26,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[370]={"doorbutton",4,14,29,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[371]={"doorbutton",5,26,11,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[372]={"doorbutton",5,22,13,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[373]={"doorbutton",5,5,14,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[374]={"doorbutton",5,11,18,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[375]={"doorbutton",5,21,23,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[376]={"doorbutton",5,21,28,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[377]={"doorbutton",5,20,30,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[378]={"doorbutton",5,23,36,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[379]={"doorbutton",6,28,7,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[380]={"doorbutton",6,9,19,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[381]={"doorbutton",6,9,22,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[382]={"doorbutton",6,16,34,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[383]={"doorbutton",7,24,37,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[384]={"doorbutton",8,40,13,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[385]={"doorbutton",8,19,18,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[386]={"doorbutton",8,25,25,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[387]={"doorbutton",8,15,28,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[388]={"doorbutton",8,20,29,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[389]={"doorbutton",8,30,37,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[390]={"doorbutton",9,36,17,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[391]={"doorbutton",9,31,19,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[392]={"doorbutton",9,34,33,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[393]={"doorbutton",9,37,33,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[394]={"doorbutton",9,17,34,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[395]={"doorbutton",9,19,38,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[396]={"doorbutton",10,23,15,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[397]={"doorbutton",10,29,19,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[398]={"doorbutton",10,18,23,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[399]={"doorbutton",10,20,38,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[400]={"doorbutton",10,30,38,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[401]={"doorbutton",10,26,39,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[402]={"doorbutton",10,26,41,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[403]={"doorbutton",11,49,31,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[404]={"doorbutton",11,20,32,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[405]={"doorbutton",11,43,32,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[406]={"doorbutton",11,45,32,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[407]={"doorbutton",11,44,33,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[408]={"doorbutton",11,45,44,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[409]={"doorbutton",11,39,48,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[410]={"doorbutton",11,36,49,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[411]={"doorbutton",12,42,31,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[412]={"doorbutton",12,44,33,CENTER}
	exvar["doorbutton"]={  target="door_ra" }

dsbspawn[413]={"screamer",1,5,39,CENTER}
dsbspawn[414]={"screamer",1,8,39,SOUTHEAST}
dsbspawn[415]={"screamer",1,8,39,SOUTHWEST}
dsbspawn[416]={"chest",1,27,44,NORTHWEST}
dsbspawn[417]={"chest",1,2,46,NORTHWEST}
dsbspawn[418]={"chest",2,5,24,NORTHEAST}
dsbspawn[419]={"trolin",2,5,24,CENTER}
dsbspawn[420]={"chest",2,21,24,NORTHEAST}
dsbspawn[421]={"chest",2,5,37,SOUTHWEST}
dsbspawn[422]={"trolin",2,25,38,NORTHWEST}
dsbspawn[423]={"trolin",2,25,38,SOUTHEAST}
dsbspawn[424]={"worm",3,16,22,EAST}
dsbspawn[425]={"rockpile",3,21,25,SOUTHEAST}
dsbspawn[426]={"worm",3,14,27,WEST}
dsbspawn[427]={"screamer",3,21,29,SOUTHEAST}
dsbspawn[428]={"chest",4,12,11,NORTHWEST}
dsbspawn[429]={"swampslime",4,17,19,CENTER}
dsbspawn[430]={"chest",5,14,34,NORTHEAST}
dsbspawn[431]={"chest",7,23,14,SOUTHEAST}
dsbspawn[432]={"skeleton",7,21,19,SOUTHWEST}
dsbspawn[433]={"giggler",7,44,21,CENTER}
dsbspawn[434]={"chest",7,25,33,SOUTHEAST}
dsbspawn[435]={"chest",8,40,6,SOUTHWEST}
dsbspawn[436]={"vexirk",8,12,7,CENTER}
dsbspawn[437]={"vexirk",8,17,13,NORTHWEST}
dsbspawn[438]={"vexirk",8,17,13,NORTHEAST}
dsbspawn[439]={"vexirk",8,35,31,CENTER}
dsbspawn[440]={"wizardeye",9,33,17,CENTER}
dsbspawn[441]={"wizardeye",9,20,18,NORTHWEST}
dsbspawn[442]={"skeleton",9,13,28,NORTHEAST}
dsbspawn[443]={"chest",10,21,17,NORTHEAST}
dsbspawn[444]={"chest",10,38,38,WEST}
dsbspawn[445]={"knight_armour",11,29,44,CENTER}
dsbspawn[446]={"throwing_star",IN_OBJ,"screamer",-1,0}
dsbspawn[447]={"torch",IN_OBJ,"screamer",-1,0}
dsbspawn[448]={"flask",IN_OBJ,"screamer",-1,0}
dsbspawn[449]={"scroll",IN_OBJ,"chest",-1,0}
dsbspawn[450]={"flask_ya",IN_OBJ,"chest",-1,0}
dsbspawn[451]={"flask_ya",IN_OBJ,"chest",-1,0}
dsbspawn[452]={"drumstick",IN_OBJ,"chest",-1,0}
dsbspawn[453]={"corn",IN_OBJ,"chest",-1,0}
dsbspawn[454]={"cheese",IN_OBJ,"chest",-1,0}
dsbspawn[455]={"bread",IN_OBJ,"chest",-1,0}
dsbspawn[456]={"bread",IN_OBJ,"chest",-1,0}
dsbspawn[457]={"magicbox_blue",IN_OBJ,"chest",-1,0}
dsbspawn[458]={"scroll",IN_OBJ,"chest",-1,0}
dsbspawn[459]={"flask",IN_OBJ,"chest",-1,0}
dsbspawn[460]={"coin_silver",IN_OBJ,"chest",-1,0}
dsbspawn[461]={"coin_copper",IN_OBJ,"chest",-1,0}
dsbspawn[462]={"coin_copper",IN_OBJ,"chest",-1,0}
dsbspawn[463]={"coin_copper",IN_OBJ,"chest",-1,0}
dsbspawn[464]={"magicbox_blue",IN_OBJ,"chest",-1,0}
dsbspawn[465]={"cheese",IN_OBJ,"trolin",-1,0}
dsbspawn[466]={"apple",IN_OBJ,"chest",-1,0}
dsbspawn[467]={"cheese",IN_OBJ,"chest",-1,0}
dsbspawn[468]={"scroll",IN_OBJ,"chest",-1,0}
dsbspawn[469]={"scroll",IN_OBJ,"chest",-1,0}
dsbspawn[470]={"coin_gold",IN_OBJ,"chest",-1,0}
dsbspawn[471]={"coin_gold",IN_OBJ,"chest",-1,0}
dsbspawn[472]={"mirror_of_dawn",IN_OBJ,"chest",-1,0}
dsbspawn[473]={"s_slice",IN_OBJ,"trolin",-1,0}
dsbspawn[474]={"cheese",IN_OBJ,"trolin",-1,0}
dsbspawn[475]={"coin_gold",IN_OBJ,"worm",-1,0}
dsbspawn[476]={"coin_gold",IN_OBJ,"rockpile",-1,0}
dsbspawn[477]={"coin_gold",IN_OBJ,"worm",-1,0}
dsbspawn[478]={"coin_gold",IN_OBJ,"screamer",-1,0}
dsbspawn[479]={"flask_bro",IN_OBJ,"chest",-1,0}
dsbspawn[480]={"magicbox_blue",IN_OBJ,"chest",-1,0}
dsbspawn[481]={"fulbomb",IN_OBJ,"chest",-1,0}
dsbspawn[482]={"venbomb",IN_OBJ,"swampslime",-1,0}
dsbspawn[483]={"slayer",IN_OBJ,"chest",-1,0}
dsbspawn[484]={"flask_water",IN_OBJ,"chest",-1,0}
dsbspawn[485]={"drumstick",IN_OBJ,"chest",-1,0}
dsbspawn[486]={"key_skeleton",IN_OBJ,"chest",-1,0}
dsbspawn[487]={"magicbox_green",IN_OBJ,"skeleton",-1,0}
dsbspawn[488]={"throwing_star",IN_OBJ,"giggler",-1,0}
dsbspawn[489]={"flask_ya",IN_OBJ,"chest",-1,0}
dsbspawn[490]={"scroll",IN_OBJ,"chest",-1,0}
dsbspawn[491]={"gem_green",IN_OBJ,"chest",-1,0}
dsbspawn[492]={"scroll",IN_OBJ,"chest",-1,0}
dsbspawn[493]={"key_skeleton",IN_OBJ,"vexirk",-1,0}
dsbspawn[494]={"s_slice",IN_OBJ,"vexirk",-1,0}
dsbspawn[495]={"bread",IN_OBJ,"vexirk",-1,0}
dsbspawn[496]={"apple",IN_OBJ,"vexirk",-1,0}
dsbspawn[497]={"corn",IN_OBJ,"vexirk",-1,0}
dsbspawn[498]={"cheese",IN_OBJ,"vexirk",-1,0}
dsbspawn[499]={"cheese",IN_OBJ,"vexirk",-1,0}
dsbspawn[500]={"corn",IN_OBJ,"vexirk",-1,0}
dsbspawn[501]={"key_skeleton",IN_OBJ,"wizardeye",-1,0}
dsbspawn[502]={"key_b",IN_OBJ,"wizardeye",-1,0}
dsbspawn[503]={"key_b",IN_OBJ,"skeleton",-1,0}
dsbspawn[504]={"key_solid",IN_OBJ,"chest",-1,0}
dsbspawn[505]={"drumstick",IN_OBJ,"chest",-1,0}
dsbspawn[506]={"drumstick",IN_OBJ,"chest",-1,0}
dsbspawn[507]={"drumstick",IN_OBJ,"chest",-1,0}
dsbspawn[508]={"cheese",IN_OBJ,"chest",-1,0}
dsbspawn[509]={"bread",IN_OBJ,"chest",-1,0}
dsbspawn[510]={"drumstick",IN_OBJ,"chest",-1,0}
dsbspawn[511]={"cheese",IN_OBJ,"chest",-1,0}
dsbspawn[512]={"bread",IN_OBJ,"chest",-1,0}
dsbspawn[513]={"key_emerald",IN_OBJ,"knight_armour",-1,0}
dsbspawn[514]={"outside",0,9,1,SOUTH}
dsbspawn[515]={"x_relay",0,9,1,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[516]={"outside",0,1,2,SOUTH}
dsbspawn[517]={"shooter",0,8,2,EAST}
	exvar["shooter"]={  double=true , shoots="poison_ohven" , power=50 }

dsbspawn[518]={"outside",0,8,2,EAST}
dsbspawn[519]={"floortext",0,9,2,CENTER}
	exvar["floortext"]={  color={255 , 255 , 255 },text="WELCOME BACK BRAVE ADVENTURERS." , disable_self=true }

dsbspawn[520]={"floortext",0,9,2,CENTER}
	exvar["floortext"]={  color={255 , 255 , 255 },text="WELCOME BACK BRAVE ADVENTURERS." , disable_self=true }

dsbspawn[521]={"floortext",0,9,2,CENTER}
	exvar["floortext"]={  color={255 , 255 , 255 },text="WELCOME BACK BRAVE ADVENTURERS." , disable_self=true }

dsbspawn[522]={"trigger",0,9,2,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[523]={"shooter",0,10,2,WEST}
	exvar["shooter"]={  double=true , shoots="poison_ohven" , power=50 }

dsbspawn[524]={"outside",0,10,2,WEST}
dsbspawn[525]={"floorslime",0,4,3,CENTER}
dsbspawn[526]={"outside",0,9,3,NORTH}
dsbspawn[527]={"mirror",0,14,3,SOUTH}
	exvar["mirror"]={  champion="AZIZI_JOHARI" }

dsbspawn[528]={"gunna",0,14,3,SOUTH}
dsbspawn[529]={"silk_shirt",0,14,3,SOUTH}
dsbspawn[530]={"moonstone",0,14,3,SOUTH}
dsbspawn[531]={"sandals",0,14,3,SOUTH}
dsbspawn[532]={"trigger",0,1,4,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[533]={"trigger",0,1,4,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[534]={"trigger",0,1,4,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[535]={"teleporter",0,1,4,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[536]={"mirror",0,10,4,SOUTH}
	exvar["mirror"]={  champion="AZIZI_JOHARI" }

dsbspawn[537]={"ghi",0,10,4,SOUTH}
dsbspawn[538]={"ghi_trousers",0,10,4,SOUTH}
dsbspawn[539]={"sword_samurai",0,10,4,SOUTH}
dsbspawn[540]={"wallgrate",0,12,4,SOUTH}
dsbspawn[541]={"trigger",0,1,5,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[542]={"floortext",0,1,5,CENTER}
	exvar["floortext"]={  color={255 , 255 , 255 },text="WELCOME BACK BRAVE ADVENTURERS." , disable_self=true }

dsbspawn[543]={"ring_wood",0,3,5,EAST}
dsbspawn[544]={"mirror",0,16,5,WEST}
	exvar["mirror"]={  champion="AZIZI_JOHARI" }

dsbspawn[545]={"leather_pants",0,16,5,WEST}
dsbspawn[546]={"boots_suede",0,16,5,WEST}
dsbspawn[547]={"leather_jerkin",0,16,5,WEST}
dsbspawn[548]={"arrow",0,16,5,WEST}
dsbspawn[549]={"arrow",0,16,5,WEST}
dsbspawn[550]={"wallslime",0,5,6,WEST}
dsbspawn[551]={"wallwriting",0,8,6,NORTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[552]={"wallgrate",0,12,6,EAST}
dsbspawn[553]={"mirror",0,10,7,NORTH}
	exvar["mirror"]={  champion="AZIZI_JOHARI" }

dsbspawn[554]={"mail_aketon",0,10,7,NORTH}
dsbspawn[555]={"blue_pants",0,10,7,NORTH}
dsbspawn[556]={"torch",0,10,7,NORTH}
dsbspawn[557]={"hosen",0,10,7,NORTH}
dsbspawn[558]={"ring_wood",0,12,7,WEST}
dsbspawn[559]={"mirror",0,8,8,EAST}
	exvar["mirror"]={  champion="AZIZI_JOHARI" }

dsbspawn[560]={"sandals",0,8,8,EAST}
dsbspawn[561]={"magicbox_blue",0,8,8,EAST}
	exvar["magicbox_blue"]={  charge=1 }

dsbspawn[562]={"robe_top",0,8,8,EAST}
dsbspawn[563]={"robe_bottom",0,8,8,EAST}
dsbspawn[564]={"mirror",0,14,8,NORTH}
	exvar["mirror"]={  champion="AZIZI_JOHARI" }

dsbspawn[565]={"tunic",0,14,8,NORTH}
dsbspawn[566]={"leather_pants",0,14,8,NORTH}
dsbspawn[567]={"boots_leather",0,14,8,NORTH}
dsbspawn[568]={"rabbits_foot",0,14,8,NORTH}
dsbspawn[569]={"mirror",0,16,8,SOUTH}
	exvar["mirror"]={  champion="AZIZI_JOHARI" }

dsbspawn[570]={"leather_jerkin",0,16,8,SOUTH}
dsbspawn[571]={"boots_suede",0,16,8,SOUTH}
dsbspawn[572]={"leather_pants",0,16,8,SOUTH}
dsbspawn[573]={"sling",0,16,8,SOUTH}
dsbspawn[574]={"mirror",0,7,9,SOUTH}
	exvar["mirror"]={  champion="AZIZI_JOHARI" }

dsbspawn[575]={"sandals",0,7,9,SOUTH}
dsbspawn[576]={"barbarian_hide",0,7,9,SOUTH}
dsbspawn[577]={"club",0,7,9,SOUTH}
dsbspawn[578]={"berzerker_helm",0,7,9,SOUTH}
dsbspawn[579]={"mirror",0,12,9,SOUTH}
	exvar["mirror"]={  champion="AZIZI_JOHARI" }

dsbspawn[580]={"elven_doublet",0,12,9,SOUTH}
dsbspawn[581]={"elven_huke",0,12,9,SOUTH}
dsbspawn[582]={"boots_elven",0,12,9,SOUTH}
dsbspawn[583]={"bow",0,12,9,SOUTH}
dsbspawn[584]={"ring_wood",0,13,9,SOUTH}
dsbspawn[585]={"wallgrate",0,14,9,EAST}
dsbspawn[586]={"manacles",0,3,10,EAST}
dsbspawn[587]={"apple",0,4,10,NORTHWEST}
dsbspawn[588]={"pad",0,6,10,CENTER}
dsbspawn[589]={"trigger",0,6,10,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[590]={"puddle",0,4,11,CENTER}
dsbspawn[591]={"mirror",0,9,11,NORTH}
	exvar["mirror"]={  champion="AZIZI_JOHARI" }

dsbspawn[592]={"apple",0,9,11,NORTH}
dsbspawn[593]={"elven_doublet",0,9,11,NORTH}
dsbspawn[594]={"tabard",0,9,11,NORTH}
dsbspawn[595]={"wallgrate",0,13,11,NORTH}
dsbspawn[596]={"mirror",0,17,11,NORTH}
	exvar["mirror"]={  champion="AZIZI_JOHARI" }

dsbspawn[597]={"staff",0,17,11,NORTH}
dsbspawn[598]={"tunic",0,17,11,NORTH}
dsbspawn[599]={"blue_pants",0,17,11,NORTH}
dsbspawn[600]={"sandals",0,17,11,NORTH}
dsbspawn[601]={"floorcrack",0,2,12,CENTER}
dsbspawn[602]={"apple",0,2,12,NORTHEAST}
dsbspawn[603]={"bread",0,5,12,NORTHEAST}
dsbspawn[604]={"wallslime",0,6,12,EAST}
dsbspawn[605]={"mirror",0,11,12,NORTH}
	exvar["mirror"]={  champion="AZIZI_JOHARI" }

dsbspawn[606]={"leather_jerkin",0,11,12,NORTH}
dsbspawn[607]={"blue_pants",0,11,12,NORTH}
dsbspawn[608]={"boots_leather",0,11,12,NORTH}
dsbspawn[609]={"dart",0,11,12,NORTH}
dsbspawn[610]={"dart",0,11,12,NORTH}
dsbspawn[611]={"mirror",0,13,12,SOUTH}
	exvar["mirror"]={  champion="AZIZI_JOHARI" }

dsbspawn[612]={"leather_pants",0,13,12,SOUTH}
dsbspawn[613]={"silk_shirt",0,13,12,SOUTH}
dsbspawn[614]={"boots_leather",0,13,12,SOUTH}
dsbspawn[615]={"rope",0,13,12,SOUTH}
dsbspawn[616]={"ring_wood",0,17,12,WEST}
dsbspawn[617]={"floorcrack",0,1,13,CENTER}
dsbspawn[618]={"cheese",0,2,13,NORTHEAST}
dsbspawn[619]={"wallslime",0,3,13,EAST}
dsbspawn[620]={"ring_wood",0,10,13,WEST}
dsbspawn[621]={"mirror",0,15,13,WEST}
	exvar["mirror"]={  champion="AZIZI_JOHARI" }

dsbspawn[622]={"gunna",0,15,13,WEST}
dsbspawn[623]={"choker",0,15,13,WEST}
dsbspawn[624]={"sandals",0,15,13,WEST}
dsbspawn[625]={"sword",0,15,13,WEST}
dsbspawn[626]={"halter",0,15,13,WEST}
dsbspawn[627]={"bread",0,2,14,SOUTHEAST}
dsbspawn[628]={"mirror",0,5,14,EAST}
	exvar["mirror"]={  champion="AZIZI_JOHARI" }

dsbspawn[629]={"mirror",0,10,14,WEST}
	exvar["mirror"]={  champion="AZIZI_JOHARI" }

dsbspawn[630]={"kirtle",0,10,14,WEST}
dsbspawn[631]={"sandals",0,10,14,WEST}
dsbspawn[632]={"wand",0,10,14,WEST}
	exvar["wand"]={  charge=15 }

dsbspawn[633]={"gunna",0,10,14,WEST}
dsbspawn[634]={"mirror",0,11,14,EAST}
	exvar["mirror"]={  champion="AZIZI_JOHARI" }

dsbspawn[635]={"leather_jerkin",0,11,14,EAST}
dsbspawn[636]={"flask",0,11,14,EAST}
dsbspawn[637]={"wallgrate",0,0,15,EAST}
dsbspawn[638]={"sconce_empty",0,3,15,EAST}
dsbspawn[639]={"torch",0,3,15,EAST}
dsbspawn[640]={"mirror",0,7,15,NORTH}
	exvar["mirror"]={  champion="AZIZI_JOHARI" }

dsbspawn[641]={"silk_shirt",0,7,15,NORTH}
dsbspawn[642]={"tabard",0,7,15,NORTH}
dsbspawn[643]={"sandals",0,7,15,NORTH}
dsbspawn[644]={"throwing_star",0,7,15,NORTH}
dsbspawn[645]={"throwing_star",0,7,15,NORTH}
dsbspawn[646]={"throwing_star",0,7,15,NORTH}
dsbspawn[647]={"mirror",0,8,15,SOUTH}
	exvar["mirror"]={  champion="AZIZI_JOHARI" }

dsbspawn[648]={"leather_jerkin",0,8,15,SOUTH}
dsbspawn[649]={"leather_pants",0,8,15,SOUTH}
dsbspawn[650]={"boots_leather",0,8,15,SOUTH}
dsbspawn[651]={"wallslime",0,10,15,SOUTH}
dsbspawn[652]={"mirror",0,14,15,WEST}
	exvar["mirror"]={  champion="AZIZI_JOHARI" }

dsbspawn[653]={"robe_top",0,14,15,WEST}
dsbspawn[654]={"robe_bottom",0,14,15,WEST}
dsbspawn[655]={"bread",0,14,15,WEST}
dsbspawn[656]={"cheese",0,14,15,WEST}
dsbspawn[657]={"sandals",0,14,15,WEST}
dsbspawn[658]={"apple",0,14,15,WEST}
dsbspawn[659]={"stairsdown",0,3,16,CENTER}
dsbspawn[660]={"waterskin_full",0,4,16,NORTHWEST}
dsbspawn[661]={"scroll",0,4,16,NORTHEAST}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[662]={"hook",0,5,16,WEST}
dsbspawn[663]={"mirror",0,16,16,NORTH}
	exvar["mirror"]={  champion="AZIZI_JOHARI" }

dsbspawn[664]={"wallgrate",0,16,16,WEST}
dsbspawn[665]={"corn",0,0,17,SOUTHWEST}
dsbspawn[666]={"hook",0,3,17,EAST}
dsbspawn[667]={"ring_wood",0,10,17,WEST}
dsbspawn[668]={"mirror",0,11,17,NORTH}
	exvar["mirror"]={  champion="AZIZI_JOHARI" }

dsbspawn[669]={"axe",0,11,17,NORTH}
dsbspawn[670]={"tunic",0,11,17,NORTH}
dsbspawn[671]={"leather_pants",0,11,17,NORTH}
dsbspawn[672]={"boots_suede",0,11,17,NORTH}
dsbspawn[673]={"mirror",0,16,17,SOUTH}
	exvar["mirror"]={  champion="AZIZI_JOHARI" }

dsbspawn[674]={"cloak_night",0,16,17,SOUTH}
dsbspawn[675]={"wallslime",0,0,18,EAST}
dsbspawn[676]={"wallwriting",0,5,18,WEST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[677]={"mirror",0,7,18,NORTH}
	exvar["mirror"]={  champion="AZIZI_JOHARI" }

dsbspawn[678]={"barbarian_hide",0,7,18,NORTH}
dsbspawn[679]={"shield_hide",0,7,18,NORTH}
dsbspawn[680]={"dagger",0,7,18,NORTH}
dsbspawn[681]={"dagger",0,7,18,NORTH}
dsbspawn[682]={"halter",0,7,18,NORTH}
dsbspawn[683]={"puddle",0,16,18,CENTER}
dsbspawn[684]={"ring_wood",0,1,19,NORTH}
dsbspawn[685]={"wallslime",0,2,19,NORTH}
dsbspawn[686]={"alcove_vi",0,4,19,NORTH}
dsbspawn[687]={"scroll",0,4,19,NORTH}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[688]={"floorslime",1,0,15,CENTER}
dsbspawn[689]={"club",1,6,15,NORTHWEST}
dsbspawn[690]={"hook",1,8,15,EAST}
dsbspawn[691]={"pad",1,15,15,CENTER}
dsbspawn[692]={"trigger",1,15,15,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[693]={"pad",1,16,15,CENTER}
dsbspawn[694]={"trigger",1,16,15,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[695]={"pad",1,17,15,CENTER}
dsbspawn[696]={"trigger",1,17,15,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[697]={"boulder",1,25,15,SOUTHWEST}
dsbspawn[698]={"hook",1,1,16,SOUTH}
dsbspawn[699]={"stairsup",1,3,16,CENTER}
dsbspawn[700]={"puddle",1,9,16,CENTER}
dsbspawn[701]={"hook",1,10,16,WEST}
dsbspawn[702]={"keyhole_plain",1,10,16,NORTH}
	exvar["keyhole_plain"]={  destroy=true , opby="key_gold" , target="door_wood_strong" , msg="M_DEACTIVATE" , disable_self=true }

dsbspawn[703]={"pad",1,15,16,CENTER}
dsbspawn[704]={"trigger",1,15,16,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[705]={"pad",1,16,16,CENTER}
dsbspawn[706]={"trigger",1,16,16,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[707]={"pad",1,17,16,CENTER}
dsbspawn[708]={"trigger",1,17,16,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[709]={"puddle",1,20,16,CENTER}
dsbspawn[710]={"pad",1,25,16,CENTER}
dsbspawn[711]={"trigger",1,25,16,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[712]={"key_gold",1,30,16,NORTHWEST}
dsbspawn[713]={"apple",1,30,16,SOUTHWEST}
dsbspawn[714]={"teleporter",1,31,16,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[715]={"bluehaze",1,31,16,CENTER}
dsbspawn[716]={"key_gold",1,0,17,SOUTHEAST}
dsbspawn[717]={"mummy",1,6,17,CENTER}
dsbspawn[718]={"puddle",1,8,17,CENTER}
dsbspawn[719]={"pad",1,15,17,CENTER}
dsbspawn[720]={"trigger",1,15,17,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[721]={"pad",1,16,17,CENTER}
dsbspawn[722]={"trigger",1,16,17,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[723]={"pad",1,17,17,CENTER}
dsbspawn[724]={"trigger",1,17,17,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[725]={"mummy",1,27,17,CENTER}
dsbspawn[726]={"wallwriting",1,30,17,WEST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[727]={"keyhole_plain",1,0,18,NORTH}
	exvar["keyhole_plain"]={  destroy=true , opby="key_gold" , target="door_wood_strong" , msg="M_DEACTIVATE" , disable_self=true }

dsbspawn[728]={"dagger",1,6,18,SOUTHWEST}
dsbspawn[729]={"apple",1,6,18,SOUTHEAST}
dsbspawn[730]={"corn",1,6,18,SOUTHEAST}
dsbspawn[731]={"scroll",1,6,18,SOUTHWEST}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[732]={"key_gold",1,8,18,SOUTHWEST}
dsbspawn[733]={"fountain_lion",1,10,18,WEST}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[734]={"hook",1,10,18,EAST}
dsbspawn[735]={"hook",1,16,18,NORTH}
dsbspawn[736]={"fountain_lion",1,21,18,WEST}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[737]={"pad",1,25,18,CENTER}
dsbspawn[738]={"trigger",1,25,18,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[739]={"teleporter",1,30,18,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[740]={"bluehaze",1,30,18,CENTER}
dsbspawn[741]={"keyhole_plain",1,3,19,SOUTH}
	exvar["keyhole_plain"]={  destroy=true , opby="key_gold" , target="door_wood_strong" , msg="M_DEACTIVATE" , disable_self=true }

dsbspawn[742]={"keyhole_plain",1,5,19,SOUTH}
	exvar["keyhole_plain"]={  destroy=true , opby="key_gold" , target="door_wood_strong" , msg="M_DEACTIVATE" , disable_self=true }

dsbspawn[743]={"brickswitch",1,6,19,NORTH}
	exvar["brickswitch"]={  target="door_wood_ornate" , msg=100002 , disable_self=true }

dsbspawn[744]={"alcove",1,6,19,NORTH}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[745]={"falchion",1,6,19,NORTH}
dsbspawn[746]={"screamer",1,13,19,NORTHWEST}
dsbspawn[747]={"screamer",1,13,19,NORTHEAST}
dsbspawn[748]={"screamer",1,13,19,SOUTHEAST}
dsbspawn[749]={"screamer",1,13,19,SOUTHWEST}
dsbspawn[750]={"puddle",1,16,19,CENTER}
dsbspawn[751]={"teleporter",1,20,19,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[752]={"arrow",1,8,20,SOUTHEAST}
dsbspawn[753]={"dagger",1,8,20,SOUTHEAST}
dsbspawn[754]={"key_emerald",1,8,20,NORTHWEST}
dsbspawn[755]={"torch",1,8,20,NORTHWEST}
dsbspawn[756]={"elven_doublet",1,8,20,NORTHEAST}
dsbspawn[757]={"screamer",1,11,20,CENTER}
dsbspawn[758]={"key_gold",1,13,20,SOUTHEAST}
dsbspawn[759]={"screamer",1,22,20,NORTHWEST}
dsbspawn[760]={"screamer",1,22,20,NORTHEAST}
dsbspawn[761]={"keyhole_plain",1,23,20,WEST}
	exvar["keyhole_plain"]={  destroy=true , opby="key_gold" , target="door_wood_strong" , msg="M_DEACTIVATE" , disable_self=true }

dsbspawn[762]={"keyhole_plain",1,28,20,NORTH}
	exvar["keyhole_plain"]={  destroy=true , opby="key_gold" , target="door_wood_strong" , msg="M_DEACTIVATE" , disable_self=true }

dsbspawn[763]={"wallslime",1,1,21,NORTH}
dsbspawn[764]={"wallslime",1,2,21,EAST}
dsbspawn[765]={"fountain_lion",1,4,21,WEST}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[766]={"fountain_lion",1,26,21,WEST}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[767]={"key_iron",1,31,21,NORTHWEST}
dsbspawn[768]={"floorslime",1,1,22,CENTER}
dsbspawn[769]={"key_solid",1,14,22,NORTHEAST}
dsbspawn[770]={"wallslime",1,32,22,WEST}
dsbspawn[771]={"hook",1,4,23,WEST}
dsbspawn[772]={"hook",1,4,23,WEST}
dsbspawn[773]={"lever_up",1,6,23,NORTH}
	exvar["lever_up"]={  target="movablewall" , msg=100002 }

dsbspawn[774]={"falchion",1,13,23,SOUTHWEST}
dsbspawn[775]={"boots_leather",1,14,23,SOUTHWEST}
dsbspawn[776]={"sconce_empty",1,15,23,WEST}
dsbspawn[777]={"torch",1,15,23,WEST}
dsbspawn[778]={"wallwriting",1,21,23,EAST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[779]={"pad",1,23,23,CENTER}
dsbspawn[780]={"trigger",1,23,23,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[781]={"keyhole_plain",1,30,23,NORTH}
	exvar["keyhole_plain"]={  destroy=true , opby="key_gold" , target="door_wood_strong" , msg="M_DEACTIVATE" , disable_self=true }

dsbspawn[782]={"key_topaz",1,1,24,NORTHWEST}
dsbspawn[783]={"key_gold",1,7,24,NORTHWEST}
dsbspawn[784]={"boots_leather",1,7,24,SOUTHWEST}
dsbspawn[785]={"wallslime",1,23,24,SOUTH}
dsbspawn[786]={"wallslime",1,24,24,SOUTH}
dsbspawn[787]={"screamer",1,31,24,CENTER}
dsbspawn[788]={"hook",1,32,24,WEST}
dsbspawn[789]={"lever_up",1,4,25,SOUTH}
	exvar["lever_up"]={  target="movablewall" , msg=100002 }

dsbspawn[790]={"ghi_trousers",1,15,25,NORTHWEST}
dsbspawn[791]={"key_iron",1,15,25,NORTHWEST}
dsbspawn[792]={"key_b",1,31,25,NORTHWEST}
dsbspawn[793]={"hook",1,10,26,EAST}
dsbspawn[794]={"apple",1,17,26,NORTHEAST}
dsbspawn[795]={"leather_pants",1,19,26,NORTHWEST}
dsbspawn[796]={"flask",1,19,26,NORTHWEST}
dsbspawn[797]={"flask",1,19,26,NORTHEAST}
dsbspawn[798]={"flask",1,19,26,NORTHEAST}
dsbspawn[799]={"drumstick",1,19,26,NORTHEAST}
dsbspawn[800]={"scroll",1,19,26,NORTHEAST}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[801]={"scroll",1,19,26,NORTHWEST}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[802]={"keyhole_plain",1,24,26,NORTH}
	exvar["keyhole_plain"]={  destroy=true , opby="key_gold" , target="door_wood_strong" , msg="M_DEACTIVATE" , disable_self=true }

dsbspawn[803]={"fountain_lion",1,27,26,NORTH}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[804]={"puddle",1,29,26,CENTER}
dsbspawn[805]={"rock",1,29,26,SOUTHEAST}
dsbspawn[806]={"fountain_lion",1,30,26,WEST}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[807]={"keyhole_plain",1,2,27,SOUTH}
	exvar["keyhole_plain"]={  destroy=true , opby="key_gold" , target="door_wood_strong" , msg="M_DEACTIVATE" , disable_self=true }

dsbspawn[808]={"hook",1,3,27,NORTH}
dsbspawn[809]={"keyhole_plain",1,5,27,SOUTH}
	exvar["keyhole_plain"]={  destroy=true , opby="key_gold" , target="door_wood_strong" , msg="M_DEACTIVATE" , disable_self=true }

dsbspawn[810]={"screamer",1,4,28,CENTER}
dsbspawn[811]={"keyhole_plain",1,12,28,WEST}
	exvar["keyhole_plain"]={  destroy=true , opby="key_gold" , target="door_wood_strong" , msg="M_DEACTIVATE" , disable_self=true }

dsbspawn[812]={"sconce_empty",1,15,28,EAST}
dsbspawn[813]={"torch",1,15,28,EAST}
dsbspawn[814]={"cheese",1,16,28,NORTHWEST}
dsbspawn[815]={"cheese",1,16,28,NORTHWEST}
dsbspawn[816]={"apple",1,16,28,NORTHWEST}
dsbspawn[817]={"mummy",1,24,28,CENTER}
dsbspawn[818]={"fountain_lion",1,26,28,EAST}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[819]={"fountain_lion",1,29,28,SOUTH}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[820]={"hook",1,2,29,SOUTH}
dsbspawn[821]={"fountain_lion",1,12,29,EAST}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[822]={"key_gold",1,13,29,NORTHWEST}
dsbspawn[823]={"throwing_star",1,13,29,SOUTHEAST}
dsbspawn[824]={"trigger",1,14,29,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[825]={"wallslime",1,23,29,EAST}
dsbspawn[826]={"hook",1,23,29,NORTH}
dsbspawn[827]={"wallslime",1,26,29,WEST}
dsbspawn[828]={"pad",1,2,30,CENTER}
dsbspawn[829]={"trigger",1,2,30,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[830]={"pad",1,3,30,CENTER}
dsbspawn[831]={"trigger",1,3,30,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[832]={"wallslime",1,21,30,EAST}
dsbspawn[833]={"rock",1,4,31,NORTHEAST}
dsbspawn[834]={"teleporter",1,13,31,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[835]={"bluehaze",1,13,31,CENTER}
dsbspawn[836]={"wallwriting",1,14,31,WEST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[837]={"screamer",1,16,31,NORTHWEST}
dsbspawn[838]={"screamer",1,16,31,NORTHEAST}
dsbspawn[839]={"floorslime",1,22,31,CENTER}
dsbspawn[840]={"hook",1,15,32,EAST}
dsbspawn[841]={"pad",1,19,32,CENTER}
dsbspawn[842]={"trigger",1,19,32,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[843]={"puddle",1,20,32,CENTER}
dsbspawn[844]={"puddle",1,31,32,CENTER}
dsbspawn[845]={"mummy",1,3,33,NORTHWEST}
dsbspawn[846]={"mummy",1,3,33,NORTHEAST}
dsbspawn[847]={"mummy",1,3,33,SOUTHEAST}
dsbspawn[848]={"mummy",1,3,33,SOUTHWEST}
dsbspawn[849]={"shield_buckler",1,5,33,NORTHWEST}
dsbspawn[850]={"wallslime",1,8,33,SOUTH}
dsbspawn[851]={"button_green",1,20,33,NORTH}
	exvar["button_green"]={  target="door_wood_metalbars" , msg="M_DEACTIVATE" , disable_self=true }

dsbspawn[852]={"fountain_lion",1,28,33,NORTH}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[853]={"wallslime",1,29,33,NORTH}
dsbspawn[854]={"wallslime",1,29,33,SOUTH}
dsbspawn[855]={"wallslime",1,30,33,SOUTH}
dsbspawn[856]={"mummy",1,1,34,NORTHWEST}
dsbspawn[857]={"mummy",1,1,34,NORTHEAST}
dsbspawn[858]={"lever_up",1,13,34,EAST}
	exvar["lever_up"]={  target="movablewall" , msg=100002 }

dsbspawn[859]={"lever_up",1,23,34,WEST}
	exvar["lever_up"]={  target="movablewall" , msg=100002 }

dsbspawn[860]={"floorslime",1,29,34,CENTER}
dsbspawn[861]={"coin_copper",1,30,34,NORTHWEST}
dsbspawn[862]={"wallslime",1,31,34,WEST}
dsbspawn[863]={"wallslime",1,7,35,EAST}
dsbspawn[864]={"fountain_lion",1,14,35,NORTH}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[865]={"wallslime",1,15,35,NORTH}
dsbspawn[866]={"x_counter",1,17,35,NORTHWEST}
	exvar["x_counter"]={  target="movablewall" , msg="M_DEACTIVATE" , count=2 }

dsbspawn[867]={"hook",1,21,35,SOUTH}
dsbspawn[868]={"puddle",1,27,35,CENTER}
dsbspawn[869]={"mummy",1,27,35,NORTHWEST}
dsbspawn[870]={"mummy",1,27,35,NORTHEAST}
dsbspawn[871]={"mummy",1,27,35,SOUTHEAST}
dsbspawn[872]={"teleporter",1,31,35,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[873]={"floorslime",1,15,36,CENTER}
dsbspawn[874]={"hook",1,17,36,SOUTH}
dsbspawn[875]={"teleporter",1,18,36,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[876]={"floorslime",1,26,36,CENTER}
dsbspawn[877]={"fountain_lion",1,0,37,NORTH}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[878]={"fountain_lion",1,2,37,WEST}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[879]={"wallslime",1,2,37,SOUTH}
dsbspawn[880]={"fountain_lion",1,11,37,NORTH}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[881]={"wallslime",1,12,37,NORTH}
dsbspawn[882]={"wallslime",1,13,37,SOUTH}
dsbspawn[883]={"keyhole_plain",1,21,37,NORTH}
	exvar["keyhole_plain"]={  destroy=true , opby="key_gold" , target="door_wood_strong" , msg="M_DEACTIVATE" , disable_self=true }

dsbspawn[884]={"floorslime",1,12,38,CENTER}
dsbspawn[885]={"screamer",1,8,39,NORTHWEST}
dsbspawn[886]={"screamer",1,8,39,NORTHEAST}
dsbspawn[887]={"puddle",1,21,39,CENTER}
dsbspawn[888]={"floorslime",1,9,40,CENTER}
dsbspawn[889]={"fountain_lion",1,18,40,SOUTH}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[890]={"x_relay",1,18,40,CENTER}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[891]={"floorslime",1,30,40,CENTER}
dsbspawn[892]={"stairsdown",1,6,41,CENTER}
dsbspawn[893]={"floorslime",1,19,41,CENTER}
dsbspawn[894]={"sconce_empty",1,30,41,NORTH}
dsbspawn[895]={"torch",1,30,41,NORTH}
dsbspawn[896]={"hook",1,14,42,SOUTH}
dsbspawn[897]={"fountain_lion",1,15,42,NORTH}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[898]={"wallwriting",1,18,42,NORTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[899]={"trigger",1,27,42,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[900]={"puddle",1,28,42,CENTER}
dsbspawn[901]={"apple",1,14,43,SOUTHWEST}
dsbspawn[902]={"lever_up",1,15,43,EAST}
	exvar["lever_up"]={  target="movablewall" , msg=100002 }

dsbspawn[903]={"lever_up",1,15,43,WEST}
	exvar["lever_up"]={  target="movablewall" , msg=100002 }

dsbspawn[904]={"floorslime",1,16,43,CENTER}
dsbspawn[905]={"falchion",1,16,43,NORTHWEST}
dsbspawn[906]={"wallwriting",1,28,43,NORTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[907]={"puddle",1,3,44,CENTER}
dsbspawn[908]={"sconce_empty",1,5,44,EAST}
dsbspawn[909]={"torch",1,5,44,EAST}
dsbspawn[910]={"waterskin_full",1,13,44,NORTHWEST}
dsbspawn[911]={"movablewall",1,14,44,CENTER}
dsbspawn[912]={"screamer",1,20,44,NORTHWEST}
dsbspawn[913]={"screamer",1,20,44,NORTHEAST}
dsbspawn[914]={"screamer",1,20,44,SOUTHEAST}
dsbspawn[915]={"screamer",1,20,44,SOUTHWEST}
dsbspawn[916]={"puddle",1,25,44,CENTER}
dsbspawn[917]={"teleporter",1,26,44,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[918]={"bluehaze",1,26,44,CENTER}
dsbspawn[919]={"wallslime",1,1,45,EAST}
dsbspawn[920]={"floorslime",1,2,45,CENTER}
dsbspawn[921]={"fountain_lion",1,6,45,NORTH}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[922]={"fountain_lion",1,11,45,EAST}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[923]={"throwing_star",1,12,45,SOUTHEAST}
dsbspawn[924]={"wallslime",1,13,45,WEST}
dsbspawn[925]={"magicbox_blue",1,15,46,NORTHWEST}
	exvar["magicbox_blue"]={  charge=1 }

dsbspawn[926]={"hook",1,7,47,NORTH}
dsbspawn[927]={"hook",1,8,47,NORTH}
dsbspawn[928]={"teleporter",2,10,11,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[929]={"arrow",2,18,12,SOUTHEAST}
dsbspawn[930]={"button_blue",2,19,12,WEST}
	exvar["button_blue"]={  target="teleporter" , "bluehaze" , "x_relay" , msg="M_ACTIVATE" }

dsbspawn[931]={"gem_blue",2,31,12,NORTHWEST}
dsbspawn[932]={"drumstick",2,31,12,NORTHEAST}
dsbspawn[933]={"movablewall",2,32,12,CENTER}
dsbspawn[934]={"cheese",2,6,13,SOUTHWEST}
dsbspawn[935]={"trolin",2,23,13,NORTHWEST}
dsbspawn[936]={"trolin",2,23,13,NORTHEAST}
dsbspawn[937]={"brickswitch",2,31,13,EAST}
	exvar["brickswitch"]={  target="door_wood_ornate" , msg=100002 , disable_self=true }

dsbspawn[938]={"button_blue",2,22,14,WEST}
	exvar["button_blue"]={  target="teleporter" , "bluehaze" , "x_relay" , msg="M_ACTIVATE" }

dsbspawn[939]={"x_relay",2,22,14,CENTER}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[940]={"x_relay",2,22,14,CENTER}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[941]={"teleporter",2,8,15,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[942]={"teleporter",2,10,15,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[943]={"bluehaze",2,21,15,CENTER}
dsbspawn[944]={"teleporter",2,21,15,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[945]={"pad",2,22,15,CENTER}
dsbspawn[946]={"trigger",2,22,15,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[947]={"elven_huke",2,24,15,NORTHWEST}
dsbspawn[948]={"rabbits_foot",2,29,15,SOUTHEAST}
dsbspawn[949]={"brickswitch",2,5,16,SOUTH}
	exvar["brickswitch"]={  target="door_wood_ornate" , msg=100002 , disable_self=true }

dsbspawn[950]={"helmet",2,24,16,NORTHWEST}
dsbspawn[951]={"key_gold",2,27,16,NORTHEAST}
dsbspawn[952]={"teleporter",2,8,17,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[953]={"teleporter",2,10,17,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[954]={"arrow",2,12,17,NORTHWEST}
dsbspawn[955]={"pad",2,19,17,CENTER}
dsbspawn[956]={"trigger",2,19,17,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[957]={"button_blue",2,22,17,WEST}
	exvar["button_blue"]={  target="teleporter" , "bluehaze" , "x_relay" , msg="M_ACTIVATE" }

dsbspawn[958]={"x_relay",2,22,17,CENTER}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[959]={"x_relay",2,22,17,CENTER}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[960]={"movablewall",2,16,18,CENTER}
dsbspawn[961]={"button_blue",2,20,18,SOUTH}
	exvar["button_blue"]={  target="teleporter" , "bluehaze" , "x_relay" , msg="M_ACTIVATE" }

dsbspawn[962]={"x_relay",2,20,18,CENTER}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[963]={"x_relay",2,20,18,CENTER}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[964]={"rockpile",2,32,18,NORTHWEST}
dsbspawn[965]={"rockpile",2,32,18,NORTHEAST}
dsbspawn[966]={"teleporter",2,8,19,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[967]={"wallwriting",2,21,19,WEST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[968]={"teleporter",2,24,19,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[969]={"bluehaze",2,24,19,CENTER}
dsbspawn[970]={"movablewall",2,5,20,CENTER}
dsbspawn[971]={"fakewall",2,12,20,CENTER}
dsbspawn[972]={"rockpile",2,26,20,NORTHWEST}
dsbspawn[973]={"rockpile",2,26,20,NORTHEAST}
dsbspawn[974]={"apple",2,32,20,NORTHWEST}
dsbspawn[975]={"key_gold",2,5,21,NORTHWEST}
dsbspawn[976]={"robe_fine_bottom",2,5,21,SOUTHEAST}
dsbspawn[977]={"robe_fine_top",2,5,21,SOUTHEAST}
dsbspawn[978]={"sabre",2,5,21,SOUTHWEST}
dsbspawn[979]={"cheese",2,12,21,SOUTHWEST}
dsbspawn[980]={"shield_wood",2,12,21,SOUTHEAST}
dsbspawn[981]={"bread",2,14,21,SOUTHWEST}
dsbspawn[982]={"teleporter",2,7,22,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[983]={"bluehaze",2,7,22,CENTER}
dsbspawn[984]={"button_blue",2,26,22,SOUTH}
	exvar["button_blue"]={  target="teleporter" , "bluehaze" , "x_relay" , msg="M_ACTIVATE" }

dsbspawn[985]={"x_relay",2,26,22,CENTER}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[986]={"mummy",2,32,22,NORTHWEST}
dsbspawn[987]={"mummy",2,32,22,NORTHEAST}
dsbspawn[988]={"mummy",2,32,22,SOUTHEAST}
dsbspawn[989]={"mummy",2,32,22,SOUTHWEST}
dsbspawn[990]={"cheese",2,32,22,SOUTHWEST}
dsbspawn[991]={"coinslot",2,5,23,SOUTH}
	exvar["coinslot"]={  target="door_metal" , opby="coin_copper" , msg="M_DEACTIVATE" , destroy=true }

dsbspawn[992]={"trolin",2,11,23,NORTHWEST}
dsbspawn[993]={"trolin",2,11,23,NORTHEAST}
dsbspawn[994]={"wallwriting",2,17,23,EAST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[995]={"wallwriting",2,19,23,EAST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[996]={"apple",2,28,23,NORTHWEST}
dsbspawn[997]={"sling",2,34,23,SOUTHEAST}
dsbspawn[998]={"movablewall",2,6,24,CENTER}
dsbspawn[999]={"cheese",2,8,24,NORTHWEST}
dsbspawn[1000]={"cheese",2,8,24,NORTHWEST}
dsbspawn[1001]={"apple",2,8,24,NORTHWEST}
dsbspawn[1002]={"corn",2,8,24,NORTHWEST}
dsbspawn[1003]={"mummy",2,11,24,NORTHWEST}
dsbspawn[1004]={"mummy",2,11,24,NORTHEAST}
dsbspawn[1005]={"mummy",2,11,24,SOUTHEAST}
dsbspawn[1006]={"mummy",2,11,24,SOUTHWEST}
dsbspawn[1007]={"x_counter",2,15,24,NORTHWEST}
	exvar["x_counter"]={  target="movablewall" , msg="M_DEACTIVATE" , count=2 }

dsbspawn[1008]={"wallwriting",2,22,24,SOUTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1009]={"trolin",2,5,25,CENTER}
dsbspawn[1010]={"smallswitch",2,6,25,NORTH}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1011]={"leather_pants",2,9,25,SOUTHWEST}
dsbspawn[1012]={"coinslot",2,13,25,EAST}
	exvar["coinslot"]={  target="door_metal" , opby="coin_copper" , msg="M_DEACTIVATE" , destroy=true }

dsbspawn[1013]={"teleporter",2,25,25,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1014]={"bluehaze",2,25,25,CENTER}
dsbspawn[1015]={"pad",2,25,25,CENTER}
dsbspawn[1016]={"trigger",2,25,25,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1017]={"trolin",2,5,26,CENTER}
dsbspawn[1018]={"trolin",2,6,26,CENTER}
dsbspawn[1019]={"movablewall",2,7,26,CENTER}
dsbspawn[1020]={"key_gold",2,8,26,SOUTHEAST}
dsbspawn[1021]={"wallwriting",2,14,26,NORTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1022]={"wallwriting",2,16,26,NORTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1023]={"wallwriting",2,22,26,SOUTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1024]={"wallwriting",2,25,26,NORTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1025]={"gemhole",2,26,26,NORTH}
	exvar["gemhole"]={  destroy=true , opby="gem_blue" , target="door_wood_cwindow" , msg="M_DEACTIVATE" , delay=1 , disable_self=true }

dsbspawn[1026]={"trolin",2,6,27,CENTER}
dsbspawn[1027]={"pad",2,9,27,CENTER}
dsbspawn[1028]={"trigger",2,9,27,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1029]={"wand",2,5,28,NORTHWEST}
	exvar["wand"]={  charge=15 }

dsbspawn[1030]={"alcove",2,10,28,WEST}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1031]={"coin_silver",2,10,28,WEST}
dsbspawn[1032]={"wallwriting",2,12,28,NORTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1033]={"wallwriting",2,16,28,NORTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1034]={"trigger",2,25,28,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1035]={"key_gold",2,30,28,NORTHWEST}
dsbspawn[1036]={"berzerker_helm",2,31,28,NORTHWEST}
dsbspawn[1037]={"bread",2,32,28,SOUTHEAST}
dsbspawn[1038]={"bread",2,9,29,NORTHWEST}
dsbspawn[1039]={"wallwriting",2,18,29,EAST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1040]={"rockpile",2,6,30,NORTHWEST}
dsbspawn[1041]={"rockpile",2,6,30,NORTHEAST}
dsbspawn[1042]={"coinslot",2,12,30,WEST}
	exvar["coinslot"]={  target="door_metal" , opby="coin_copper" , msg="M_DEACTIVATE" , destroy=true }

dsbspawn[1043]={"teleporter",2,13,30,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1044]={"bluehaze",2,13,30,CENTER}
dsbspawn[1045]={"drumstick",2,17,30,NORTHEAST}
dsbspawn[1046]={"cheese",2,32,30,SOUTHEAST}
dsbspawn[1047]={"trolin",2,35,30,NORTHWEST}
dsbspawn[1048]={"trolin",2,35,30,NORTHEAST}
dsbspawn[1049]={"teleporter",2,13,31,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1050]={"bluehaze",2,13,31,CENTER}
dsbspawn[1051]={"trolin",2,15,31,NORTHWEST}
dsbspawn[1052]={"trolin",2,15,31,NORTHEAST}
dsbspawn[1053]={"trolin",2,15,31,SOUTHEAST}
dsbspawn[1054]={"trolin",2,24,31,NORTHWEST}
dsbspawn[1055]={"trolin",2,24,31,NORTHEAST}
dsbspawn[1056]={"arrow",2,6,32,NORTHEAST}
dsbspawn[1057]={"mummy",2,22,32,NORTHWEST}
dsbspawn[1058]={"mummy",2,22,32,NORTHEAST}
dsbspawn[1059]={"mummy",2,22,32,SOUTHEAST}
dsbspawn[1060]={"stairsdown",2,30,32,CENTER}
dsbspawn[1061]={"key_gold",2,12,33,NORTHWEST}
dsbspawn[1062]={"leather_jerkin",2,12,33,NORTHEAST}
dsbspawn[1063]={"drumstick",2,12,33,NORTHWEST}
dsbspawn[1064]={"apple",2,12,33,NORTHEAST}
dsbspawn[1065]={"mummy",2,12,33,NORTHWEST}
dsbspawn[1066]={"mummy",2,12,33,NORTHEAST}
dsbspawn[1067]={"eye",2,11,34,SOUTH}
	exvar["eye"]={  target="movablewall" , opby="magnifier" , msg=100002 , disable_self=true }

dsbspawn[1068]={"movablewall",2,12,34,CENTER}
dsbspawn[1069]={"arrow",2,28,34,SOUTHWEST}
dsbspawn[1070]={"rockpile",2,13,35,CENTER}
dsbspawn[1071]={"button_blue",2,6,36,NORTH}
	exvar["button_blue"]={  target="teleporter" , "bluehaze" , "x_relay" , msg="M_ACTIVATE" }

dsbspawn[1072]={"button_blue",2,8,36,NORTH}
	exvar["button_blue"]={  target="teleporter" , "bluehaze" , "x_relay" , msg="M_ACTIVATE" }

dsbspawn[1073]={"button_blue",2,10,36,NORTH}
	exvar["button_blue"]={  target="teleporter" , "bluehaze" , "x_relay" , msg="M_ACTIVATE" }

dsbspawn[1074]={"button_blue",2,12,36,NORTH}
	exvar["button_blue"]={  target="teleporter" , "bluehaze" , "x_relay" , msg="M_ACTIVATE" }

dsbspawn[1075]={"button_blue",2,14,36,NORTH}
	exvar["button_blue"]={  target="teleporter" , "bluehaze" , "x_relay" , msg="M_ACTIVATE" }

dsbspawn[1076]={"button_blue",2,16,36,NORTH}
	exvar["button_blue"]={  target="teleporter" , "bluehaze" , "x_relay" , msg="M_ACTIVATE" }

dsbspawn[1077]={"button_blue",2,18,36,NORTH}
	exvar["button_blue"]={  target="teleporter" , "bluehaze" , "x_relay" , msg="M_ACTIVATE" }

dsbspawn[1078]={"keyhole_gold",2,33,36,NORTH}
	exvar["keyhole_gold"]={  destroy=true , opby="key_solid" , target="x_relay" , "x_relay" , "x_relay" , "x_relay" , "x_relay" , msg="M_ACTIVATE" , disable_self=true }

dsbspawn[1079]={"movablewall",2,34,36,CENTER}
dsbspawn[1080]={"teleporter",2,5,37,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1081]={"bluehaze",2,5,37,CENTER}
dsbspawn[1082]={"x_relay",2,6,37,CENTER}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1083]={"teleporter",2,7,37,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1084]={"bluehaze",2,7,37,CENTER}
dsbspawn[1085]={"x_relay",2,8,37,CENTER}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1086]={"teleporter",2,9,37,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1087]={"bluehaze",2,9,37,CENTER}
dsbspawn[1088]={"x_relay",2,10,37,CENTER}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1089]={"teleporter",2,11,37,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1090]={"bluehaze",2,11,37,CENTER}
dsbspawn[1091]={"x_relay",2,12,37,CENTER}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1092]={"teleporter",2,13,37,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1093]={"bluehaze",2,13,37,CENTER}
dsbspawn[1094]={"x_relay",2,14,37,CENTER}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1095]={"teleporter",2,15,37,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1096]={"bluehaze",2,15,37,CENTER}
dsbspawn[1097]={"x_relay",2,16,37,CENTER}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1098]={"teleporter",2,17,37,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1099]={"bluehaze",2,17,37,CENTER}
dsbspawn[1100]={"x_relay",2,18,37,CENTER}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1101]={"mail_aketon",2,32,37,SOUTHWEST}
dsbspawn[1102]={"rockpile",2,32,37,NORTHWEST}
dsbspawn[1103]={"rockpile",2,32,37,NORTHEAST}
dsbspawn[1104]={"flask",2,32,37,NORTHEAST}
dsbspawn[1105]={"smallswitch",2,33,37,WEST}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1106]={"sword",2,34,37,NORTHWEST}
dsbspawn[1107]={"trolin",2,34,37,NORTHWEST}
dsbspawn[1108]={"trolin",2,34,37,NORTHEAST}
dsbspawn[1109]={"drumstick",2,34,37,SOUTHWEST}
dsbspawn[1110]={"drumstick",2,34,37,NORTHEAST}
dsbspawn[1111]={"keyhole_gold",2,35,37,EAST}
	exvar["keyhole_gold"]={  destroy=true , opby="key_solid" , target="x_relay" , "x_relay" , "x_relay" , "x_relay" , "x_relay" , msg="M_ACTIVATE" , disable_self=true }

dsbspawn[1112]={"x_relay",2,9,38,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1113]={"x_relay",2,9,38,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1114]={"x_relay",2,9,38,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1115]={"trolin",2,25,38,NORTHEAST}
dsbspawn[1116]={"trolin",2,25,38,SOUTHWEST}
dsbspawn[1117]={"trolin",2,28,38,NORTHWEST}
dsbspawn[1118]={"trolin",2,28,38,NORTHEAST}
dsbspawn[1119]={"trolin",2,28,38,SOUTHEAST}
dsbspawn[1120]={"alcove",2,32,38,SOUTH}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1121]={"scroll",2,32,38,SOUTH}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[1122]={"flask",2,32,38,SOUTH}
dsbspawn[1123]={"compass_n",2,8,39,NORTHEAST}
dsbspawn[1124]={"teleporter",2,9,39,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1125]={"bluehaze",2,9,39,CENTER}
dsbspawn[1126]={"cheese",2,13,39,NORTHWEST}
dsbspawn[1127]={"waterskin",2,13,39,NORTHWEST}
dsbspawn[1128]={"arrow",2,13,39,NORTHWEST}
dsbspawn[1129]={"leather_jerkin",2,14,39,NORTHWEST}
dsbspawn[1130]={"leather_pants",2,14,39,NORTHWEST}
dsbspawn[1131]={"boots_suede",2,14,39,NORTHWEST}
dsbspawn[1132]={"berzerker_helm",2,14,39,NORTHWEST}
dsbspawn[1133]={"trigger",2,15,39,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1134]={"trigger",2,15,39,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1135]={"key_gold",2,22,39,NORTHWEST}
dsbspawn[1136]={"monster_generator",2,29,39,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[1137]={"brickswitch",2,14,40,SOUTH}
	exvar["brickswitch"]={  target="door_wood_ornate" , msg=100002 , disable_self=true }

dsbspawn[1138]={"movablewall",2,15,40,CENTER}
dsbspawn[1139]={"keyhole_gold",2,26,40,SOUTH}
	exvar["keyhole_gold"]={  destroy=true , opby="key_solid" , target="x_relay" , "x_relay" , "x_relay" , "x_relay" , "x_relay" , msg="M_ACTIVATE" , disable_self=true }

dsbspawn[1140]={"keyhole_gold",2,28,40,SOUTH}
	exvar["keyhole_gold"]={  destroy=true , opby="key_solid" , target="x_relay" , "x_relay" , "x_relay" , "x_relay" , "x_relay" , msg="M_ACTIVATE" , disable_self=true }

dsbspawn[1141]={"keyhole_gold",2,30,40,SOUTH}
	exvar["keyhole_gold"]={  destroy=true , opby="key_solid" , target="x_relay" , "x_relay" , "x_relay" , "x_relay" , "x_relay" , msg="M_ACTIVATE" , disable_self=true }

dsbspawn[1142]={"wallwriting",2,33,40,WEST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1143]={"sconce_empty",2,33,40,EAST}
dsbspawn[1144]={"torch",2,33,40,EAST}
dsbspawn[1145]={"sconce_empty",2,36,40,WEST}
dsbspawn[1146]={"torch",2,36,40,WEST}
dsbspawn[1147]={"stairsup",2,6,41,CENTER}
dsbspawn[1148]={"alcove_vi",2,33,41,WEST}
dsbspawn[1149]={"key_ra",2,33,41,WEST}
dsbspawn[1150]={"alcove",2,36,41,WEST}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1151]={"apple",2,36,41,WEST}
dsbspawn[1152]={"drumstick",2,36,41,WEST}
dsbspawn[1153]={"bread",2,36,41,WEST}
dsbspawn[1154]={"cheese",2,36,41,WEST}
dsbspawn[1155]={"leather_pants",3,16,1,NORTHEAST}
dsbspawn[1156]={"leather_jerkin",3,16,1,NORTHEAST}
dsbspawn[1157]={"squaredrain",3,19,1,CENTER}
dsbspawn[1158]={"teleporter",3,2,2,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1159]={"worm",3,2,2,EAST}
dsbspawn[1160]={"worm",3,2,2,WEST}
dsbspawn[1161]={"teleporter",3,3,2,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1162]={"worm",3,3,2,EAST}
dsbspawn[1163]={"worm",3,3,2,WEST}
dsbspawn[1164]={"teleporter",3,5,2,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1165]={"worm",3,5,2,EAST}
dsbspawn[1166]={"worm",3,5,2,WEST}
dsbspawn[1167]={"teleporter",3,6,2,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1168]={"worm",3,6,2,EAST}
dsbspawn[1169]={"worm",3,6,2,WEST}
dsbspawn[1170]={"hook",3,13,2,EAST}
dsbspawn[1171]={"floorslime",3,17,2,CENTER}
dsbspawn[1172]={"wallslime",3,1,3,WEST}
dsbspawn[1173]={"wallslime",3,5,3,SOUTH}
dsbspawn[1174]={"alcove",3,6,3,SOUTH}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1175]={"hook",3,10,3,EAST}
dsbspawn[1176]={"wallslime",3,12,3,WEST}
dsbspawn[1177]={"ring_wood",3,17,3,SOUTH}
dsbspawn[1178]={"basinet",3,18,3,NORTHEAST}
dsbspawn[1179]={"gorface",3,20,3,EAST}
dsbspawn[1180]={"ring_wood",3,24,3,WEST}
dsbspawn[1181]={"trigger",3,27,3,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1182]={"floorcrack",3,3,4,CENTER}
dsbspawn[1183]={"squaredrain",3,4,4,CENTER}
dsbspawn[1184]={"gorface",3,28,4,EAST}
dsbspawn[1185]={"ring_wood",3,28,4,WEST}
dsbspawn[1186]={"alcove",3,1,5,NORTH}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1187]={"wallwriting",3,6,5,NORTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1188]={"wallwriting",3,8,5,NORTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1189]={"slimedrain",3,12,5,WEST}
	exvar["slimedrain"]={  release=true }

dsbspawn[1190]={"gorface",3,3,6,SOUTH}
dsbspawn[1191]={"slimedrain",3,4,6,SOUTH}
	exvar["slimedrain"]={  release=true }

dsbspawn[1192]={"movablewall",3,6,6,CENTER}
dsbspawn[1193]={"trigger",3,7,6,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1194]={"trigger",3,7,6,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1195]={"trigger",3,7,6,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1196]={"trigger",3,7,6,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1197]={"trigger",3,7,6,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1198]={"trigger",3,7,6,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1199]={"trigger",3,7,6,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1200]={"trigger",3,7,6,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1201]={"pad",3,7,6,CENTER}
dsbspawn[1202]={"mummy",3,7,6,CENTER}
dsbspawn[1203]={"x_relay",3,8,6,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1204]={"trigger",3,12,6,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1205]={"monster_generator",3,24,6,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[1206]={"horn_of_fear",3,6,7,SOUTHEAST}
dsbspawn[1207]={"flask",3,6,7,SOUTHEAST}
dsbspawn[1208]={"floorslime",3,10,7,CENTER}
dsbspawn[1209]={"ring_wood",3,11,7,WEST}
dsbspawn[1210]={"alcove",3,13,7,WEST}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1211]={"flask",3,14,7,NORTHWEST}
dsbspawn[1212]={"monster_generator",3,15,7,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[1213]={"wallslime",3,19,7,EAST}
dsbspawn[1214]={"squaredrain",3,9,8,CENTER}
dsbspawn[1215]={"teleporter",3,30,8,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1216]={"bluehaze",3,30,8,CENTER}
dsbspawn[1217]={"bluehaze",3,30,8,CENTER}
dsbspawn[1218]={"torch",3,0,9,NORTHWEST}
dsbspawn[1219]={"drumstick",3,0,9,NORTHWEST}
dsbspawn[1220]={"hosen",3,0,9,NORTHEAST}
dsbspawn[1221]={"gorface",3,1,9,SOUTH}
dsbspawn[1222]={"slimedrain",3,2,9,SOUTH}
	exvar["slimedrain"]={  release=true }

dsbspawn[1223]={"hook",3,3,9,SOUTH}
dsbspawn[1224]={"stairsdown",3,6,9,CENTER}
dsbspawn[1225]={"coin_gold",3,10,9,NORTHWEST}
dsbspawn[1226]={"gorface",3,11,9,WEST}
dsbspawn[1227]={"slimedrain",3,15,9,EAST}
	exvar["slimedrain"]={  release=true }

dsbspawn[1228]={"ring_wood",3,17,9,NORTH}
dsbspawn[1229]={"trigger",3,20,9,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1230]={"keyhole_gold",3,28,9,NORTH}
	exvar["keyhole_gold"]={  destroy=true , opby="key_solid" , target="x_relay" , "x_relay" , "x_relay" , "x_relay" , "x_relay" , msg="M_ACTIVATE" , disable_self=true }

dsbspawn[1231]={"wallwriting",3,29,9,NORTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1232]={"fakewall",3,0,10,CENTER}
dsbspawn[1233]={"bow",3,10,10,SOUTHEAST}
dsbspawn[1234]={"gorface",3,11,10,EAST}
dsbspawn[1235]={"hook",3,3,11,NORTH}
dsbspawn[1236]={"gorface",3,15,11,SOUTH}
dsbspawn[1237]={"hook",3,21,11,EAST}
dsbspawn[1238]={"trigger",3,0,12,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1239]={"hook",3,1,12,SOUTH}
dsbspawn[1240]={"wallslime",3,1,12,NORTH}
dsbspawn[1241]={"alcove",3,2,12,NORTH}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1242]={"smallswitch",3,6,12,SOUTH}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1243]={"trigger",3,12,12,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1244]={"shield_small",3,23,12,NORTHWEST}
dsbspawn[1245]={"gorface",3,28,12,EAST}
dsbspawn[1246]={"trigger",3,2,13,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1247]={"movablewall",3,5,13,CENTER}
dsbspawn[1248]={"stairsdown",3,7,13,CENTER}
dsbspawn[1249]={"rapier",3,10,13,NORTHEAST}
dsbspawn[1250]={"slimedrain",3,11,13,WEST}
	exvar["slimedrain"]={  release=true }

dsbspawn[1251]={"ring_wood",3,15,13,EAST}
dsbspawn[1252]={"wallslime",3,28,13,SOUTH}
dsbspawn[1253]={"wallslime",3,29,13,SOUTH}
dsbspawn[1254]={"slimedrain",3,5,14,WEST}
	exvar["slimedrain"]={  release=true }

dsbspawn[1255]={"ring_wood",3,11,14,EAST}
dsbspawn[1256]={"alcove",3,13,14,EAST}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1257]={"coinslot",3,24,14,EAST}
	exvar["coinslot"]={  target="door_metal" , opby="coin_copper" , msg="M_DEACTIVATE" , destroy=true }

dsbspawn[1258]={"trigger",3,4,15,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1259]={"monster_generator",3,8,15,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[1260]={"ring_wood",3,11,15,WEST}
dsbspawn[1261]={"slimedrain",3,30,15,NORTH}
	exvar["slimedrain"]={  release=true }

dsbspawn[1262]={"screamer",3,1,16,NORTHWEST}
dsbspawn[1263]={"screamer",3,1,16,NORTHEAST}
dsbspawn[1264]={"screamer",3,1,16,SOUTHEAST}
dsbspawn[1265]={"screamer",3,1,16,SOUTHWEST}
dsbspawn[1266]={"monster_generator",3,4,16,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[1267]={"ring_wood",3,5,16,WEST}
dsbspawn[1268]={"teleporter",3,23,16,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1269]={"bluehaze",3,23,16,CENTER}
dsbspawn[1270]={"trigger",3,7,17,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1271]={"trigger",3,7,17,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1272]={"hook",3,11,17,WEST}
dsbspawn[1273]={"hook",3,15,17,EAST}
dsbspawn[1274]={"teleporter",3,21,17,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1275]={"bluehaze",3,21,17,CENTER}
dsbspawn[1276]={"alcove",3,25,17,SOUTH}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1277]={"floorcrack",3,28,17,CENTER}
dsbspawn[1278]={"squaredrain",3,30,17,CENTER}
dsbspawn[1279]={"monster_generator",3,0,18,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[1280]={"gorface",3,3,18,NORTH}
dsbspawn[1281]={"slimedrain",3,4,18,NORTH}
	exvar["slimedrain"]={  release=true }

dsbspawn[1282]={"monster_generator",3,10,18,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[1283]={"wallwriting",3,15,18,WEST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1284]={"hook",3,16,18,NORTH}
dsbspawn[1285]={"teowand",3,20,18,NORTHEAST}
	exvar["teowand"]={  charge=15 }

dsbspawn[1286]={"ghost",3,27,18,CENTER}
dsbspawn[1287]={"flask",3,3,19,NORTHWEST}
dsbspawn[1288]={"drumstick",3,6,19,NORTHWEST}
dsbspawn[1289]={"flask_neta",3,6,19,NORTHWEST}
	exvar["flask_neta"]={  4 }

dsbspawn[1290]={"fakewall",3,7,19,CENTER}
dsbspawn[1291]={"hook",3,9,19,EAST}
dsbspawn[1292]={"teleporter",3,15,19,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1293]={"bluehaze",3,15,19,CENTER}
dsbspawn[1294]={"bluehaze",3,15,19,CENTER}
dsbspawn[1295]={"alcove",3,26,19,NORTH}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1296]={"floorslime",3,27,19,CENTER}
dsbspawn[1297]={"ring_wood",3,5,20,WEST}
dsbspawn[1298]={"slimedrain",3,12,20,NORTH}
	exvar["slimedrain"]={  release=true }

dsbspawn[1299]={"hook",3,13,20,NORTH}
dsbspawn[1300]={"gorface",3,14,20,NORTH}
dsbspawn[1301]={"ring_wood",3,22,20,SOUTH}
dsbspawn[1302]={"alcove",3,23,20,SOUTH}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1303]={"slimedrain",3,23,20,NORTH}
	exvar["slimedrain"]={  release=true }

dsbspawn[1304]={"ring_wood",3,24,20,NORTH}
dsbspawn[1305]={"trigger",3,2,21,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1306]={"gorface",3,9,21,WEST}
dsbspawn[1307]={"scroll",3,26,21,NORTHEAST}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[1308]={"scroll",3,26,21,NORTHWEST}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[1309]={"wallslime",3,0,22,EAST}
dsbspawn[1310]={"hook",3,5,22,WEST}
dsbspawn[1311]={"drumstick",3,12,22,NORTHEAST}
dsbspawn[1312]={"magicbox_blue",3,12,22,NORTHEAST}
	exvar["magicbox_blue"]={  charge=1 }

dsbspawn[1313]={"fakewall",3,13,22,CENTER}
dsbspawn[1314]={"worm",3,16,22,WEST}
dsbspawn[1315]={"hook",3,27,22,WEST}
dsbspawn[1316]={"boots_elven",3,1,23,SOUTHEAST}
dsbspawn[1317]={"floorslime",3,21,23,CENTER}
dsbspawn[1318]={"leg_mail",3,2,24,SOUTHEAST}
dsbspawn[1319]={"monster_generator",3,4,24,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[1320]={"ring_wood",3,6,24,EAST}
dsbspawn[1321]={"monster_generator",3,7,24,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[1322]={"squaredrain",3,9,24,CENTER}
dsbspawn[1323]={"wallslime",3,15,24,WEST}
dsbspawn[1324]={"drumstick",3,25,24,NORTHWEST}
dsbspawn[1325]={"wallslime",3,4,25,NORTH}
dsbspawn[1326]={"hook",3,15,25,EAST}
dsbspawn[1327]={"rockpile",3,21,25,NORTHWEST}
dsbspawn[1328]={"rockpile",3,21,25,NORTHEAST}
dsbspawn[1329]={"slimedrain",3,23,25,SOUTH}
	exvar["slimedrain"]={  release=true }

dsbspawn[1330]={"teleporter",3,25,25,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1331]={"bluehaze",3,25,25,CENTER}
dsbspawn[1332]={"alcove",3,28,25,NORTH}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1333]={"slimedrain",3,15,26,WEST}
	exvar["slimedrain"]={  release=true }

dsbspawn[1334]={"alcove",3,16,26,NORTH}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1335]={"ring_wood",3,19,26,SOUTH}
dsbspawn[1336]={"squaredrain",3,27,26,CENTER}
dsbspawn[1337]={"squaredrain",3,28,26,CENTER}
dsbspawn[1338]={"slimedrain",3,8,27,EAST}
	exvar["slimedrain"]={  release=true }

dsbspawn[1339]={"teleporter",3,11,27,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1340]={"teleporter",3,12,27,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1341]={"bluehaze",3,12,27,CENTER}
dsbspawn[1342]={"worm",3,14,27,EAST}
dsbspawn[1343]={"squaredrain",3,27,27,CENTER}
dsbspawn[1344]={"trigger",3,2,28,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1345]={"wallslime",3,3,28,WEST}
dsbspawn[1346]={"slimedrain",3,5,28,EAST}
	exvar["slimedrain"]={  release=true }

dsbspawn[1347]={"slimedrain",3,10,28,SOUTH}
	exvar["slimedrain"]={  release=true }

dsbspawn[1348]={"hook",3,11,28,SOUTH}
dsbspawn[1349]={"ring_wood",3,23,28,NORTH}
dsbspawn[1350]={"alcove",3,24,28,NORTH}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1351]={"screamer",3,21,29,NORTHWEST}
dsbspawn[1352]={"screamer",3,21,29,NORTHEAST}
dsbspawn[1353]={"screamer",3,21,29,SOUTHWEST}
dsbspawn[1354]={"rockpile",3,26,29,CENTER}
dsbspawn[1355]={"ring_wood",3,28,29,SOUTH}
dsbspawn[1356]={"alcove",3,29,29,SOUTH}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1357]={"ring_wood",3,2,30,SOUTH}
dsbspawn[1358]={"slimedrain",3,2,30,WEST}
	exvar["slimedrain"]={  release=true }

dsbspawn[1359]={"wasp",3,11,30,CENTER}
dsbspawn[1360]={"lever_up",3,13,30,SOUTH}
	exvar["lever_up"]={  target="movablewall" , msg=100002 }

dsbspawn[1361]={"alcove",3,20,30,NORTH}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1362]={"alcove",3,21,30,NORTH}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1363]={"alcove",3,23,30,EAST}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1364]={"gorface",3,25,30,WEST}
dsbspawn[1365]={"wallwriting",3,30,30,SOUTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1366]={"slimedrain",3,10,31,NORTH}
	exvar["slimedrain"]={  release=true }

dsbspawn[1367]={"key_gold",3,10,31,NORTH}
dsbspawn[1368]={"alcove",3,10,31,WEST}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1369]={"trigger",3,15,31,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1370]={"trigger",3,16,31,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1371]={"teleporter",3,17,31,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1372]={"pad_tiny",3,17,31,CENTER}
dsbspawn[1373]={"trigger",3,17,31,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1374]={"trigger",3,18,31,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1375]={"squaredrain",3,20,31,CENTER}
dsbspawn[1376]={"squaredrain",3,21,31,CENTER}
dsbspawn[1377]={"smallswitch",3,17,32,NORTH}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1378]={"x_relay",3,17,32,CENTER}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1379]={"x_relay",3,17,32,CENTER}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1380]={"wallwriting",3,22,32,EAST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1381]={"axe",3,23,32,NORTHWEST}
dsbspawn[1382]={"waterskin_full",3,23,32,NORTHWEST}
dsbspawn[1383]={"cheese",3,23,32,SOUTHEAST}
dsbspawn[1384]={"wallslime",3,28,32,NORTH}
dsbspawn[1385]={"stairsup",3,30,32,CENTER}
dsbspawn[1386]={"fountain_lion",4,8,0,SOUTH}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[1387]={"fountain_lion",4,29,0,SOUTH}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[1388]={"fountain_lion",4,30,0,SOUTH}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[1389]={"teleporter",4,11,1,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1390]={"teleporter",4,16,1,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1391]={"slimedrain",4,7,2,WEST}
	exvar["slimedrain"]={  release=true }

dsbspawn[1392]={"manacles",4,15,2,NORTH}
dsbspawn[1393]={"trigger",4,19,2,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1394]={"slimedrain",4,24,2,EAST}
	exvar["slimedrain"]={  release=true }

dsbspawn[1395]={"slimedrain",4,10,3,EAST}
	exvar["slimedrain"]={  release=true }

dsbspawn[1396]={"swampslime",4,11,3,CENTER}
dsbspawn[1397]={"fountain_lion",4,12,3,WEST}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[1398]={"wallslime",4,22,3,EAST}
dsbspawn[1399]={"teleporter",4,7,4,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1400]={"bluehaze",4,7,4,CENTER}
dsbspawn[1401]={"flask_ku",4,14,4,SOUTHWEST}
	exvar["flask_ku"]={  power=4 }

dsbspawn[1402]={"slimedrain",4,24,4,NORTH}
	exvar["slimedrain"]={  release=true }

dsbspawn[1403]={"staff_claws",4,33,4,SOUTHWEST}
	exvar["staff_claws"]={  15 }

dsbspawn[1404]={"wallslime",4,15,5,EAST}
dsbspawn[1405]={"shield_large",4,25,5,NORTHEAST}
dsbspawn[1406]={"puddle",4,25,5,CENTER}
dsbspawn[1407]={"couatl",4,27,5,CENTER}
dsbspawn[1408]={"slimedrain",4,14,6,WEST}
	exvar["slimedrain"]={  release=true }

dsbspawn[1409]={"monster_generator",4,17,6,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[1410]={"trigger",4,18,6,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1411]={"trigger",4,19,6,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1412]={"trigger",4,20,6,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1413]={"trigger",4,20,6,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1414]={"trigger",4,21,6,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1415]={"trigger",4,22,6,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1416]={"teleporter",4,23,6,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1417]={"swampslime",4,24,6,CENTER}
dsbspawn[1418]={"smallswitch",4,12,7,NORTH}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1419]={"manacles",4,12,7,WEST}
dsbspawn[1420]={"stairsdown",4,13,7,CENTER}
dsbspawn[1421]={"trigger",4,19,7,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1422]={"trigger",4,19,7,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1423]={"trigger",4,20,7,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1424]={"trigger",4,20,7,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1425]={"trigger",4,21,7,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1426]={"trigger",4,21,7,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1427]={"trigger",4,21,7,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1428]={"trigger",4,22,7,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1429]={"manacles",4,23,7,WEST}
dsbspawn[1430]={"drumstick",4,26,7,SOUTHEAST}
dsbspawn[1431]={"sconce_empty",4,27,7,WEST}
dsbspawn[1432]={"torch",4,27,7,WEST}
dsbspawn[1433]={"casquencoif",4,30,7,NORTHEAST}
dsbspawn[1434]={"puddle",4,33,7,CENTER}
dsbspawn[1435]={"wallslime",4,8,8,NORTH}
dsbspawn[1436]={"gem_blue",4,10,8,NORTHWEST}
dsbspawn[1437]={"flask_dane",4,10,8,NORTHWEST}
	exvar["flask_dane"]={  4 }

dsbspawn[1438]={"venbomb",4,14,8,NORTHEAST}
	exvar["venbomb"]={  power=1 }

dsbspawn[1439]={"venbomb",4,14,8,NORTHWEST}
	exvar["venbomb"]={  power=1 }

dsbspawn[1440]={"manacles",4,17,8,WEST}
dsbspawn[1441]={"trigger",4,19,8,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1442]={"trigger",4,20,8,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1443]={"trigger",4,20,8,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1444]={"trigger",4,20,8,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1445]={"trigger",4,20,8,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1446]={"trigger",4,20,8,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1447]={"trigger",4,22,8,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1448]={"trigger",4,22,8,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1449]={"fountain_lion",4,4,9,EAST}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[1450]={"stairsup",4,6,9,CENTER}
dsbspawn[1451]={"venbomb",4,14,9,SOUTHEAST}
	exvar["venbomb"]={  power=1 }

dsbspawn[1452]={"fakewall",4,15,9,CENTER}
dsbspawn[1453]={"drumstick",4,16,9,SOUTHWEST}
dsbspawn[1454]={"trigger",4,18,9,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1455]={"trigger",4,18,9,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1456]={"trigger",4,18,9,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1457]={"trigger",4,20,9,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1458]={"trigger",4,21,9,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1459]={"trigger",4,21,9,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1460]={"trigger",4,21,9,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1461]={"trigger",4,22,9,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1462]={"trigger",4,22,9,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1463]={"slimedrain",4,23,9,WEST}
	exvar["slimedrain"]={  release=true }

dsbspawn[1464]={"movablewall",4,9,10,CENTER}
dsbspawn[1465]={"trigger",4,10,10,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1466]={"slimedrain",4,17,10,WEST}
	exvar["slimedrain"]={  release=true }

dsbspawn[1467]={"trigger",4,18,10,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1468]={"trigger",4,19,10,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1469]={"trigger",4,19,10,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1470]={"trigger",4,20,10,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1471]={"trigger",4,20,10,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1472]={"trigger",4,21,10,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1473]={"trigger",4,21,10,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1474]={"trigger",4,21,10,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1475]={"trigger",4,22,10,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1476]={"trigger",4,22,10,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1477]={"slimedrain",4,24,10,EAST}
	exvar["slimedrain"]={  release=true }

dsbspawn[1478]={"swampslime",4,29,10,NORTHEAST}
dsbspawn[1479]={"swampslime",4,29,10,SOUTHWEST}
dsbspawn[1480]={"fountain_lion",4,32,10,SOUTH}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[1481]={"couatl",4,13,11,CENTER}
dsbspawn[1482]={"fakewall",4,14,11,CENTER}
dsbspawn[1483]={"trigger",4,20,11,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1484]={"trigger",4,20,11,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1485]={"trigger",4,20,11,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1486]={"trigger",4,20,11,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1487]={"alcove",4,26,11,NORTH}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1488]={"couatl",4,27,11,CENTER}
dsbspawn[1489]={"illumulet",4,28,11,SOUTHEAST}
dsbspawn[1490]={"manacles",4,34,11,WEST}
dsbspawn[1491]={"fountain_lion",4,6,12,WEST}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[1492]={"slimedrain",4,12,12,SOUTH}
	exvar["slimedrain"]={  release=true }

dsbspawn[1493]={"wallslime",4,13,12,SOUTH}
dsbspawn[1494]={"movablewall",4,27,12,CENTER}
dsbspawn[1495]={"stairsup",4,7,13,CENTER}
dsbspawn[1496]={"floorcrack",4,12,13,CENTER}
dsbspawn[1497]={"floorcrack",4,13,13,CENTER}
dsbspawn[1498]={"floorslime",4,14,13,CENTER}
dsbspawn[1499]={"wallwriting",4,18,13,WEST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1500]={"trigger",4,20,13,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1501]={"choker",4,33,13,NORTHEAST}
dsbspawn[1502]={"corn",4,33,13,NORTHWEST}
dsbspawn[1503]={"slimedrain",4,34,13,WEST}
	exvar["slimedrain"]={  release=true }

dsbspawn[1504]={"fountain_lion",4,10,14,NORTH}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[1505]={"teleporter",4,8,15,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1506]={"bluehaze",4,8,15,CENTER}
dsbspawn[1507]={"teleporter",4,10,15,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1508]={"bluehaze",4,10,15,CENTER}
dsbspawn[1509]={"teleporter",4,11,15,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1510]={"bluehaze",4,11,15,CENTER}
dsbspawn[1511]={"dart",4,12,15,NORTHWEST}
dsbspawn[1512]={"teleporter",4,13,15,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1513]={"bluehaze",4,13,15,CENTER}
dsbspawn[1514]={"swampslime",4,20,15,CENTER}
dsbspawn[1515]={"teleporter",4,29,15,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1516]={"fountain_lion",4,34,15,WEST}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[1517]={"fountain_lion",4,6,16,WEST}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[1518]={"teleporter",4,9,16,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1519]={"bluehaze",4,9,16,CENTER}
dsbspawn[1520]={"teleporter",4,11,16,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1521]={"bluehaze",4,11,16,CENTER}
dsbspawn[1522]={"teleporter",4,12,16,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1523]={"bluehaze",4,12,16,CENTER}
dsbspawn[1524]={"teleporter",4,29,16,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1525]={"wallslime",4,6,17,WEST}
dsbspawn[1526]={"teleporter",4,8,17,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1527]={"bluehaze",4,8,17,CENTER}
dsbspawn[1528]={"teleporter",4,10,17,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1529]={"bluehaze",4,10,17,CENTER}
dsbspawn[1530]={"teleporter",4,12,17,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1531]={"bluehaze",4,12,17,CENTER}
dsbspawn[1532]={"teleporter",4,13,17,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1533]={"bluehaze",4,13,17,CENTER}
dsbspawn[1534]={"floorslime",4,19,17,CENTER}
dsbspawn[1535]={"screamer",4,21,17,NORTHWEST}
dsbspawn[1536]={"screamer",4,21,17,NORTHEAST}
dsbspawn[1537]={"teleporter",4,29,17,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1538]={"couatl",4,33,17,CENTER}
dsbspawn[1539]={"wallslime",4,34,17,WEST}
dsbspawn[1540]={"monster_generator",4,5,18,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[1541]={"floorslime",4,5,18,CENTER}
dsbspawn[1542]={"teleporter",4,8,18,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1543]={"bluehaze",4,8,18,CENTER}
dsbspawn[1544]={"teleporter",4,9,18,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1545]={"bluehaze",4,9,18,CENTER}
dsbspawn[1546]={"teleporter",4,11,18,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1547]={"bluehaze",4,11,18,CENTER}
dsbspawn[1548]={"teleporter",4,12,18,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1549]={"bluehaze",4,12,18,CENTER}
dsbspawn[1550]={"sconce_empty",4,18,18,NORTH}
dsbspawn[1551]={"torch",4,18,18,NORTH}
dsbspawn[1552]={"teleporter",4,29,18,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1553]={"alcove",4,6,19,WEST}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1554]={"teleporter",4,9,19,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1555]={"bluehaze",4,9,19,CENTER}
dsbspawn[1556]={"teleporter",4,10,19,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1557]={"bluehaze",4,10,19,CENTER}
dsbspawn[1558]={"teleporter",4,12,19,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1559]={"bluehaze",4,12,19,CENTER}
dsbspawn[1560]={"teleporter",4,13,19,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1561]={"bluehaze",4,13,19,CENTER}
dsbspawn[1562]={"slimedrain",4,25,19,NORTH}
	exvar["slimedrain"]={  release=true }

dsbspawn[1563]={"teleporter",4,29,19,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1564]={"alcove",4,34,19,WEST}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1565]={"fountain_lion",4,4,20,EAST}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[1566]={"teleporter",4,8,20,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1567]={"bluehaze",4,8,20,CENTER}
dsbspawn[1568]={"teleporter",4,9,20,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1569]={"bluehaze",4,9,20,CENTER}
dsbspawn[1570]={"teleporter",4,11,20,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1571]={"bluehaze",4,11,20,CENTER}
dsbspawn[1572]={"mirror_of_dawn",4,12,20,NORTHWEST}
dsbspawn[1573]={"teleporter",4,13,20,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1574]={"bluehaze",4,13,20,CENTER}
dsbspawn[1575]={"coin_gold",4,20,20,SOUTHWEST}
dsbspawn[1576]={"teleporter",4,29,20,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1577]={"smallswitch",4,25,21,EAST}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1578]={"teleporter",4,29,21,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1579]={"teleporter",4,33,21,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1580]={"lever_up",4,13,23,SOUTH}
	exvar["lever_up"]={  target="movablewall" , msg=100002 }

dsbspawn[1581]={"alcove",4,21,23,EAST}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1582]={"fountain_lion",4,6,24,EAST}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[1583]={"couatl",4,12,24,CENTER}
dsbspawn[1584]={"alcove",4,28,24,WEST}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1585]={"stairsdown",4,11,26,CENTER}
dsbspawn[1586]={"movablewall",4,30,26,CENTER}
dsbspawn[1587]={"smallswitch",4,31,26,WEST}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1588]={"smallswitch",4,25,27,EAST}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1589]={"movablewall",4,26,27,CENTER}
dsbspawn[1590]={"dart",4,7,28,NORTHWEST}
dsbspawn[1591]={"dart",4,7,28,NORTHWEST}
dsbspawn[1592]={"gem_blue",4,8,28,NORTHEAST}
dsbspawn[1593]={"helmet",4,8,28,NORTHWEST}
dsbspawn[1594]={"rabbits_foot",4,10,28,NORTHWEST}
dsbspawn[1595]={"coin_gold",4,10,28,NORTHEAST}
dsbspawn[1596]={"wallwriting",4,12,28,EAST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1597]={"pad",4,13,28,CENTER}
dsbspawn[1598]={"trigger",4,13,28,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1599]={"smallswitch",4,25,28,EAST}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1600]={"movablewall",4,26,28,CENTER}
dsbspawn[1601]={"gem_of_ages",4,29,28,SOUTHWEST}
dsbspawn[1602]={"movablewall",4,30,28,CENTER}
dsbspawn[1603]={"swampslime",4,31,28,CENTER}
dsbspawn[1604]={"ekkhard_cross",4,17,29,SOUTHWEST}
dsbspawn[1605]={"dagger",4,32,29,NORTHEAST}
dsbspawn[1606]={"gem_blue",4,17,30,NORTHWEST}
dsbspawn[1607]={"mace",4,17,30,SOUTHEAST}
dsbspawn[1608]={"crackswitch",4,18,30,EAST}
	exvar["crackswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1609]={"manacles",4,21,30,EAST}
dsbspawn[1610]={"fountain_lion",4,21,30,NORTH}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[1611]={"smallswitch",4,26,30,EAST}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1612]={"movablewall",4,28,30,CENTER}
dsbspawn[1613]={"smallswitch",4,29,30,WEST}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1614]={"helmet",4,32,30,SOUTHEAST}
dsbspawn[1615]={"mail_aketon",4,32,30,SOUTHEAST}
dsbspawn[1616]={"leg_mail",4,32,30,SOUTHEAST}
dsbspawn[1617]={"hosen",4,32,30,SOUTHEAST}
dsbspawn[1618]={"slimedrain",4,19,31,NORTH}
	exvar["slimedrain"]={  release=true }

dsbspawn[1619]={"wallslime",4,20,31,NORTH}
dsbspawn[1620]={"drumstick",5,22,6,SOUTHWEST}
dsbspawn[1621]={"vorpal",5,29,6,NORTHEAST}
dsbspawn[1622]={"stairsup",5,13,7,CENTER}
dsbspawn[1623]={"cheese",5,16,7,NORTHEAST}
dsbspawn[1624]={"flask_bro",5,16,7,SOUTHWEST}
	exvar["flask_bro"]={  power=3 }

dsbspawn[1625]={"fakewall",5,17,7,CENTER}
dsbspawn[1626]={"movablewall",5,30,7,CENTER}
dsbspawn[1627]={"teleporter",5,9,8,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1628]={"bluehaze",5,9,8,CENTER}
dsbspawn[1629]={"crack",5,11,8,EAST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1630]={"venbomb",5,12,8,SOUTHWEST}
	exvar["venbomb"]={  power=1 }

dsbspawn[1631]={"skeleton",5,13,8,CENTER}
dsbspawn[1632]={"sconce_empty",5,15,8,WEST}
dsbspawn[1633]={"torch",5,15,8,WEST}
dsbspawn[1634]={"skeleton",5,29,8,NORTHWEST}
dsbspawn[1635]={"skeleton",5,29,8,NORTHEAST}
dsbspawn[1636]={"skeleton",5,29,8,SOUTHEAST}
dsbspawn[1637]={"skeleton",5,29,8,SOUTHWEST}
dsbspawn[1638]={"movablewall",5,17,9,CENTER}
dsbspawn[1639]={"key_solid",5,25,9,SOUTHWEST}
dsbspawn[1640]={"smallswitch",5,30,9,NORTH}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1641]={"dent",5,5,10,EAST}
dsbspawn[1642]={"crack",5,8,10,SOUTH}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1643]={"crack",5,9,10,SOUTH}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1644]={"hook",5,10,10,SOUTH}
dsbspawn[1645]={"smallswitch",5,11,10,SOUTH}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1646]={"dent",5,12,10,NORTH}
dsbspawn[1647]={"movablewall",5,13,10,CENTER}
dsbspawn[1648]={"button_green",5,16,10,NORTH}
	exvar["button_green"]={  target="door_wood_metalbars" , msg="M_DEACTIVATE" , disable_self=true }

dsbspawn[1649]={"ring_plain",5,17,10,EAST}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1650]={"teleporter",5,26,10,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1651]={"bluehaze",5,26,10,CENTER}
dsbspawn[1652]={"casquencoif",5,32,10,SOUTHEAST}
dsbspawn[1653]={"crack",5,5,11,SOUTH}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1654]={"skeleton",5,11,11,NORTHWEST}
dsbspawn[1655]={"skeleton",5,11,11,NORTHEAST}
dsbspawn[1656]={"hook",5,17,11,SOUTH}
dsbspawn[1657]={"wallwriting",5,19,11,NORTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1658]={"teleporter",5,20,11,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1659]={"bluehaze",5,20,11,CENTER}
dsbspawn[1660]={"x_relay",5,24,11,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1661]={"x_relay",5,24,11,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1662]={"x_relay",5,24,11,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1663]={"x_relay",5,24,11,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1664]={"x_relay",5,24,11,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1665]={"staff_yew",5,28,11,SOUTHEAST}
	exvar["staff_yew"]={  12 }

dsbspawn[1666]={"wizardeye",5,5,12,CENTER}
dsbspawn[1667]={"wizardeye",5,6,12,CENTER}
dsbspawn[1668]={"magicbox_blue",5,6,12,NORTHEAST}
	exvar["magicbox_blue"]={  charge=1 }

dsbspawn[1669]={"dent",5,9,12,NORTH}
dsbspawn[1670]={"ring_plain",5,10,12,NORTH}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1671]={"dent",5,10,12,EAST}
dsbspawn[1672]={"throwing_star",5,22,12,NORTHEAST}
dsbspawn[1673]={"corn",5,22,12,NORTHEAST}
dsbspawn[1674]={"throwing_star",5,22,12,NORTHWEST}
dsbspawn[1675]={"teleporter",5,26,12,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1676]={"bluehaze",5,26,12,CENTER}
dsbspawn[1677]={"drumstick",5,29,12,NORTHWEST}
dsbspawn[1678]={"drumstick",5,29,12,NORTHWEST}
dsbspawn[1679]={"wizardeye",5,5,13,CENTER}
dsbspawn[1680]={"wizardeye",5,6,13,CENTER}
dsbspawn[1681]={"hook",5,9,13,EAST}
dsbspawn[1682]={"hook",5,6,14,EAST}
dsbspawn[1683]={"trigger",5,7,14,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1684]={"pad",5,23,14,CENTER}
dsbspawn[1685]={"trigger",5,23,14,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1686]={"pad",5,27,14,CENTER}
dsbspawn[1687]={"trigger",5,27,14,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1688]={"trigger",5,27,14,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1689]={"ring_plain",5,17,15,NORTH}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1690]={"wallwriting",5,22,15,EAST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1691]={"keyhole_solid",5,25,15,NORTH}
	exvar["keyhole_solid"]={  destroy=true , opby="key_solid" , target="door_wood_swindow" , msg=100002 , disable_self=true }

dsbspawn[1692]={"x_relay",5,26,15,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1693]={"x_relay",5,26,15,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1694]={"x_relay",5,26,15,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1695]={"x_relay",5,26,15,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1696]={"magicbox_green",5,11,16,NORTHEAST}
	exvar["magicbox_green"]={  charge=1 }

dsbspawn[1697]={"magicbox_green",5,11,16,SOUTHEAST}
	exvar["magicbox_green"]={  charge=1 }

dsbspawn[1698]={"wasp",5,11,16,NORTHWEST}
dsbspawn[1699]={"wasp",5,11,16,NORTHEAST}
dsbspawn[1700]={"wasp",5,11,16,SOUTHEAST}
dsbspawn[1701]={"pad",5,15,16,CENTER}
dsbspawn[1702]={"trigger",5,15,16,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1703]={"teleporter",5,16,16,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1704]={"trigger",5,16,16,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1705]={"teleporter",5,17,16,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1706]={"trigger",5,17,16,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1707]={"teleporter",5,18,16,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1708]={"trigger",5,18,16,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1709]={"teleporter",5,19,16,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1710]={"trigger",5,19,16,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1711]={"teleporter",5,20,16,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1712]={"trigger",5,20,16,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1713]={"teleporter",5,21,16,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1714]={"trigger",5,21,16,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1715]={"teleporter",5,21,16,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1716]={"teleporter",5,22,16,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1717]={"trigger",5,22,16,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1718]={"magicbox_green",5,28,16,NORTHWEST}
	exvar["magicbox_green"]={  charge=1 }

dsbspawn[1719]={"movablewall",5,31,16,CENTER}
dsbspawn[1720]={"ring_plain",5,8,17,EAST}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1721]={"hook",5,8,17,WEST}
dsbspawn[1722]={"keyhole_solid",5,12,17,EAST}
	exvar["keyhole_solid"]={  destroy=true , opby="key_solid" , target="door_wood_swindow" , msg=100002 , disable_self=true }

dsbspawn[1723]={"teleporter",5,15,17,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1724]={"wallwriting",5,25,17,SOUTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1725]={"keyhole_solid",5,27,17,SOUTH}
	exvar["keyhole_solid"]={  destroy=true , opby="key_solid" , target="door_wood_swindow" , msg=100002 , disable_self=true }

dsbspawn[1726]={"keyhole_solid",5,29,17,EAST}
	exvar["keyhole_solid"]={  destroy=true , opby="key_solid" , target="door_wood_swindow" , msg=100002 , disable_self=true }

dsbspawn[1727]={"ring_plain",5,31,17,WEST}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1728]={"sconce_empty",5,8,18,EAST}
dsbspawn[1729]={"torch",5,8,18,EAST}
dsbspawn[1730]={"teleporter",5,15,18,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1731]={"drumstick",5,18,18,SOUTHWEST}
dsbspawn[1732]={"ring_plain",5,6,19,WEST}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1733]={"slayer",5,18,19,NORTHEAST}
dsbspawn[1734]={"slayer",5,18,19,NORTHEAST}
dsbspawn[1735]={"mithral_aketon",5,18,19,SOUTHEAST}
dsbspawn[1736]={"wallwriting",5,26,19,WEST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1737]={"button_green",5,9,20,SOUTH}
	exvar["button_green"]={  target="door_wood_metalbars" , msg="M_DEACTIVATE" , disable_self=true }

dsbspawn[1738]={"crack",5,9,20,NORTH}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1739]={"hook",5,10,20,NORTH}
dsbspawn[1740]={"skeleton",5,12,20,CENTER}
dsbspawn[1741]={"keyhole_solid",5,21,20,WEST}
	exvar["keyhole_solid"]={  destroy=true , opby="key_solid" , target="door_wood_swindow" , msg=100002 , disable_self=true }

dsbspawn[1742]={"keyhole_solid",5,23,20,WEST}
	exvar["keyhole_solid"]={  destroy=true , opby="key_solid" , target="door_wood_swindow" , msg=100002 , disable_self=true }

dsbspawn[1743]={"trigger",5,30,20,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1744]={"key_iron",5,34,20,NORTHWEST}
dsbspawn[1745]={"torsoplate",5,34,20,NORTHWEST}
dsbspawn[1746]={"hook",5,8,21,EAST}
dsbspawn[1747]={"trigger",5,9,21,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1748]={"trigger",5,11,21,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1749]={"button_green",5,13,21,WEST}
	exvar["button_green"]={  target="door_wood_metalbars" , msg="M_DEACTIVATE" , disable_self=true }

dsbspawn[1750]={"button_green",5,15,21,SOUTH}
	exvar["button_green"]={  target="door_wood_metalbars" , msg="M_DEACTIVATE" , disable_self=true }

dsbspawn[1751]={"wallwriting",5,25,21,NORTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1752]={"trigger",5,29,21,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1753]={"smallswitch",5,33,21,SOUTH}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1754]={"skeleton",5,34,21,NORTHWEST}
dsbspawn[1755]={"skeleton",5,34,21,NORTHEAST}
dsbspawn[1756]={"dent",5,5,22,NORTH}
dsbspawn[1757]={"dent",5,6,22,NORTH}
dsbspawn[1758]={"skeleton",5,11,22,NORTHWEST}
dsbspawn[1759]={"skeleton",5,11,22,NORTHEAST}
dsbspawn[1760]={"skeleton",5,11,22,SOUTHEAST}
dsbspawn[1761]={"skeleton",5,11,22,SOUTHWEST}
dsbspawn[1762]={"vorpal",5,12,22,NORTHEAST}
dsbspawn[1763]={"shield_large",5,15,22,NORTHWEST}
dsbspawn[1764]={"movablewall",5,25,22,CENTER}
dsbspawn[1765]={"key_iron",5,26,22,NORTHWEST}
dsbspawn[1766]={"ring_plain",5,29,22,NORTH}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1767]={"movablewall",5,34,22,CENTER}
dsbspawn[1768]={"dent",5,6,23,WEST}
dsbspawn[1769]={"wallwriting",5,13,23,SOUTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1770]={"x_relay",5,13,23,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1771]={"x_relay",5,13,23,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1772]={"alcove",5,14,23,SOUTH}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1773]={"movablewall",5,15,23,CENTER}
dsbspawn[1774]={"wallwriting",5,16,23,SOUTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1775]={"alcove",5,17,23,SOUTH}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1776]={"x_relay",5,18,23,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1777]={"x_relay",5,18,23,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1778]={"skeleton",5,23,23,NORTHWEST}
dsbspawn[1779]={"skeleton",5,23,23,NORTHEAST}
dsbspawn[1780]={"wallwriting",5,25,23,WEST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1781]={"crack",5,30,23,SOUTH}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1782]={"monster_generator",5,34,23,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[1783]={"hook",5,6,24,SOUTH}
dsbspawn[1784]={"movablewall",5,10,24,CENTER}
dsbspawn[1785]={"skeleton",5,11,24,NORTHWEST}
dsbspawn[1786]={"skeleton",5,11,24,NORTHEAST}
dsbspawn[1787]={"wallwriting",5,25,24,WEST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1788]={"monster_generator",5,30,24,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[1789]={"monster_generator",5,5,25,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[1790]={"alcove",5,18,25,WEST}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1791]={"key_iron",5,18,25,WEST}
dsbspawn[1792]={"crack",5,22,25,NORTH}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1793]={"ring_plain",5,30,25,EAST}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1794]={"skeleton",5,9,26,NORTHWEST}
dsbspawn[1795]={"skeleton",5,9,26,NORTHEAST}
dsbspawn[1796]={"stairsup",5,11,26,CENTER}
dsbspawn[1797]={"wallwriting",5,22,26,SOUTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1798]={"smallswitch",5,23,26,EAST}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1799]={"trigger",5,29,26,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1800]={"pad_small",5,29,26,CENTER}
dsbspawn[1801]={"dent",5,34,26,NORTH}
dsbspawn[1802]={"ring_plain",5,6,27,WEST}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1803]={"wallwriting",5,12,27,NORTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1804]={"x_relay",5,18,27,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1805]={"x_relay",5,18,27,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1806]={"x_relay",5,19,27,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1807]={"x_relay",5,19,27,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1808]={"movablewall",5,25,27,CENTER}
dsbspawn[1809]={"key_iron",5,26,27,NORTHWEST}
dsbspawn[1810]={"mail_aketon",5,26,27,NORTHEAST}
dsbspawn[1811]={"movablewall",5,10,28,CENTER}
dsbspawn[1812]={"skeleton",5,11,28,NORTHWEST}
dsbspawn[1813]={"skeleton",5,11,28,NORTHEAST}
dsbspawn[1814]={"skeleton",5,11,28,SOUTHEAST}
dsbspawn[1815]={"skeleton",5,11,28,SOUTHWEST}
dsbspawn[1816]={"x_counter",5,18,28,NORTHWEST}
	exvar["x_counter"]={  target="movablewall" , msg="M_DEACTIVATE" , count=2 }

dsbspawn[1817]={"x_counter",5,19,28,NORTHWEST}
	exvar["x_counter"]={  target="movablewall" , msg="M_DEACTIVATE" , count=2 }

dsbspawn[1818]={"wizardeye",5,23,28,CENTER}
dsbspawn[1819]={"smallswitch",5,25,28,SOUTH}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1820]={"button_green",5,27,28,SOUTH}
	exvar["button_green"]={  target="door_wood_metalbars" , msg="M_DEACTIVATE" , disable_self=true }

dsbspawn[1821]={"x_relay",5,27,28,CENTER}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1822]={"x_relay",5,27,28,CENTER}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1823]={"dent",5,31,28,NORTH}
dsbspawn[1824]={"ring_plain",5,34,28,WEST}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1825]={"hook",5,6,29,WEST}
dsbspawn[1826]={"ring_plain",5,7,29,NORTH}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1827]={"dent",5,7,29,SOUTH}
dsbspawn[1828]={"hook",5,8,29,EAST}
dsbspawn[1829]={"wallwriting",5,13,29,NORTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1830]={"x_relay",5,13,29,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1831]={"x_relay",5,13,29,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1832]={"alcove",5,14,29,NORTH}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1833]={"wallwriting",5,16,29,NORTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1834]={"alcove",5,17,29,NORTH}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[1835]={"teleporter",5,20,29,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1836]={"torch",5,27,29,NORTHWEST}
dsbspawn[1837]={"drumstick",5,27,29,SOUTHWEST}
dsbspawn[1838]={"flask_vi",5,27,29,NORTHWEST}
	exvar["flask_vi"]={  power=5 }

dsbspawn[1839]={"flask_ros",5,27,29,SOUTHWEST}
	exvar["flask_ros"]={  4 }

dsbspawn[1840]={"movablewall",5,28,29,CENTER}
dsbspawn[1841]={"teleporter",5,11,30,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1842]={"bluehaze",5,11,30,CENTER}
dsbspawn[1843]={"x_relay",5,17,30,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1844]={"x_relay",5,17,30,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[1845]={"smallswitch",5,22,30,EAST}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1846]={"smallswitch",5,25,30,NORTH}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1847]={"x_counter",5,26,30,NORTHWEST}
	exvar["x_counter"]={  target="movablewall" , msg="M_DEACTIVATE" , count=2 }

dsbspawn[1848]={"hook",5,27,30,EAST}
dsbspawn[1849]={"pad_tiny",5,12,31,CENTER}
dsbspawn[1850]={"trigger",5,12,31,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1851]={"pad_tiny",5,14,31,CENTER}
dsbspawn[1852]={"trigger",5,14,31,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1853]={"crossbow",5,16,31,SOUTHEAST}
dsbspawn[1854]={"stairsdown",5,30,31,CENTER}
dsbspawn[1855]={"sconce_empty",5,7,32,NORTH}
dsbspawn[1856]={"ring_plain",5,10,32,WEST}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1857]={"hook",5,10,32,EAST}
dsbspawn[1858]={"pad",5,19,32,CENTER}
dsbspawn[1859]={"trigger",5,19,32,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1860]={"pad",5,20,32,CENTER}
dsbspawn[1861]={"trigger",5,20,32,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1862]={"trigger",5,20,32,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1863]={"trigger",5,12,33,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1864]={"trigger",5,12,33,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1865]={"monster_generator",5,16,33,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[1866]={"lever_up",5,17,33,EAST}
	exvar["lever_up"]={  target="movablewall" , msg=100002 }

dsbspawn[1867]={"teleporter",5,19,33,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1868]={"bluehaze",5,19,33,CENTER}
dsbspawn[1869]={"mithral_mail",5,24,33,NORTHEAST}
dsbspawn[1870]={"alcove_vi",5,29,33,EAST}
dsbspawn[1871]={"trigger",5,30,33,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1872]={"movablewall",5,34,33,CENTER}
dsbspawn[1873]={"smallswitch",5,35,33,WEST}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1874]={"ring_plain",5,7,34,SOUTH}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1875]={"crack",5,10,34,WEST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1876]={"monster_generator",5,12,34,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[1877]={"monster_generator",5,15,34,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[1878]={"trigger",5,16,34,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1879]={"button_green",5,17,34,WEST}
	exvar["button_green"]={  target="door_wood_metalbars" , msg="M_DEACTIVATE" , disable_self=true }

dsbspawn[1880]={"button_green",5,19,34,EAST}
	exvar["button_green"]={  target="door_wood_metalbars" , msg="M_DEACTIVATE" , disable_self=true }

dsbspawn[1881]={"pad",5,20,34,CENTER}
dsbspawn[1882]={"trigger",5,20,34,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1883]={"wizardeye",5,23,34,CENTER}
dsbspawn[1884]={"wallwriting",5,29,34,EAST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1885]={"magicbox_blue",5,34,34,SOUTHEAST}
	exvar["magicbox_blue"]={  charge=1 }

dsbspawn[1886]={"lever_up",5,13,35,WEST}
	exvar["lever_up"]={  target="movablewall" , msg=100002 }

dsbspawn[1887]={"key_iron",5,18,35,NORTHWEST}
dsbspawn[1888]={"wizardeye",5,18,35,CENTER}
dsbspawn[1889]={"hook",5,10,36,SOUTH}
dsbspawn[1890]={"crack",5,32,36,WEST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1891]={"hook",5,8,37,NORTH}
dsbspawn[1892]={"wallwriting",6,9,6,SOUTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1893]={"alcove2",6,10,6,SOUTH}
dsbspawn[1894]={"magnifier",6,10,6,SOUTH}
dsbspawn[1895]={"corbum",6,10,6,SOUTH}
dsbspawn[1896]={"gem_orange",6,10,6,SOUTH}
dsbspawn[1897]={"tinyswitch",6,24,6,SOUTH}
	exvar["tinyswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1898]={"key_winged",6,5,7,SOUTHEAST}
dsbspawn[1899]={"movablewall",6,8,7,CENTER}
dsbspawn[1900]={"movablewall",6,5,8,CENTER}
dsbspawn[1901]={"alcove2",6,8,8,EAST}
dsbspawn[1902]={"flask",6,8,8,EAST}
dsbspawn[1903]={"flask",6,8,8,EAST}
dsbspawn[1904]={"flask",6,8,8,EAST}
dsbspawn[1905]={"alcove2",6,11,8,WEST}
dsbspawn[1906]={"scroll",6,11,8,WEST}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[1907]={"scroll",6,11,8,WEST}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[1908]={"scroll",6,11,8,WEST}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[1909]={"wallwriting",6,15,8,WEST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1910]={"wallwriting",6,19,8,WEST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1911]={"wallwriting",6,23,8,WEST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1912]={"wallwriting",6,27,8,WEST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1913]={"wallwriting",6,8,9,EAST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1914]={"wallwriting",6,11,9,WEST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1915]={"boltblade",6,12,9,NORTHEAST}
	exvar["boltblade"]={  charge=14 }

dsbspawn[1916]={"flamebain",6,12,9,NORTHWEST}
dsbspawn[1917]={"crown_nerra",6,16,9,NORTHEAST}
dsbspawn[1918]={"magicbox_green",6,16,9,NORTHWEST}
	exvar["magicbox_green"]={  charge=1 }

dsbspawn[1919]={"dragon_spit_x",6,20,9,NORTHWEST}
dsbspawn[1920]={"boots_speed",6,20,9,NORTHEAST}
dsbspawn[1921]={"lyf",6,24,9,NORTHWEST}
	exvar["lyf"]={  charge=15 }

dsbspawn[1922]={"illumulet",6,24,9,NORTHEAST}
dsbspawn[1923]={"gem_of_ages",6,24,9,NORTHWEST}
dsbspawn[1924]={"alcove2",6,28,9,EAST}
dsbspawn[1925]={"scroll",6,28,9,EAST}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[1926]={"keyhole_ruby",6,8,10,SOUTH}
	exvar["keyhole_ruby"]={  destroy=true , opby="key_ruby" , target="door_ra" , msg="M_DEACTIVATE" , disable_self=true }

dsbspawn[1927]={"wallwriting",6,10,10,SOUTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1928]={"keyhole_turquoise",6,13,10,SOUTH}
	exvar["keyhole_turquoise"]={  destroy=true , opby="key_topaz" , target="door_portcullis" , msg=100002 , disable_self=true }

dsbspawn[1929]={"alcove2",6,14,10,NORTH}
dsbspawn[1930]={"torch",6,14,10,NORTH}
dsbspawn[1931]={"keyhole_turquoise",6,17,10,SOUTH}
	exvar["keyhole_turquoise"]={  destroy=true , opby="key_topaz" , target="door_portcullis" , msg=100002 , disable_self=true }

dsbspawn[1932]={"alcove2",6,18,10,NORTH}
dsbspawn[1933]={"rock",6,18,10,SOUTH}
dsbspawn[1934]={"boulder",6,18,10,NORTH}
dsbspawn[1935]={"keyhole_turquoise",6,21,10,SOUTH}
	exvar["keyhole_turquoise"]={  destroy=true , opby="key_topaz" , target="door_portcullis" , msg=100002 , disable_self=true }

dsbspawn[1936]={"alcove2",6,22,10,NORTH}
dsbspawn[1937]={"flask",6,22,10,NORTH}
dsbspawn[1938]={"keyhole_turquoise",6,25,10,SOUTH}
	exvar["keyhole_turquoise"]={  destroy=true , opby="key_topaz" , target="door_portcullis" , msg=100002 , disable_self=true }

dsbspawn[1939]={"alcove2",6,26,10,NORTH}
dsbspawn[1940]={"flask_water",6,26,10,NORTH}
	exvar["flask_water"]={  1 }

dsbspawn[1941]={"alcove2",6,31,11,NORTH}
dsbspawn[1942]={"key_tourquoise",6,31,11,NORTH}
dsbspawn[1943]={"ashes",6,31,11,NORTH}
dsbspawn[1944]={"smallswitch",6,32,11,NORTH}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1945]={"movablewall",6,33,11,CENTER}
dsbspawn[1946]={"wallwriting",6,32,12,EAST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[1947]={"ring_wood",6,32,12,WEST}
dsbspawn[1948]={"keyhole_ra",6,8,13,NORTH}
	exvar["keyhole_ra"]={  destroy=true , opby="key_ra" , target="door_ra_magic" , msg=100002 , disable_self=true }

dsbspawn[1949]={"floorcrack",6,27,14,CENTER}
dsbspawn[1950]={"wallslime",6,32,14,WEST}
dsbspawn[1951]={"alcove2",6,33,14,NORTH}
dsbspawn[1952]={"scroll",6,33,14,NORTH}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[1953]={"scroll",6,33,14,NORTH}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[1954]={"scroll",6,33,14,NORTH}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[1955]={"scroll",6,33,14,NORTH}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[1956]={"key_ra",6,33,14,NORTH}
dsbspawn[1957]={"scroll",6,33,14,NORTH}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[1958]={"wallslime",6,10,15,EAST}
dsbspawn[1959]={"wallslime",6,12,15,NORTH}
dsbspawn[1960]={"floorslime",6,25,15,CENTER}
dsbspawn[1961]={"wallslime",6,26,15,WEST}
dsbspawn[1962]={"tinyswitch",6,6,16,WEST}
	exvar["tinyswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[1963]={"ring_wood",6,8,16,WEST}
dsbspawn[1964]={"floorcrack",6,13,16,CENTER}
dsbspawn[1965]={"hook",6,32,16,WEST}
dsbspawn[1966]={"floorslime",6,23,17,CENTER}
dsbspawn[1967]={"floorslime",6,11,18,CENTER}
dsbspawn[1968]={"floorslime",6,21,18,CENTER}
dsbspawn[1969]={"wallslime",6,24,18,EAST}
dsbspawn[1970]={"wallslime",6,26,19,WEST}
dsbspawn[1971]={"golem",6,9,20,CENTER}
dsbspawn[1972]={"keyhole_ra",6,32,20,SOUTH}
	exvar["keyhole_ra"]={  destroy=true , opby="key_ra" , target="door_ra_magic" , msg=100002 , disable_self=true }

dsbspawn[1973]={"magicbox_green",6,9,21,SOUTHEAST}
	exvar["magicbox_green"]={  charge=1 }

dsbspawn[1974]={"ring_wood",6,14,21,WEST}
dsbspawn[1975]={"trigger",6,19,21,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1976]={"trigger",6,19,21,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[1977]={"ring_wood",6,24,21,WEST}
dsbspawn[1978]={"ring_wood",6,26,21,EAST}
dsbspawn[1979]={"hook",6,26,21,WEST}
dsbspawn[1980]={"ring_wood",6,12,22,EAST}
dsbspawn[1981]={"floorslime",6,15,22,CENTER}
dsbspawn[1982]={"keyhole_master",6,18,22,WEST}
	exvar["keyhole_master"]={  true , opby="key_master" , target="door_ra_magic" , msg=100002 , disable_self=true }

dsbspawn[1983]={"alcove2",6,19,22,NORTH}
dsbspawn[1984]={"firestaff",6,19,22,NORTH}
dsbspawn[1985]={"keyhole_master",6,20,22,EAST}
	exvar["keyhole_master"]={  true , opby="key_master" , target="door_ra_magic" , msg=100002 , disable_self=true }

dsbspawn[1986]={"ring_wood",6,22,22,EAST}
dsbspawn[1987]={"hook",6,24,22,EAST}
dsbspawn[1988]={"golem",6,9,23,CENTER}
dsbspawn[1989]={"wallslime",6,10,23,EAST}
dsbspawn[1990]={"teleporter",6,17,23,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1991]={"golem",6,18,23,CENTER}
dsbspawn[1992]={"movablewall",6,19,23,CENTER}
dsbspawn[1993]={"golem",6,20,23,CENTER}
dsbspawn[1994]={"teleporter",6,21,23,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[1995]={"ring_wood",6,8,24,WEST}
dsbspawn[1996]={"venbomb",6,9,24,SOUTHEAST}
	exvar["venbomb"]={  power=1 }

dsbspawn[1997]={"fulbomb",6,9,24,SOUTHEAST}
	exvar["fulbomb"]={  power=5 }

dsbspawn[1998]={"floorslime",6,13,24,CENTER}
dsbspawn[1999]={"alcove2",6,9,25,NORTH}
dsbspawn[2000]={"inquisitor",6,9,25,NORTH}
dsbspawn[2001]={"hook",6,14,25,WEST}
dsbspawn[2002]={"wallslime",6,26,25,EAST}
dsbspawn[2003]={"keyhole_ra",6,32,25,SOUTH}
	exvar["keyhole_ra"]={  destroy=true , opby="key_ra" , target="door_ra_magic" , msg=100002 , disable_self=true }

dsbspawn[2004]={"wallslime",6,8,26,WEST}
dsbspawn[2005]={"wallslime",6,12,26,EAST}
dsbspawn[2006]={"wallslime",6,16,26,SOUTH}
dsbspawn[2007]={"smallswitch",6,30,26,EAST}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2008]={"alcove2",6,30,26,EAST}
dsbspawn[2009]={"scroll",6,30,26,EAST}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[2010]={"hook",6,10,27,EAST}
dsbspawn[2011]={"ring_wood",6,6,28,EAST}
dsbspawn[2012]={"ring_wood",6,17,28,SOUTH}
dsbspawn[2013]={"ring_wood",6,18,28,SOUTH}
dsbspawn[2014]={"hook",6,19,28,SOUTH}
dsbspawn[2015]={"keyhole_ra",6,32,28,SOUTH}
	exvar["keyhole_ra"]={  destroy=true , opby="key_ra" , target="door_ra_magic" , msg=100002 , disable_self=true }

dsbspawn[2016]={"wallwriting",6,30,29,EAST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[2017]={"scroll",6,33,29,NORTHEAST}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[2018]={"wallslime",6,8,30,WEST}
dsbspawn[2019]={"ring_wood",6,9,30,SOUTH}
dsbspawn[2020]={"hook",6,10,30,SOUTH}
dsbspawn[2021]={"ring_wood",6,14,30,NORTH}
dsbspawn[2022]={"ring_wood",6,25,30,NORTH}
dsbspawn[2023]={"corn",6,33,30,NORTHEAST}
dsbspawn[2024]={"apple",6,33,30,SOUTHEAST}
dsbspawn[2025]={"scroll",6,33,30,NORTHEAST}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[2026]={"stairsup",6,30,31,CENTER}
dsbspawn[2027]={"ring_wood",6,11,32,NORTH}
dsbspawn[2028]={"teleporter",6,20,32,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2029]={"bluehaze",6,20,32,CENTER}
dsbspawn[2030]={"stairsdown",6,32,32,CENTER}
dsbspawn[2031]={"magicbox_green",6,27,33,NORTHWEST}
	exvar["magicbox_green"]={  charge=1 }

dsbspawn[2032]={"wallslime",6,20,34,NORTH}
dsbspawn[2033]={"ring_wood",6,26,34,SOUTH}
dsbspawn[2034]={"golem",6,19,35,CENTER}
dsbspawn[2035]={"stairsdown",6,27,35,CENTER}
dsbspawn[2036]={"button_green",7,29,12,SOUTH}
	exvar["button_green"]={  target="door_wood_metalbars" , msg="M_DEACTIVATE" , disable_self=true }

dsbspawn[2037]={"teleporter",7,34,12,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2038]={"bluehaze",7,34,12,CENTER}
dsbspawn[2039]={"teleporter",7,38,12,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2040]={"bluehaze",7,38,12,CENTER}
dsbspawn[2041]={"gorface",7,40,12,SOUTH}
dsbspawn[2042]={"smallswitch",7,28,13,SOUTH}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2043]={"movablewall",7,29,13,CENTER}
dsbspawn[2044]={"holes_poison",7,22,14,EAST}
dsbspawn[2045]={"shooter",7,22,14,EAST}
	exvar["shooter"]={  double=true , shoots="poison_ohven" , power=50 }

dsbspawn[2046]={"teleporter",7,29,14,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2047]={"bluehaze",7,29,14,CENTER}
dsbspawn[2048]={"key_solid",7,40,14,NORTHEAST}
dsbspawn[2049]={"rounddrain",7,40,15,CENTER}
dsbspawn[2050]={"smallswitch",7,20,16,SOUTH}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2051]={"wallgrate",7,49,16,WEST}
dsbspawn[2052]={"stairsdown",7,23,17,CENTER}
dsbspawn[2053]={"movablewall",7,21,18,CENTER}
dsbspawn[2054]={"wallslime",7,25,18,SOUTH}
dsbspawn[2055]={"teleporter",7,26,18,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2056]={"bluehaze",7,26,18,CENTER}
dsbspawn[2057]={"monster_generator",7,32,18,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[2058]={"teleporter",7,47,18,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2059]={"bluehaze",7,47,18,CENTER}
dsbspawn[2060]={"gorface",7,49,18,WEST}
dsbspawn[2061]={"staff_manar",7,50,18,NORTHWEST}
	exvar["staff_manar"]={  charge=15 }

dsbspawn[2062]={"skeleton",7,21,19,NORTHWEST}
dsbspawn[2063]={"skeleton",7,21,19,NORTHEAST}
dsbspawn[2064]={"skeleton",7,21,19,SOUTHEAST}
dsbspawn[2065]={"brickswitch",7,46,19,NORTH}
	exvar["brickswitch"]={  target="door_wood_ornate" , msg=100002 , disable_self=true }

dsbspawn[2066]={"movablewall",7,49,19,CENTER}
dsbspawn[2067]={"mummy",7,50,19,CENTER}
dsbspawn[2068]={"apple",7,21,20,SOUTHWEST}
dsbspawn[2069]={"apple",7,21,20,SOUTHEAST}
dsbspawn[2070]={"monster_generator",7,37,20,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[2071]={"monster_generator",7,23,21,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[2072]={"trigger",7,22,22,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2073]={"ghost",7,29,22,CENTER}
dsbspawn[2074]={"keyhole_solid",7,21,23,EAST}
	exvar["keyhole_solid"]={  destroy=true , opby="key_solid" , target="door_wood_swindow" , msg=100002 , disable_self=true }

dsbspawn[2075]={"cheese",7,22,23,NORTHWEST}
dsbspawn[2076]={"teleporter",7,26,24,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2077]={"bluehaze",7,26,24,CENTER}
dsbspawn[2078]={"ghost",7,34,24,CENTER}
dsbspawn[2079]={"teleporter",7,38,24,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2080]={"bluehaze",7,38,24,CENTER}
dsbspawn[2081]={"wallslime",7,25,25,EAST}
dsbspawn[2082]={"trigger",7,35,25,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2083]={"floorslime",7,48,25,CENTER}
dsbspawn[2084]={"pad",7,33,26,CENTER}
dsbspawn[2085]={"trigger",7,33,26,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2086]={"gorface",7,36,26,WEST}
dsbspawn[2087]={"ghost",7,42,26,CENTER}
dsbspawn[2088]={"puddle",7,45,26,CENTER}
dsbspawn[2089]={"puddle",7,46,26,CENTER}
dsbspawn[2090]={"movablewall",7,26,27,CENTER}
dsbspawn[2091]={"pad",7,32,27,CENTER}
dsbspawn[2092]={"trigger",7,32,27,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2093]={"monster_generator",7,33,27,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[2094]={"pad",7,37,27,CENTER}
dsbspawn[2095]={"trigger",7,37,27,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2096]={"floorslime",7,45,27,CENTER}
dsbspawn[2097]={"wallgrate",7,25,28,WEST}
dsbspawn[2098]={"tinyswitch",7,30,28,NORTH}
	exvar["tinyswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2099]={"wallgrate",7,31,28,NORTH}
dsbspawn[2100]={"ghost",7,37,28,CENTER}
dsbspawn[2101]={"rounddrain",7,44,28,CENTER}
dsbspawn[2102]={"wallgrate",7,23,29,SOUTH}
dsbspawn[2103]={"fulbomb",7,26,29,SOUTHEAST}
	exvar["fulbomb"]={  power=5 }

dsbspawn[2104]={"rabbits_foot",7,26,29,NORTHWEST}
dsbspawn[2105]={"teleporter",7,29,29,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2106]={"bluehaze",7,29,29,CENTER}
dsbspawn[2107]={"floorslime",7,30,29,CENTER}
dsbspawn[2108]={"ghost",7,34,29,CENTER}
dsbspawn[2109]={"pad",7,39,29,CENTER}
dsbspawn[2110]={"trigger",7,39,29,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2111]={"trigger",7,40,29,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2112]={"teleporter",7,47,29,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2113]={"bluehaze",7,47,29,CENTER}
dsbspawn[2114]={"movablewall",7,30,30,CENTER}
dsbspawn[2115]={"ghost",7,32,30,CENTER}
dsbspawn[2116]={"wallslime",7,39,30,NORTH}
dsbspawn[2117]={"gorface",7,40,30,NORTH}
dsbspawn[2118]={"brickswitch",7,48,30,WEST}
	exvar["brickswitch"]={  target="door_wood_ornate" , msg=100002 , disable_self=true }

dsbspawn[2119]={"monster_generator",7,22,31,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[2120]={"wallslime",7,25,31,SOUTH}
dsbspawn[2121]={"stairsdown",7,28,31,CENTER}
dsbspawn[2122]={"trigger",7,34,31,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2123]={"ghost",7,37,31,CENTER}
dsbspawn[2124]={"wallgrate",7,38,31,NORTH}
dsbspawn[2125]={"movablewall",7,49,31,CENTER}
dsbspawn[2126]={"mummy",7,50,31,NORTHWEST}
dsbspawn[2127]={"mummy",7,50,31,NORTHEAST}
dsbspawn[2128]={"mummy",7,50,31,SOUTHEAST}
dsbspawn[2129]={"mummy",7,50,31,SOUTHWEST}
dsbspawn[2130]={"stairsdown",7,24,32,CENTER}
dsbspawn[2131]={"movablewall",7,26,32,CENTER}
dsbspawn[2132]={"stairsup",7,32,32,CENTER}
dsbspawn[2133]={"trigger",7,33,32,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2134]={"trigger",7,34,32,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2135]={"trigger",7,34,32,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2136]={"pad_small",7,34,32,CENTER}
dsbspawn[2137]={"trigger",7,34,32,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2138]={"trigger",7,35,32,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2139]={"monster_generator",7,44,32,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[2140]={"mace_order",7,50,32,NORTHEAST}
dsbspawn[2141]={"keyhole_skeleton",7,26,33,WEST}
	exvar["keyhole_skeleton"]={  destroy=true , opby="key_skeleton" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2142]={"movablewall",7,28,33,CENTER}
dsbspawn[2143]={"trigger",7,34,33,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2144]={"fulbomb",7,50,33,SOUTHWEST}
	exvar["fulbomb"]={  power=5 }

dsbspawn[2145]={"fulbomb",7,50,33,SOUTHEAST}
	exvar["fulbomb"]={  power=5 }

dsbspawn[2146]={"button_green",7,29,34,WEST}
	exvar["button_green"]={  target="door_wood_metalbars" , msg="M_DEACTIVATE" , disable_self=true }

dsbspawn[2147]={"teleporter",7,34,34,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2148]={"bluehaze",7,34,34,CENTER}
dsbspawn[2149]={"ghost",7,35,34,CENTER}
dsbspawn[2150]={"teleporter",7,37,34,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2151]={"bluehaze",7,37,34,CENTER}
dsbspawn[2152]={"wallgrate",7,21,35,NORTH}
dsbspawn[2153]={"stairsup",7,27,35,CENTER}
dsbspawn[2154]={"stairsdown",7,29,35,CENTER}
dsbspawn[2155]={"fulbomb",7,31,35,NORTHWEST}
	exvar["fulbomb"]={  power=5 }

dsbspawn[2156]={"magicbox_green",7,31,35,NORTHEAST}
	exvar["magicbox_green"]={  charge=1 }

dsbspawn[2157]={"wallgrate",7,32,35,NORTH}
dsbspawn[2158]={"pad",7,37,35,CENTER}
dsbspawn[2159]={"trigger",7,37,35,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2160]={"tinyswitch",7,30,36,SOUTH}
	exvar["tinyswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2161]={"movablewall",7,31,36,CENTER}
dsbspawn[2162]={"movablewall",7,35,36,CENTER}
dsbspawn[2163]={"mummy",7,21,37,NORTHWEST}
dsbspawn[2164]={"mummy",7,21,37,NORTHEAST}
dsbspawn[2165]={"mummy",7,21,37,SOUTHEAST}
dsbspawn[2166]={"mummy",7,21,37,SOUTHWEST}
dsbspawn[2167]={"brickswitch",7,36,37,EAST}
	exvar["brickswitch"]={  target="door_wood_ornate" , msg=100002 , disable_self=true }

dsbspawn[2168]={"ghost",7,39,37,CENTER}
dsbspawn[2169]={"wallslime",7,44,37,SOUTH}
dsbspawn[2170]={"gorface",7,45,37,SOUTH}
dsbspawn[2171]={"trigger",7,22,38,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2172]={"pad",7,22,38,CENTER}
dsbspawn[2173]={"wallgrate",7,28,38,NORTH}
dsbspawn[2174]={"jewelsymal",7,32,38,NORTHEAST}
dsbspawn[2175]={"mummy",7,35,38,NORTHWEST}
dsbspawn[2176]={"mummy",7,35,38,NORTHEAST}
dsbspawn[2177]={"mummy",7,35,38,SOUTHEAST}
dsbspawn[2178]={"teleporter",7,37,38,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2179]={"bluehaze",7,37,38,CENTER}
dsbspawn[2180]={"teleporter",7,42,38,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2181]={"bluehaze",7,42,38,CENTER}
dsbspawn[2182]={"movablewall",7,43,38,CENTER}
dsbspawn[2183]={"skeleton",7,21,39,NORTHWEST}
dsbspawn[2184]={"skeleton",7,23,39,NORTHEAST}
dsbspawn[2185]={"delta",7,29,39,SOUTHWEST}
dsbspawn[2186]={"torch",7,34,39,NORTHEAST}
dsbspawn[2187]={"smallswitch",7,42,39,NORTH}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2188]={"scroll",7,35,40,NORTHEAST}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[2189]={"coin_copper",7,36,40,SOUTHWEST}
dsbspawn[2190]={"movablewall",7,25,41,CENTER}
dsbspawn[2191]={"wallslime",7,27,41,SOUTH}
dsbspawn[2192]={"gorface",7,28,41,SOUTH}
dsbspawn[2193]={"wallslime",7,38,41,SOUTH}
dsbspawn[2194]={"gorface",7,39,41,SOUTH}
dsbspawn[2195]={"teleporter",7,23,42,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2196]={"pad_small",7,24,42,CENTER}
dsbspawn[2197]={"trigger",7,24,42,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2198]={"trigger",7,34,42,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2199]={"pad_small",7,44,42,CENTER}
dsbspawn[2200]={"trigger",7,44,42,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2201]={"wallslime",8,17,6,SOUTH}
dsbspawn[2202]={"monster_generator",8,35,6,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[2203]={"teleporter",8,40,6,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2204]={"bluehaze",8,40,6,CENTER}
dsbspawn[2205]={"flask_vi",8,40,6,SOUTHEAST}
	exvar["flask_vi"]={  power=5 }

dsbspawn[2206]={"movablewall",8,14,7,CENTER}
dsbspawn[2207]={"corbum",8,15,7,NORTHWEST}
dsbspawn[2208]={"rope",8,28,7,NORTHEAST}
dsbspawn[2209]={"floorslime",8,32,7,CENTER}
dsbspawn[2210]={"teleporter",8,33,7,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2211]={"torch",8,15,8,SOUTHEAST}
dsbspawn[2212]={"tinyswitch",8,16,8,WEST}
	exvar["tinyswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2213]={"ruster",8,24,8,CENTER}
dsbspawn[2214]={"pad_tiny",8,30,9,CENTER}
dsbspawn[2215]={"trigger",8,30,9,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2216]={"pad_tiny",8,31,9,CENTER}
dsbspawn[2217]={"trigger",8,31,9,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2218]={"pad_tiny",8,32,9,CENTER}
dsbspawn[2219]={"trigger",8,32,9,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2220]={"shooter",8,34,9,WEST}
	exvar["shooter"]={  double=true , shoots="poison_ohven" , power=50 }

dsbspawn[2221]={"holes_fireball",8,34,9,WEST}
dsbspawn[2222]={"squaredrain",8,28,10,CENTER}
dsbspawn[2223]={"pad_tiny",8,30,10,CENTER}
dsbspawn[2224]={"trigger",8,30,10,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2225]={"pad_tiny",8,31,10,CENTER}
dsbspawn[2226]={"trigger",8,31,10,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2227]={"pad_tiny",8,32,10,CENTER}
dsbspawn[2228]={"trigger",8,32,10,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2229]={"shooter",8,34,10,WEST}
	exvar["shooter"]={  double=true , shoots="poison_ohven" , power=50 }

dsbspawn[2230]={"holes_fireball",8,34,10,WEST}
dsbspawn[2231]={"floorslime",8,15,11,CENTER}
dsbspawn[2232]={"wallgrate",8,17,11,NORTH}
dsbspawn[2233]={"stairsdown",8,22,11,CENTER}
dsbspawn[2234]={"teleporter",8,24,11,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2235]={"wallwriting",8,29,11,WEST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[2236]={"crack",8,30,11,SOUTH}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2237]={"teleporter",8,33,12,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2238]={"cheese",8,13,13,SOUTHWEST}
dsbspawn[2239]={"apple",8,13,13,SOUTHEAST}
dsbspawn[2240]={"corn",8,13,13,SOUTHEAST}
dsbspawn[2241]={"d_steak",8,13,13,SOUTHEAST}
dsbspawn[2242]={"trigger",8,21,13,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2243]={"hook",8,33,13,NORTH}
dsbspawn[2244]={"crack",8,33,13,EAST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2245]={"wallgrate",8,18,14,SOUTH}
dsbspawn[2246]={"button_green",8,22,14,NORTH}
	exvar["button_green"]={  target="door_wood_metalbars" , msg="M_DEACTIVATE" , disable_self=true }

dsbspawn[2247]={"lever_up",8,22,14,SOUTH}
	exvar["lever_up"]={  target="movablewall" , msg=100002 }

dsbspawn[2248]={"wallgrate",8,39,14,SOUTH}
dsbspawn[2249]={"squaredrain",8,21,15,CENTER}
dsbspawn[2250]={"ruster",8,26,15,CENTER}
dsbspawn[2251]={"hook",8,30,15,NORTH}
dsbspawn[2252]={"crack",8,13,16,EAST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2253]={"wallgrate",8,25,16,EAST}
dsbspawn[2254]={"crack",8,34,16,EAST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2255]={"ruster",8,35,16,CENTER}
dsbspawn[2256]={"crack",8,40,16,NORTH}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2257]={"torch",8,13,17,NORTHWEST}
dsbspawn[2258]={"drumstick",8,13,17,NORTHEAST}
dsbspawn[2259]={"stormring",8,13,17,NORTHEAST}
	exvar["stormring"]={  charge=4 }

dsbspawn[2260]={"hook",8,20,17,EAST}
dsbspawn[2261]={"trigger",8,21,17,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2262]={"stairsup",8,23,17,CENTER}
dsbspawn[2263]={"crack",8,32,17,WEST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2264]={"hook",8,32,17,EAST}
dsbspawn[2265]={"movablewall",8,13,18,CENTER}
dsbspawn[2266]={"crack",8,26,18,NORTH}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2267]={"squaredrain",8,15,19,CENTER}
dsbspawn[2268]={"trigger",8,20,19,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2269]={"wallslime",8,21,19,WEST}
dsbspawn[2270]={"hook",8,12,20,EAST}
dsbspawn[2271]={"rat",8,14,20,CENTER}
dsbspawn[2272]={"crack",8,23,20,NORTH}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2273]={"wallslime",8,24,20,EAST}
dsbspawn[2274]={"wallslime",8,26,20,WEST}
dsbspawn[2275]={"flask",8,30,20,NORTHWEST}
dsbspawn[2276]={"scroll",8,30,20,NORTHWEST}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[2277]={"wallwriting",8,35,20,SOUTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[2278]={"trigger",8,37,20,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2279]={"crackswitch",8,13,21,NORTH}
	exvar["crackswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2280]={"crack",8,21,21,EAST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2281]={"wallgrate",8,31,21,WEST}
dsbspawn[2282]={"crack",8,18,22,EAST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2283]={"alcove",8,23,22,SOUTH}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[2284]={"key_ra",8,23,22,SOUTH}
dsbspawn[2285]={"fountain_lion",8,24,22,SOUTH}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[2286]={"hook",8,27,22,SOUTH}
dsbspawn[2287]={"alcove",8,35,22,NORTH}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[2288]={"wallslime",8,20,23,WEST}
dsbspawn[2289]={"stairsdown",8,26,23,CENTER}
dsbspawn[2290]={"rat",8,29,23,CENTER}
dsbspawn[2291]={"hook",8,31,23,WEST}
dsbspawn[2292]={"wallgrate",8,13,24,EAST}
dsbspawn[2293]={"hook",8,17,24,NORTH}
dsbspawn[2294]={"crack",8,19,24,SOUTH}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2295]={"hook",8,25,24,WEST}
dsbspawn[2296]={"hook",8,39,24,NORTH}
dsbspawn[2297]={"floorslime",8,40,25,CENTER}
dsbspawn[2298]={"crack",8,41,25,WEST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2299]={"crack",8,14,26,WEST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2300]={"hook",8,14,26,NORTH}
dsbspawn[2301]={"hook",8,22,26,SOUTH}
dsbspawn[2302]={"hook",8,24,26,NORTH}
dsbspawn[2303]={"flask_vi",8,35,26,SOUTHEAST}
	exvar["flask_vi"]={  power=5 }

dsbspawn[2304]={"flask_vi",8,35,26,SOUTHWEST}
	exvar["flask_vi"]={  power=5 }

dsbspawn[2305]={"wallslime",8,20,27,WEST}
dsbspawn[2306]={"floorslime",8,26,27,CENTER}
dsbspawn[2307]={"teleporter",8,35,27,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2308]={"bluehaze",8,35,27,CENTER}
dsbspawn[2309]={"wallslime",8,12,28,NORTH}
dsbspawn[2310]={"wallslime",8,13,28,SOUTH}
dsbspawn[2311]={"wallslime",8,24,28,WEST}
dsbspawn[2312]={"hook",8,35,28,SOUTH}
dsbspawn[2313]={"crack",8,18,29,WEST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2314]={"scroll",8,22,29,SOUTHEAST}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[2315]={"torch",8,35,29,NORTHEAST}
dsbspawn[2316]={"apple",8,35,29,NORTHEAST}
dsbspawn[2317]={"crack",8,13,30,WEST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2318]={"wallgrate",8,16,30,SOUTH}
dsbspawn[2319]={"crack",8,18,30,EAST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2320]={"rat",8,14,31,CENTER}
dsbspawn[2321]={"keyhole_skeleton",8,27,31,WEST}
	exvar["keyhole_skeleton"]={  destroy=true , opby="key_skeleton" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2322]={"stairsup",8,28,31,CENTER}
dsbspawn[2323]={"pendant_feral",8,30,31,NORTHEAST}
dsbspawn[2324]={"magicbox_blue",8,31,31,SOUTHEAST}
	exvar["magicbox_blue"]={  charge=1 }

dsbspawn[2325]={"hook",8,38,31,EAST}
dsbspawn[2326]={"crack",8,17,32,NORTH}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2327]={"stairsup",8,24,32,CENTER}
dsbspawn[2328]={"movablewall",8,27,32,CENTER}
dsbspawn[2329]={"floorslime",8,30,32,CENTER}
dsbspawn[2330]={"crack",8,34,32,EAST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2331]={"crackswitch",8,36,32,EAST}
	exvar["crackswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2332]={"wallslime",8,36,32,WEST}
dsbspawn[2333]={"monster_generator",8,21,33,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[2334]={"crack",8,25,33,SOUTH}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2335]={"stairsdown",8,28,33,CENTER}
dsbspawn[2336]={"fountain_lion",8,13,34,WEST}
	exvar["fountain_lion"]={  opby="coin_copper" , target="x_relay" , msg="M_ACTIVATE" , delay=1 , disable_self=true }

dsbspawn[2337]={"wallgrate",8,15,34,NORTH}
dsbspawn[2338]={"floorslime",8,16,34,CENTER}
dsbspawn[2339]={"movablewall",8,32,34,CENTER}
dsbspawn[2340]={"wallslime",8,23,35,NORTH}
dsbspawn[2341]={"wallslime",8,24,35,NORTH}
dsbspawn[2342]={"hook",8,27,35,SOUTH}
dsbspawn[2343]={"stairsup",8,29,35,CENTER}
dsbspawn[2344]={"stairsdown",8,31,35,CENTER}
dsbspawn[2345]={"teleporter",8,14,36,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2346]={"wallwriting",8,19,36,NORTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[2347]={"fakewall",8,20,36,CENTER}
dsbspawn[2348]={"ruster",8,27,36,CENTER}
dsbspawn[2349]={"stairsdown",9,14,11,CENTER}
dsbspawn[2350]={"stairsup",9,22,11,CENTER}
dsbspawn[2351]={"slimedrain",9,34,11,WEST}
	exvar["slimedrain"]={  release=true }

dsbspawn[2352]={"hardcleave",9,36,11,SOUTHEAST}
dsbspawn[2353]={"slimedrain",9,10,12,SOUTH}
	exvar["slimedrain"]={  release=true }

dsbspawn[2354]={"slimedrain",9,16,12,NORTH}
	exvar["slimedrain"]={  release=true }

dsbspawn[2355]={"movablewall",9,36,12,CENTER}
dsbspawn[2356]={"bread",9,10,13,SOUTHWEST}
dsbspawn[2357]={"apple",9,10,13,SOUTHWEST}
dsbspawn[2358]={"slimedrain",9,17,13,SOUTH}
	exvar["slimedrain"]={  release=true }

dsbspawn[2359]={"ring_wood",9,33,13,EAST}
dsbspawn[2360]={"crack",9,13,14,SOUTH}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2361]={"slimedrain",9,18,14,WEST}
	exvar["slimedrain"]={  release=true }

dsbspawn[2362]={"teleporter",9,26,14,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2363]={"bluehaze",9,26,14,CENTER}
dsbspawn[2364]={"scorpion",9,27,14,CENTER}
dsbspawn[2365]={"magnifier",9,28,14,SOUTHEAST}
dsbspawn[2366]={"ring_wood",9,29,14,WEST}
dsbspawn[2367]={"slimedrain",9,35,14,NORTH}
	exvar["slimedrain"]={  release=true }

dsbspawn[2368]={"ring_wood",9,36,14,NORTH}
dsbspawn[2369]={"floorcrack",9,37,14,CENTER}
dsbspawn[2370]={"crack",9,16,15,EAST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2371]={"button_redcross",9,26,15,NORTH}
	exvar["button_redcross"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2372]={"x_relay",9,26,15,CENTER}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[2373]={"ring_wood",9,16,16,SOUTH}
dsbspawn[2374]={"giggler",9,21,16,CENTER}
dsbspawn[2375]={"floorcrack",9,23,16,CENTER}
dsbspawn[2376]={"trigger",9,24,16,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2377]={"floorcrack",9,34,16,CENTER}
dsbspawn[2378]={"giggler",9,17,17,CENTER}
dsbspawn[2379]={"crack",9,20,17,NORTH}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2380]={"smallswitch",9,32,17,EAST}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2381]={"tinyswitch",9,32,17,SOUTH}
	exvar["tinyswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2382]={"scroll",9,33,17,NORTHEAST}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[2383]={"shield_lyte",9,33,17,NORTHEAST}
dsbspawn[2384]={"rounddrain",9,33,17,CENTER}
dsbspawn[2385]={"wizardeye",9,20,18,NORTHEAST}
dsbspawn[2386]={"wizardeye",9,20,18,SOUTHEAST}
dsbspawn[2387]={"floorcrack",9,30,18,CENTER}
dsbspawn[2388]={"monster_generator",9,31,18,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[2389]={"movablewall",9,33,18,CENTER}
dsbspawn[2390]={"teleporter",9,18,20,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2391]={"teleporter",9,22,20,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2392]={"giggler",9,35,20,CENTER}
dsbspawn[2393]={"pad",9,28,21,CENTER}
dsbspawn[2394]={"trigger",9,28,21,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2395]={"crack",9,34,21,WEST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2396]={"keyhole_onyx",9,12,22,EAST}
	exvar["keyhole_onyx"]={  destroy=true , opby="key_b" , target="door_wood_strong" , msg=100002 , disable_self=true }

dsbspawn[2397]={"skeleton",9,13,22,CENTER}
dsbspawn[2398]={"teleporter",9,18,22,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2399]={"teleporter",9,22,22,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2400]={"wallwriting",9,24,22,SOUTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[2401]={"keyhole_onyx",9,29,22,SOUTH}
	exvar["keyhole_onyx"]={  destroy=true , opby="key_b" , target="door_wood_strong" , msg=100002 , disable_self=true }

dsbspawn[2402]={"rounddrain",9,36,22,CENTER}
dsbspawn[2403]={"rounddrain",9,37,22,CENTER}
dsbspawn[2404]={"bread",9,38,22,NORTHEAST}
dsbspawn[2405]={"wallwriting",9,12,23,EAST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[2406]={"key_b",9,13,23,NORTHWEST}
dsbspawn[2407]={"monster_generator",9,15,23,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[2408]={"teleporter",9,20,23,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2409]={"trigger",9,24,23,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2410]={"stairsup",9,26,23,CENTER}
dsbspawn[2411]={"floorcrack",9,35,23,CENTER}
dsbspawn[2412]={"keyhole_onyx",9,12,24,EAST}
	exvar["keyhole_onyx"]={  destroy=true , opby="key_b" , target="door_wood_strong" , msg=100002 , disable_self=true }

dsbspawn[2413]={"teleporter",9,18,24,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2414]={"teleporter",9,22,24,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2415]={"wallwriting",9,33,24,WEST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[2416]={"teleporter",9,20,25,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2417]={"pad",9,28,25,CENTER}
dsbspawn[2418]={"trigger",9,28,25,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2419]={"teleporter",9,30,25,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2420]={"bluehaze",9,30,25,CENTER}
dsbspawn[2421]={"pad",9,32,25,CENTER}
dsbspawn[2422]={"teleporter",9,32,25,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2423]={"trigger",9,32,25,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2424]={"trigger",9,32,25,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2425]={"pad",9,33,25,CENTER}
dsbspawn[2426]={"teleporter",9,33,25,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2427]={"trigger",9,33,25,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2428]={"trigger",9,33,25,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2429]={"pad",9,34,25,CENTER}
dsbspawn[2430]={"teleporter",9,34,25,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2431]={"trigger",9,34,25,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2432]={"trigger",9,34,25,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2433]={"ring_wood",9,28,26,SOUTH}
dsbspawn[2434]={"ring_wood",9,29,26,SOUTH}
dsbspawn[2435]={"staff_yew",9,30,26,NORTHEAST}
	exvar["staff_yew"]={  12 }

dsbspawn[2436]={"pad",9,32,26,CENTER}
dsbspawn[2437]={"teleporter",9,32,26,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2438]={"trigger",9,32,26,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2439]={"trigger",9,32,26,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2440]={"pad",9,34,26,CENTER}
dsbspawn[2441]={"teleporter",9,34,26,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2442]={"trigger",9,34,26,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2443]={"trigger",9,34,26,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2444]={"monster_generator",9,37,26,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[2445]={"ring_wood",9,40,26,WEST}
dsbspawn[2446]={"slimedrain",9,26,27,EAST}
	exvar["slimedrain"]={  release=true }

dsbspawn[2447]={"corn",9,27,27,NORTHWEST}
dsbspawn[2448]={"rounddrain",9,29,27,CENTER}
dsbspawn[2449]={"pad",9,32,27,CENTER}
dsbspawn[2450]={"teleporter",9,32,27,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2451]={"trigger",9,32,27,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2452]={"trigger",9,32,27,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2453]={"pad",9,34,27,CENTER}
dsbspawn[2454]={"teleporter",9,34,27,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2455]={"trigger",9,34,27,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2456]={"trigger",9,34,27,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2457]={"teleporter",9,35,27,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2458]={"bluehaze",9,35,27,CENTER}
dsbspawn[2459]={"slimedrain",9,36,27,EAST}
	exvar["slimedrain"]={  release=true }

dsbspawn[2460]={"skeleton",9,13,28,NORTHWEST}
dsbspawn[2461]={"skeleton",9,13,28,SOUTHEAST}
dsbspawn[2462]={"skeleton",9,13,28,SOUTHWEST}
dsbspawn[2463]={"scorpion",9,18,28,CENTER}
dsbspawn[2464]={"sconce_empty",9,26,28,EAST}
dsbspawn[2465]={"torch",9,26,28,EAST}
dsbspawn[2466]={"crack",9,28,28,WEST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2467]={"pad",9,32,28,CENTER}
dsbspawn[2468]={"teleporter",9,32,28,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2469]={"trigger",9,32,28,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2470]={"trigger",9,32,28,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2471]={"pad",9,34,28,CENTER}
dsbspawn[2472]={"teleporter",9,34,28,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2473]={"trigger",9,34,28,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2474]={"trigger",9,34,28,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2475]={"fulbomb",9,35,28,NORTHEAST}
	exvar["fulbomb"]={  power=5 }

dsbspawn[2476]={"flask_water",9,35,28,SOUTHEAST}
	exvar["flask_water"]={  1 }

dsbspawn[2477]={"cheese",9,35,28,SOUTHEAST}
dsbspawn[2478]={"rounddrain",9,16,29,CENTER}
dsbspawn[2479]={"pad",9,32,29,CENTER}
dsbspawn[2480]={"teleporter",9,32,29,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2481]={"trigger",9,32,29,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2482]={"trigger",9,32,29,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2483]={"pad",9,33,29,CENTER}
dsbspawn[2484]={"teleporter",9,33,29,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2485]={"trigger",9,33,29,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2486]={"trigger",9,33,29,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2487]={"pad",9,34,29,CENTER}
dsbspawn[2488]={"teleporter",9,34,29,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2489]={"trigger",9,34,29,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2490]={"trigger",9,34,29,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2491]={"scorpion",9,39,29,CENTER}
dsbspawn[2492]={"speedbow",9,10,32,NORTHWEST}
dsbspawn[2493]={"floorcrack",9,10,32,CENTER}
dsbspawn[2494]={"cheese",9,15,32,SOUTHWEST}
dsbspawn[2495]={"corn",9,15,32,NORTHWEST}
dsbspawn[2496]={"wizardeye",9,25,32,NORTHWEST}
dsbspawn[2497]={"wizardeye",9,25,32,NORTHEAST}
dsbspawn[2498]={"movablewall",9,10,33,CENTER}
dsbspawn[2499]={"tinyswitch",9,11,33,SOUTH}
	exvar["tinyswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2500]={"rounddrain",9,21,33,CENTER}
dsbspawn[2501]={"stairsup",9,28,33,CENTER}
dsbspawn[2502]={"keyhole_skeleton",9,29,33,EAST}
	exvar["keyhole_skeleton"]={  destroy=true , opby="key_skeleton" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2503]={"skeleton",9,10,34,NORTHWEST}
dsbspawn[2504]={"skeleton",9,10,34,NORTHEAST}
dsbspawn[2505]={"skeleton",9,10,34,SOUTHEAST}
dsbspawn[2506]={"skeleton",9,10,34,SOUTHWEST}
dsbspawn[2507]={"teleporter",9,11,34,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2508]={"trigger",9,16,34,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2509]={"movablewall",9,29,34,CENTER}
dsbspawn[2510]={"giggler",9,10,35,NORTHWEST}
dsbspawn[2511]={"giggler",9,10,35,NORTHEAST}
dsbspawn[2512]={"teleporter",9,11,35,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2513]={"ring_wood",9,13,35,SOUTH}
dsbspawn[2514]={"teleporter",9,15,35,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2515]={"button_redcross",9,16,35,NORTH}
	exvar["button_redcross"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2516]={"giggler",9,23,35,CENTER}
dsbspawn[2517]={"teleporter",9,24,35,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2518]={"bluehaze",9,24,35,CENTER}
dsbspawn[2519]={"stairsdown",9,28,35,CENTER}
dsbspawn[2520]={"stairsup",9,31,35,CENTER}
dsbspawn[2521]={"stairsdown",9,33,35,CENTER}
dsbspawn[2522]={"teleporter",9,14,36,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2523]={"wizardeye",9,15,36,CENTER}
dsbspawn[2524]={"rounddrain",9,16,36,CENTER}
dsbspawn[2525]={"legplate",9,24,36,NORTHEAST}
dsbspawn[2526]={"footplate",9,24,36,NORTHEAST}
dsbspawn[2527]={"smallswitch",9,29,36,SOUTH}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2528]={"teleporter",9,14,37,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2529]={"skeleton",9,15,37,CENTER}
dsbspawn[2530]={"armet",9,16,37,SOUTHEAST}
dsbspawn[2531]={"crackswitch",9,21,37,NORTH}
	exvar["crackswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2532]={"crack",9,21,37,WEST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2533]={"movablewall",9,22,37,CENTER}
dsbspawn[2534]={"boots_speed",9,25,37,SOUTHWEST}
dsbspawn[2535]={"fakewall",9,26,37,CENTER}
dsbspawn[2536]={"fulbomb",9,27,37,NORTHWEST}
	exvar["fulbomb"]={  power=5 }

dsbspawn[2537]={"torsoplate",9,27,37,SOUTHWEST}
dsbspawn[2538]={"movablewall",9,28,37,CENTER}
dsbspawn[2539]={"teleporter",9,14,38,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2540]={"trigger",9,14,38,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2541]={"teleporter",9,14,38,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2542]={"trigger",9,14,38,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2543]={"wizardeye",9,15,38,CENTER}
dsbspawn[2544]={"ring_wood",9,16,38,WEST}
dsbspawn[2545]={"drumstick",9,22,38,SOUTHEAST}
dsbspawn[2546]={"moonstone",9,22,38,SOUTHWEST}
dsbspawn[2547]={"corn",9,24,38,NORTHEAST}
dsbspawn[2548]={"trigger",9,34,38,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2549]={"teleporter",9,12,39,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2550]={"teleporter",9,13,39,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2551]={"wizardeye",9,14,39,CENTER}
dsbspawn[2552]={"ring_wood",9,20,39,WEST}
dsbspawn[2553]={"slimedrain",9,22,39,NORTH}
	exvar["slimedrain"]={  release=true }

dsbspawn[2554]={"floorcrack",9,35,39,CENTER}
dsbspawn[2555]={"teleporter",9,11,40,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2556]={"skeleton",9,13,40,CENTER}
dsbspawn[2557]={"wizardeye",9,14,40,CENTER}
dsbspawn[2558]={"trigger",9,19,40,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2559]={"monster_generator",9,26,40,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[2560]={"movablewall",9,33,40,CENTER}
dsbspawn[2561]={"smallswitch",9,34,40,WEST}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2562]={"slimedrain",9,19,41,NORTH}
	exvar["slimedrain"]={  release=true }

dsbspawn[2563]={"crack",9,31,41,EAST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2564]={"slimedrain",9,31,41,SOUTH}
	exvar["slimedrain"]={  release=true }

dsbspawn[2565]={"scroll",9,32,41,NORTHWEST}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[2566]={"floorcrack",9,32,41,CENTER}
dsbspawn[2567]={"skeleton",9,33,41,CENTER}
dsbspawn[2568]={"bread",9,38,41,SOUTHEAST}
dsbspawn[2569]={"trigger",9,11,42,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2570]={"trigger",9,11,42,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2571]={"monster_generator",9,12,42,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[2572]={"scorpion",9,28,42,CENTER}
dsbspawn[2573]={"teleporter",10,10,11,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2574]={"trigger",10,11,11,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2575]={"stairsup",10,14,11,CENTER}
dsbspawn[2576]={"key_iron",10,16,11,NORTHWEST}
dsbspawn[2577]={"trigger",10,19,11,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2578]={"wallwriting",10,20,11,WEST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[2579]={"ring_plain",10,23,11,SOUTH}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2580]={"ring_plain",10,34,11,SOUTH}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2581]={"trigger",10,10,12,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2582]={"teleporter",10,19,12,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2583]={"ring_plain",10,30,12,SOUTH}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2584]={"trigger",10,33,12,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2585]={"trigger",10,19,13,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2586]={"ring_plain",10,23,13,NORTH}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2587]={"crack",10,33,13,WEST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2588]={"staff",10,13,14,NORTHWEST}
dsbspawn[2589]={"footplate",10,16,14,SOUTHWEST}
dsbspawn[2590]={"fury",10,22,14,NORTHEAST}
	exvar["fury"]={  charge=8 }

dsbspawn[2591]={"tinyswitch",10,33,14,EAST}
	exvar["tinyswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2592]={"movablewall",10,34,14,CENTER}
dsbspawn[2593]={"monster_generator",10,39,14,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[2594]={"wallwriting",10,10,15,NORTH}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[2595]={"movablewall",10,34,15,CENTER}
dsbspawn[2596]={"key_skeleton",10,35,15,NORTHEAST}
dsbspawn[2597]={"crack",10,36,15,EAST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2598]={"coin_copper",10,38,15,NORTHWEST}
dsbspawn[2599]={"keyhole_gold",10,10,16,SOUTH}
	exvar["keyhole_gold"]={  destroy=true , opby="key_solid" , target="x_relay" , "x_relay" , "x_relay" , "x_relay" , "x_relay" , msg="M_ACTIVATE" , disable_self=true }

dsbspawn[2600]={"x_relay",10,11,16,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[2601]={"x_relay",10,11,16,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[2602]={"x_relay",10,11,16,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[2603]={"x_relay",10,11,16,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[2604]={"x_relay",10,11,16,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[2605]={"keyhole_square",10,19,16,SOUTH}
	exvar["keyhole_square"]={  destroy=true , opby="key_square" , target="door_metal_damaged" , msg=100002 , disable_self=true }

dsbspawn[2606]={"trigger",10,11,17,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2607]={"sabre",10,13,17,NORTHEAST}
dsbspawn[2608]={"morningstar",10,16,17,NORTHWEST}
dsbspawn[2609]={"movablewall",10,22,17,CENTER}
dsbspawn[2610]={"trigger",10,10,18,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2611]={"crack",10,38,18,WEST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2612]={"ring_plain",10,38,18,NORTH}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2613]={"crack",10,39,18,NORTH}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2614]={"teleporter",10,10,19,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2615]={"manacles",10,23,19,EAST}
dsbspawn[2616]={"trigger",10,10,20,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2617]={"trigger",10,17,20,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2618]={"teleporter",10,18,20,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2619]={"trigger",10,19,20,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2620]={"wasp",10,37,20,NORTHWEST}
dsbspawn[2621]={"wasp",10,37,20,NORTHEAST}
dsbspawn[2622]={"wasp",10,29,21,NORTHWEST}
dsbspawn[2623]={"wasp",10,29,21,NORTHEAST}
dsbspawn[2624]={"trigger",10,33,21,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2625]={"trigger",10,33,21,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2626]={"teleporter",10,10,22,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2627]={"wasp",10,10,22,CENTER}
dsbspawn[2628]={"teleporter",10,12,22,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2629]={"wasp",10,12,22,CENTER}
dsbspawn[2630]={"holes_fireball",10,17,22,SOUTH}
dsbspawn[2631]={"shooter",10,17,22,SOUTH}
	exvar["shooter"]={  double=true , shoots="poison_ohven" , power=50 }

dsbspawn[2632]={"crack",10,22,22,NORTH}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2633]={"keyhole_cross",10,27,22,SOUTH}
	exvar["keyhole_cross"]={  destroy=true , opby="key_cross" , target="door_wood_metalbars" , msg=100002 , disable_self=true }

dsbspawn[2634]={"key_cross",10,29,22,SOUTHEAST}
dsbspawn[2635]={"keyhole_cross",10,31,22,SOUTH}
	exvar["keyhole_cross"]={  destroy=true , opby="key_cross" , target="door_wood_metalbars" , msg=100002 , disable_self=true }

dsbspawn[2636]={"teleporter",10,11,23,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2637]={"wasp",10,11,23,CENTER}
dsbspawn[2638]={"x_relay",10,12,23,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[2639]={"x_relay",10,12,23,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[2640]={"teleporter",10,13,23,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2641]={"wasp",10,13,23,CENTER}
dsbspawn[2642]={"holes_fireball",10,16,23,EAST}
dsbspawn[2643]={"holes_fireball",10,16,23,SOUTH}
dsbspawn[2644]={"shooter",10,16,23,SOUTH}
	exvar["shooter"]={  double=true , shoots="poison_ohven" , power=50 }

dsbspawn[2645]={"shooter",10,16,23,EAST}
	exvar["shooter"]={  double=true , shoots="poison_ohven" , power=50 }

dsbspawn[2646]={"giggler",10,20,23,CENTER}
dsbspawn[2647]={"giggler",10,33,23,CENTER}
dsbspawn[2648]={"giggler",10,37,23,CENTER}
dsbspawn[2649]={"holes_fireball",10,15,24,EAST}
dsbspawn[2650]={"shooter",10,15,24,EAST}
	exvar["shooter"]={  double=true , shoots="poison_ohven" , power=50 }

dsbspawn[2651]={"holes_fireball",10,18,24,WEST}
dsbspawn[2652]={"shooter",10,18,24,WEST}
	exvar["shooter"]={  double=true , shoots="poison_ohven" , power=50 }

dsbspawn[2653]={"manacles",10,19,24,NORTH}
dsbspawn[2654]={"trolin",10,24,24,NORTHWEST}
dsbspawn[2655]={"trolin",10,24,24,NORTHEAST}
dsbspawn[2656]={"keyhole_cross",10,28,24,NORTH}
	exvar["keyhole_cross"]={  destroy=true , opby="key_cross" , target="door_wood_metalbars" , msg=100002 , disable_self=true }

dsbspawn[2657]={"manacles",10,30,24,NORTH}
dsbspawn[2658]={"ring_plain",10,34,24,SOUTH}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2659]={"alcove",10,10,25,EAST}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[2660]={"diamond_edge",10,10,25,EAST}
dsbspawn[2661]={"trigger",10,11,25,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2662]={"trigger",10,11,25,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2663]={"trigger",10,11,25,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2664]={"trigger",10,12,25,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2665]={"trigger",10,12,25,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2666]={"trigger",10,14,25,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2667]={"trigger",10,14,25,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2668]={"trigger",10,16,25,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2669]={"trigger",10,16,25,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2670]={"holes_dagger",10,17,25,WEST}
dsbspawn[2671]={"holes_fireball",10,17,25,NORTH}
dsbspawn[2672]={"shooter",10,17,25,WEST}
	exvar["shooter"]={  double=true , shoots="poison_ohven" , power=50 }

dsbspawn[2673]={"shooter",10,17,25,NORTH}
	exvar["shooter"]={  double=true , shoots="poison_ohven" , power=50 }

dsbspawn[2674]={"manacles",10,19,25,SOUTH}
dsbspawn[2675]={"teleporter",10,29,25,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2676]={"trigger",10,29,25,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2677]={"drumstick",10,32,25,NORTHWEST}
dsbspawn[2678]={"wasp",10,35,25,CENTER}
dsbspawn[2679]={"holes_fireball",10,11,26,NORTH}
dsbspawn[2680]={"shooter",10,11,26,NORTH}
	exvar["shooter"]={  double=true , shoots="poison_ohven" , power=50 }

dsbspawn[2681]={"holes_fireball",10,12,26,NORTH}
dsbspawn[2682]={"shooter",10,12,26,NORTH}
	exvar["shooter"]={  double=true , shoots="poison_ohven" , power=50 }

dsbspawn[2683]={"holes_fireball",10,13,26,NORTH}
dsbspawn[2684]={"shooter",10,13,26,NORTH}
	exvar["shooter"]={  double=true , shoots="poison_ohven" , power=50 }

dsbspawn[2685]={"holes_fireball",10,14,26,NORTH}
dsbspawn[2686]={"shooter",10,14,26,NORTH}
	exvar["shooter"]={  double=true , shoots="poison_ohven" , power=50 }

dsbspawn[2687]={"holes_fireball",10,15,26,NORTH}
dsbspawn[2688]={"shooter",10,15,26,NORTH}
	exvar["shooter"]={  double=true , shoots="poison_ohven" , power=50 }

dsbspawn[2689]={"manacles",10,15,26,SOUTH}
dsbspawn[2690]={"holes_fireball",10,16,26,NORTH}
dsbspawn[2691]={"shooter",10,16,26,NORTH}
	exvar["shooter"]={  double=true , shoots="poison_ohven" , power=50 }

dsbspawn[2692]={"coin_copper",10,17,26,NORTHWEST}
dsbspawn[2693]={"trigger",10,19,26,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2694]={"trolin",10,19,26,NORTHWEST}
dsbspawn[2695]={"trolin",10,19,26,NORTHEAST}
dsbspawn[2696]={"trolin",10,19,26,SOUTHEAST}
dsbspawn[2697]={"trolin",10,19,26,SOUTHWEST}
dsbspawn[2698]={"waterelem",10,26,26,CENTER}
dsbspawn[2699]={"monster_generator",10,13,27,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[2700]={"trolin",10,16,27,CENTER}
dsbspawn[2701]={"ring_plain",10,25,27,NORTH}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2702]={"crack",10,26,27,NORTH}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2703]={"cheese",10,28,27,NORTHWEST}
dsbspawn[2704]={"manacles",10,35,27,EAST}
dsbspawn[2705]={"crack",10,37,27,NORTH}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2706]={"manacles",10,23,28,NORTH}
dsbspawn[2707]={"crack",10,29,28,SOUTH}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2708]={"coin_copper",10,12,29,NORTHWEST}
dsbspawn[2709]={"giggler",10,14,29,CENTER}
dsbspawn[2710]={"wasp",10,32,29,CENTER}
dsbspawn[2711]={"manacles",10,14,30,WEST}
dsbspawn[2712]={"ring_plain",10,15,30,EAST}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2713]={"trolin",10,17,30,NORTHWEST}
dsbspawn[2714]={"trolin",10,17,30,NORTHEAST}
dsbspawn[2715]={"trolin",10,17,30,SOUTHEAST}
dsbspawn[2716]={"trolin",10,17,30,SOUTHWEST}
dsbspawn[2717]={"giggler",10,20,30,CENTER}
dsbspawn[2718]={"coin_copper",10,21,30,SOUTHEAST}
dsbspawn[2719]={"crack",10,27,30,EAST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2720]={"alcove",10,32,30,SOUTH}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[2721]={"key_ruby",10,32,30,SOUTH}
dsbspawn[2722]={"giggler",10,38,30,CENTER}
dsbspawn[2723]={"trolin",10,10,31,NORTHWEST}
dsbspawn[2724]={"trolin",10,10,31,NORTHEAST}
dsbspawn[2725]={"trolin",10,10,31,SOUTHEAST}
dsbspawn[2726]={"trolin",10,13,31,NORTHWEST}
dsbspawn[2727]={"trolin",10,13,31,NORTHEAST}
dsbspawn[2728]={"trolin",10,13,31,SOUTHEAST}
dsbspawn[2729]={"trolin",10,13,31,SOUTHWEST}
dsbspawn[2730]={"crack",10,19,31,NORTH}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2731]={"ring_plain",10,22,31,EAST}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2732]={"pad",10,27,31,CENTER}
dsbspawn[2733]={"trigger",10,27,31,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2734]={"trigger",10,28,31,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2735]={"trigger",10,28,31,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2736]={"teleporter",10,30,31,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2737]={"pad",10,30,31,CENTER}
dsbspawn[2738]={"trigger",10,30,31,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2739]={"trigger",10,30,31,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2740]={"teleporter",10,31,31,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2741]={"pad",10,31,31,CENTER}
dsbspawn[2742]={"trigger",10,31,31,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2743]={"trigger",10,31,31,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2744]={"teleporter",10,32,31,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2745]={"trigger",10,32,31,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2746]={"ring_plain",10,34,31,EAST}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2747]={"monster_generator",10,35,31,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[2748]={"coin_copper",10,36,31,SOUTHEAST}
dsbspawn[2749]={"teleporter",10,30,32,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2750]={"pad",10,30,32,CENTER}
dsbspawn[2751]={"trigger",10,30,32,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2752]={"trigger",10,30,32,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2753]={"ring_plain",10,31,32,EAST}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2754]={"teleporter",10,32,32,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2755]={"pad",10,32,32,CENTER}
dsbspawn[2756]={"trigger",10,32,32,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2757]={"trigger",10,32,32,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2758]={"monster_generator",10,16,33,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[2759]={"coin_copper",10,16,33,NORTHEAST}
dsbspawn[2760]={"teleporter",10,30,33,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2761]={"pad",10,30,33,CENTER}
dsbspawn[2762]={"trigger",10,30,33,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2763]={"trigger",10,30,33,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2764]={"teleporter",10,32,33,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2765]={"pad",10,32,33,CENTER}
dsbspawn[2766]={"trigger",10,32,33,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2767]={"trigger",10,32,33,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2768]={"ring_plain",10,14,34,SOUTH}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2769]={"manacles",10,15,34,WEST}
dsbspawn[2770]={"trigger",10,20,34,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2771]={"pad",10,21,34,CENTER}
dsbspawn[2772]={"trigger",10,21,34,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2773]={"movablewall",10,31,34,CENTER}
dsbspawn[2774]={"teleporter",10,32,34,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2775]={"pad",10,32,34,CENTER}
dsbspawn[2776]={"trigger",10,32,34,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2777]={"trigger",10,32,34,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2778]={"manacles",10,13,35,NORTH}
dsbspawn[2779]={"manacles",10,22,35,EAST}
dsbspawn[2780]={"stairsup",10,28,35,CENTER}
dsbspawn[2781]={"keyhole_skeleton",10,29,35,EAST}
	exvar["keyhole_skeleton"]={  destroy=true , opby="key_skeleton" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2782]={"eye",10,31,35,WEST}
	exvar["eye"]={  target="movablewall" , opby="magnifier" , msg=100002 , disable_self=true }

dsbspawn[2783]={"stairsup",10,33,35,CENTER}
dsbspawn[2784]={"stairsdown",10,35,35,CENTER}
dsbspawn[2785]={"trolin",10,14,36,NORTHWEST}
dsbspawn[2786]={"trolin",10,14,36,NORTHEAST}
dsbspawn[2787]={"trolin",10,14,36,SOUTHEAST}
dsbspawn[2788]={"trolin",10,14,36,SOUTHWEST}
dsbspawn[2789]={"trigger",10,19,36,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2790]={"pad",10,20,36,CENTER}
dsbspawn[2791]={"trigger",10,20,36,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2792]={"ring_plain",10,24,36,WEST}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2793]={"smallswitch",10,25,36,EAST}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2794]={"alcove",10,25,36,EAST}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[2795]={"scroll",10,25,36,EAST}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[2796]={"movablewall",10,29,36,CENTER}
dsbspawn[2797]={"wallwriting",10,31,36,WEST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[2798]={"manacles",10,11,37,NORTH}
dsbspawn[2799]={"ring_plain",10,11,37,SOUTH}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2800]={"ring_plain",10,12,37,SOUTH}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2801]={"crack",10,13,37,SOUTH}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2802]={"stairsdown",10,28,37,CENTER}
dsbspawn[2803]={"crack",10,29,37,EAST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2804]={"fakewall",10,33,37,CENTER}
dsbspawn[2805]={"boots_speed",10,34,37,NORTHWEST}
dsbspawn[2806]={"coin_copper",10,36,37,SOUTH}
dsbspawn[2807]={"coin_copper",10,36,37,SOUTH}
dsbspawn[2808]={"coinslot",10,36,37,SOUTH}
	exvar["coinslot"]={  target="door_metal" , opby="coin_copper" , msg="M_DEACTIVATE" , destroy=true }

dsbspawn[2809]={"alcove",10,36,37,SOUTH}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[2810]={"coinslot",10,37,37,SOUTH}
	exvar["coinslot"]={  target="door_metal" , opby="coin_copper" , msg="M_DEACTIVATE" , destroy=true }

dsbspawn[2811]={"alcove",10,37,37,SOUTH}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[2812]={"key_cross",10,37,37,SOUTH}
dsbspawn[2813]={"crack",10,15,38,EAST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2814]={"manacles",10,24,38,WEST}
dsbspawn[2815]={"fakewall",10,32,38,CENTER}
dsbspawn[2816]={"fakewall",10,33,38,CENTER}
dsbspawn[2817]={"coinslot",10,35,38,EAST}
	exvar["coinslot"]={  target="door_metal" , opby="coin_copper" , msg="M_DEACTIVATE" , destroy=true }

dsbspawn[2818]={"alcove",10,35,38,EAST}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[2819]={"fulbomb",10,35,38,EAST}
	exvar["fulbomb"]={  power=5 }

dsbspawn[2820]={"magicbox_green",10,35,38,EAST}
	exvar["magicbox_green"]={  charge=1 }

dsbspawn[2821]={"coinslot",10,38,38,WEST}
	exvar["coinslot"]={  target="door_metal" , opby="coin_copper" , msg="M_DEACTIVATE" , destroy=true }

dsbspawn[2822]={"alcove",10,38,38,WEST}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[2823]={"smallswitch",10,11,39,SOUTH}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2824]={"waterelem",10,17,39,CENTER}
dsbspawn[2825]={"stairsdown",10,34,39,CENTER}
dsbspawn[2826]={"coinslot",10,35,39,EAST}
	exvar["coinslot"]={  target="door_metal" , opby="coin_copper" , msg="M_DEACTIVATE" , destroy=true }

dsbspawn[2827]={"alcove",10,35,39,EAST}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[2828]={"fulbomb",10,35,39,EAST}
	exvar["fulbomb"]={  power=5 }

dsbspawn[2829]={"coinslot",10,38,39,WEST}
	exvar["coinslot"]={  target="door_metal" , opby="coin_copper" , msg="M_DEACTIVATE" , destroy=true }

dsbspawn[2830]={"alcove",10,38,39,WEST}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[2831]={"magicbox_green",10,38,39,WEST}
	exvar["magicbox_green"]={  charge=1 }

dsbspawn[2832]={"crack",10,13,40,WEST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2833]={"monster_generator",10,27,40,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[2834]={"ring_plain",10,31,40,EAST}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2835]={"ring_plain",10,33,40,SOUTH}
	exvar["ring_plain"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2836]={"coinslot",10,36,40,NORTH}
	exvar["coinslot"]={  target="door_metal" , opby="coin_copper" , msg="M_DEACTIVATE" , destroy=true }

dsbspawn[2837]={"alcove",10,36,40,NORTH}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[2838]={"venbomb",10,36,40,NORTH}
	exvar["venbomb"]={  power=1 }

dsbspawn[2839]={"torsoplate_lyte",10,10,42,NORTHWEST}
dsbspawn[2840]={"legplate_lyte",10,10,42,SOUTHWEST}
dsbspawn[2841]={"footplate_lyte",10,10,42,SOUTHWEST}
dsbspawn[2842]={"movablewall",10,11,42,CENTER}
dsbspawn[2843]={"ring_wood",11,46,21,EAST}
dsbspawn[2844]={"fulbomb",11,47,21,SOUTHEAST}
	exvar["fulbomb"]={  power=5 }

dsbspawn[2845]={"helm_darc",11,48,21,NORTHWEST}
dsbspawn[2846]={"key_skeleton",11,49,21,SOUTHEAST}
dsbspawn[2847]={"smallswitch",11,29,22,EAST}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2848]={"monster_generator",11,36,22,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[2849]={"teleporter",11,38,22,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2850]={"morningstar",11,23,23,SOUTHEAST}
dsbspawn[2851]={"movablewall",11,30,23,CENTER}
dsbspawn[2852]={"knight_armour",11,48,23,NORTHWEST}
dsbspawn[2853]={"knight_armour",11,48,23,NORTHEAST}
dsbspawn[2854]={"drumstick",11,49,23,SOUTHEAST}
dsbspawn[2855]={"slayer",11,49,23,NORTHEAST}
dsbspawn[2856]={"apple",11,49,23,NORTHEAST}
dsbspawn[2857]={"knight_armour",11,20,25,NORTHWEST}
dsbspawn[2858]={"knight_armour",11,20,25,NORTHEAST}
dsbspawn[2859]={"crack",11,23,25,EAST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2860]={"corn",11,27,25,SOUTHEAST}
dsbspawn[2861]={"corn",11,27,25,NORTHEAST}
dsbspawn[2862]={"ring_wood",11,37,25,SOUTH}
dsbspawn[2863]={"ring_wood",11,38,25,SOUTH}
dsbspawn[2864]={"ring_wood",11,29,26,NORTH}
dsbspawn[2865]={"monster_generator",11,35,27,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[2866]={"movablewall",11,47,27,CENTER}
dsbspawn[2867]={"knight_armour",11,48,27,CENTER}
dsbspawn[2868]={"teleporter",11,26,28,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2869]={"trigger",11,28,28,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2870]={"smallswitch",11,41,28,NORTH}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2871]={"trigger",11,42,28,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2872]={"trigger",11,46,28,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2873]={"flask_ya",11,48,28,NORTHWEST}
	exvar["flask_ya"]={  5 }

dsbspawn[2874]={"flask_vi",11,48,28,NORTHEAST}
	exvar["flask_vi"]={  power=5 }

dsbspawn[2875]={"apple",11,48,28,NORTHEAST}
dsbspawn[2876]={"scroll",11,48,28,SOUTHEAST}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[2877]={"flask_water",11,48,28,SOUTHWEST}
	exvar["flask_water"]={  power=1 }

dsbspawn[2878]={"button_redcross",11,39,30,WEST}
	exvar["button_redcross"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2879]={"x_relay",11,39,30,CENTER}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[2880]={"movablewall",11,44,30,CENTER}
dsbspawn[2881]={"x_relay",11,43,31,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[2882]={"x_relay",11,43,31,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[2883]={"wallwriting",11,45,31,WEST}
	exvar["wallwriting"]={  text="COWARDS/WILL BE/HUNTED DOWN/AND KILLED" }

dsbspawn[2884]={"crack",11,46,31,SOUTH}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2885]={"x_relay",11,39,32,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[2886]={"x_relay",11,39,32,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[2887]={"x_relay",11,39,32,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[2888]={"x_relay",11,39,32,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[2889]={"x_relay",11,39,32,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[2890]={"x_relay",11,39,32,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[2891]={"x_relay",11,39,32,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[2892]={"x_relay",11,39,32,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[2893]={"x_relay",11,39,32,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[2894]={"x_relay",11,39,32,NORTHWEST}
	exvar["x_relay"]={  msg="M_DEACTIVATE" , delay=2 }

dsbspawn[2895]={"monster_generator",11,41,32,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[2896]={"pad_small",11,44,32,CENTER}
dsbspawn[2897]={"trigger",11,44,32,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2898]={"monster_generator",11,47,32,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[2899]={"oitu",11,20,33,CENTER}
dsbspawn[2900]={"stairsdown",11,30,33,CENTER}
dsbspawn[2901]={"alcove2",11,31,33,EAST}
dsbspawn[2902]={"key_master",11,31,33,EAST}
dsbspawn[2903]={"trigger",11,33,33,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2904]={"fulbomb",11,41,33,SOUTHEAST}
	exvar["fulbomb"]={  power=5 }

dsbspawn[2905]={"oitu",11,42,33,CENTER}
dsbspawn[2906]={"oitu",11,46,33,CENTER}
dsbspawn[2907]={"venbomb",11,47,33,SOUTHWEST}
	exvar["venbomb"]={  power=1 }

dsbspawn[2908]={"apple",11,21,34,NORTHEAST}
dsbspawn[2909]={"helm_lyte",11,43,34,NORTHWEST}
dsbspawn[2910]={"oitu",11,43,34,CENTER}
dsbspawn[2911]={"oitu",11,44,34,CENTER}
dsbspawn[2912]={"oitu",11,45,34,CENTER}
dsbspawn[2913]={"stairsup",11,35,35,CENTER}
dsbspawn[2914]={"crack",11,39,35,EAST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2915]={"ring_wood",11,39,35,SOUTH}
dsbspawn[2916]={"apple",11,43,35,SOUTHEAST}
dsbspawn[2917]={"boots_speed",11,44,35,NORTHWEST}
dsbspawn[2918]={"torch",11,39,36,SOUTHEAST}
dsbspawn[2919]={"apple",11,39,36,NORTHEAST}
dsbspawn[2920]={"drumstick",11,39,36,NORTHEAST}
dsbspawn[2921]={"button_green",11,23,37,SOUTH}
	exvar["button_green"]={  target="door_wood_metalbars" , msg="M_DEACTIVATE" , disable_self=true }

dsbspawn[2922]={"stairsup",11,28,37,CENTER}
dsbspawn[2923]={"keyhole_skeleton",11,30,37,SOUTH}
	exvar["keyhole_skeleton"]={  destroy=true , opby="key_skeleton" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2924]={"stairsdown",11,35,37,CENTER}
dsbspawn[2925]={"movablewall",11,29,38,CENTER}
dsbspawn[2926]={"ring_wood",11,42,38,EAST}
dsbspawn[2927]={"stairsdown",11,28,39,CENTER}
dsbspawn[2928]={"stairsup",11,34,39,CENTER}
dsbspawn[2929]={"oitu",11,44,39,CENTER}
dsbspawn[2930]={"ring_wood",11,49,39,EAST}
dsbspawn[2931]={"materializer",11,50,39,NORTHWEST}
dsbspawn[2932]={"materializer",11,50,39,NORTHEAST}
dsbspawn[2933]={"crack",11,43,41,EAST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2934]={"key_topaz",11,39,42,NORTHEAST}
dsbspawn[2935]={"knight_armour",11,39,42,CENTER}
dsbspawn[2936]={"smallswitch",11,43,42,EAST}
	exvar["smallswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2937]={"keyhole_emerald",11,23,43,EAST}
	exvar["keyhole_emerald"]={  destroy=true , opby="key_emerald" , target="door_portcullis" , msg=100002 , disable_self=true }

dsbspawn[2938]={"crack",11,27,43,EAST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2939]={"materializer",11,36,43,CENTER}
dsbspawn[2940]={"crack",11,38,43,SOUTH}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2941]={"movablewall",11,46,43,CENTER}
dsbspawn[2942]={"alcove2",11,21,44,NORTH}
dsbspawn[2943]={"key_ra",11,21,44,NORTH}
dsbspawn[2944]={"movablewall",11,21,46,CENTER}
dsbspawn[2945]={"keyhole_turquoise",11,25,46,SOUTH}
	exvar["keyhole_turquoise"]={  destroy=true , opby="key_topaz" , target="door_portcullis" , msg=100002 , disable_self=true }

dsbspawn[2946]={"pad",11,32,46,CENTER}
dsbspawn[2947]={"trigger",11,32,46,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2948]={"crack",11,45,46,WEST}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2949]={"staff_snake",11,20,47,NORTHEAST}
dsbspawn[2950]={"tinyswitch",11,23,47,WEST}
	exvar["tinyswitch"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2951]={"ipit",11,30,47,CENTER}
dsbspawn[2952]={"teleporter",11,44,47,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2953]={"ipit",11,30,48,CENTER}
dsbspawn[2954]={"crack",11,42,48,NORTH}
	exvar["crack"]={  destroy=true , opby="coin_gold" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2955]={"brickswitch",11,24,49,SOUTH}
	exvar["brickswitch"]={  target="door_wood_ornate" , msg=100002 , disable_self=true }

dsbspawn[2956]={"ipit",11,30,49,CENTER}
dsbspawn[2957]={"materializer",11,31,49,CENTER}
dsbspawn[2958]={"drumstick",11,38,49,NORTHWEST}
dsbspawn[2959]={"torsoplate_darc",11,41,49,NORTHEAST}
dsbspawn[2960]={"legplate_darc",11,43,49,NORTHWEST}
dsbspawn[2961]={"shield_darc",11,50,49,NORTHEAST}
dsbspawn[2962]={"ipit",11,30,50,CENTER}
dsbspawn[2963]={"materializer",11,45,50,NORTHWEST}
dsbspawn[2964]={"materializer",11,45,50,NORTHEAST}
dsbspawn[2965]={"materializer",11,45,50,SOUTHEAST}
dsbspawn[2966]={"materializer",11,45,50,SOUTHWEST}
dsbspawn[2967]={"corn",11,36,51,NORTHEAST}
dsbspawn[2968]={"bread",11,36,51,SOUTHEAST}
dsbspawn[2969]={"footplate_darc",11,49,51,SOUTHEAST}
dsbspawn[2970]={"lordchaos",12,40,31,CENTER}
dsbspawn[2971]={"demon",12,44,31,CENTER}
dsbspawn[2972]={"monster_generator",12,32,32,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[2973]={"firepit",12,32,32,CENTER}
dsbspawn[2974]={"trigger",12,33,32,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2975]={"stairsup",12,30,33,CENTER}
dsbspawn[2976]={"teleporter",12,34,33,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[2977]={"bluehaze",12,34,33,CENTER}
dsbspawn[2978]={"alcove2",12,43,33,NORTH}
dsbspawn[2979]={"hellion",12,43,33,NORTH}
dsbspawn[2980]={"flamitt",12,43,33,NORTH}
	exvar["flamitt"]={  7 }

dsbspawn[2981]={"blackflame",12,39,34,CENTER}
dsbspawn[2982]={"firepit",12,39,34,CENTER}
dsbspawn[2983]={"movablewall",12,31,35,CENTER}
dsbspawn[2984]={"monster_generator",12,44,35,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[2985]={"firepit",12,44,35,CENTER}
dsbspawn[2986]={"button_redcross",12,32,36,NORTH}
	exvar["button_redcross"]={  target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2987]={"demon",12,44,36,NORTHWEST}
dsbspawn[2988]={"demon",12,44,36,NORTHEAST}
dsbspawn[2989]={"stairsup",12,35,37,CENTER}
dsbspawn[2990]={"keyhole_skeleton",12,26,39,WEST}
	exvar["keyhole_skeleton"]={  destroy=true , opby="key_skeleton" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[2991]={"stairsup",12,28,39,CENTER}
dsbspawn[2992]={"movablewall",12,33,39,CENTER}
dsbspawn[2993]={"movablewall",12,26,40,CENTER}
dsbspawn[2994]={"movablewall",12,28,40,CENTER}
dsbspawn[2995]={"trigger",12,30,40,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2996]={"trigger",12,30,40,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[2997]={"demon",12,42,40,NORTHWEST}
dsbspawn[2998]={"demon",12,42,40,NORTHEAST}
dsbspawn[2999]={"monster_generator",12,45,40,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[3000]={"firepit",12,45,40,CENTER}
dsbspawn[3001]={"stairsdown",12,28,41,CENTER}
dsbspawn[3002]={"monster_generator",12,37,41,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[3003]={"blackflame",12,37,41,CENTER}
dsbspawn[3004]={"firepit",12,37,41,CENTER}
dsbspawn[3005]={"monster_generator",12,38,41,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[3006]={"firepit",12,38,41,CENTER}
dsbspawn[3007]={"monster_generator",12,39,41,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[3008]={"firepit",12,39,41,CENTER}
dsbspawn[3009]={"monster_generator",12,44,41,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[3010]={"firepit",12,44,41,CENTER}
dsbspawn[3011]={"teleporter",12,26,42,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[3012]={"bluehaze",12,26,42,CENTER}
dsbspawn[3013]={"stairsdown",12,31,42,CENTER}
dsbspawn[3014]={"teleporter",12,35,42,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[3015]={"teleporter",12,36,42,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[3016]={"trigger",12,36,42,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[3017]={"trigger",12,36,42,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[3018]={"trigger",12,36,42,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[3019]={"trigger",12,36,42,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[3020]={"trigger",12,36,42,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[3021]={"trigger",12,37,42,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[3022]={"monster_generator",12,43,42,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[3023]={"firepit",12,43,42,CENTER}
dsbspawn[3024]={"monster_generator",12,37,43,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[3025]={"firepit",12,37,43,CENTER}
dsbspawn[3026]={"monster_generator",12,38,43,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[3027]={"firepit",12,38,43,CENTER}
dsbspawn[3028]={"gorface",12,42,43,SOUTH}
dsbspawn[3029]={"teleporter",12,35,44,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[3030]={"teleporter",12,36,44,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[3031]={"trigger",12,43,44,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[3032]={"trigger",12,43,44,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[3033]={"trigger",12,43,44,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[3034]={"blackflame",12,43,47,CENTER}
dsbspawn[3035]={"firepit",12,43,47,CENTER}
dsbspawn[3036]={"demon",12,38,48,CENTER}
dsbspawn[3037]={"monster_generator",12,27,49,CENTER}
	exvar["monster_generator"]={  min=1 , generates="blackflame" , max=1 , hp=300 , regen=704 }

dsbspawn[3038]={"firepit",12,27,49,CENTER}
dsbspawn[3039]={"trigger",12,28,49,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[3040]={"alcove_vi",13,37,34,EAST}
dsbspawn[3041]={"teleporter",13,48,34,CENTER}
	exvar["teleporter"]={  y=40 , opby_party=true , lev=12 , x=30 , opby_monster=true , sound="buzz" , opby_thing=true }

dsbspawn[3042]={"coin_copper",13,48,34,NORTHWEST}
dsbspawn[3043]={"amalgam",13,49,36,SOUTH}
	exvar["amalgam"]={  destroy=true , target="amalgam" , "amalgam_gembare" , "amalgam_gembare" , msg=100002 , sound="zap" , disable_self=true }

dsbspawn[3044]={"amalgam_gembare",13,49,36,SOUTH}
	exvar["amalgam_gembare"]={  disable_self=true , opby="firestaff" , release=true , destroy=true }

dsbspawn[3045]={"amalgam_gembare",13,49,36,SOUTH}
	exvar["amalgam_gembare"]={  disable_self=true , opby="firestaff" , release=true , destroy=true }

dsbspawn[3046]={"amalgam_empty",13,49,36,SOUTH}
dsbspawn[3047]={"firestaff_gem",13,49,36,SOUTH}
dsbspawn[3048]={"alcove",13,48,37,EAST}
	exvar["alcove"]={  target="door_portcullis" , opby="corbum" , msg=100002 , disable_self=true }

dsbspawn[3049]={"scroll",13,48,37,EAST}
	exvar["scroll"]={  text="ONLY THE TOUCH/OF THE/PROPER SPELL/WILL FREE THE/GEM AND ONLY/THE FIRESTAFF/CAN POSSESS IT." }

dsbspawn[3050]={"scratches",13,48,37,SOUTH}
dsbspawn[3051]={"lever_up",13,43,38,WEST}
	exvar["lever_up"]={  target="movablewall" , msg=100002 }

dsbspawn[3052]={"trigger",13,46,38,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[3053]={"manacles",13,28,39,EAST}
dsbspawn[3054]={"coin_copper",13,37,39,NORTHWEST}
dsbspawn[3055]={"movablewall",13,42,39,CENTER}
dsbspawn[3056]={"coinslot",13,47,39,EAST}
	exvar["coinslot"]={  target="door_metal" , opby="coin_copper" , msg="M_DEACTIVATE" , destroy=true }

dsbspawn[3057]={"coinslot",13,47,39,EAST}
	exvar["coinslot"]={  target="door_metal" , opby="coin_copper" , msg="M_DEACTIVATE" , destroy=true }

dsbspawn[3058]={"coinslot",13,47,39,EAST}
	exvar["coinslot"]={  target="door_metal" , opby="coin_copper" , msg="M_DEACTIVATE" , destroy=true }

dsbspawn[3059]={"coin_silver",13,48,39,SOUTHWEST}
dsbspawn[3060]={"coin_silver",13,35,40,SOUTHEAST}
dsbspawn[3061]={"boulder",13,40,40,NORTHEAST}
dsbspawn[3062]={"boulder",13,44,40,SOUTHWEST}
dsbspawn[3063]={"trigger",13,49,40,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[3064]={"trigger",13,49,40,CENTER}
	exvar["trigger"]={  target="teleporter" , opby="firestaff_gem" , opby_party_carry=true , msg="M_ACTIVATE" }

dsbspawn[3065]={"stairsup",13,28,41,CENTER}
dsbspawn[3066]={"ashes",13,39,41,SOUTHEAST}
dsbspawn[3067]={"key_square",13,43,41,NORTHWEST}
dsbspawn[3068]={"ashes",13,43,41,NORTHWEST}
dsbspawn[3069]={"ashes",13,45,41,NORTHEAST}
dsbspawn[3070]={"coin_copper",13,47,41,NORTHEAST}
dsbspawn[3071]={"coin_copper",13,47,41,NORTHWEST}
dsbspawn[3072]={"coin_copper",13,47,41,NORTHEAST}
dsbspawn[3073]={"coin_gold",13,47,41,SOUTHEAST}
dsbspawn[3074]={"calista",13,47,41,SOUTHEAST}
dsbspawn[3075]={"keyhole_square",13,48,41,SOUTH}
	exvar["keyhole_square"]={  destroy=true , opby="key_square" , target="door_metal_damaged" , msg=100002 , disable_self=true }

dsbspawn[3076]={"movablewall",13,27,42,CENTER}
dsbspawn[3077]={"keyhole_winged",13,29,42,WEST}
	exvar["keyhole_winged"]={  destroy=true , opby="key_winged" , target="movablewall" , msg=100002 , disable_self=true }

dsbspawn[3078]={"stairsup",13,31,42,CENTER}
dsbspawn[3079]={"coin_silver",13,38,42,NORTHWEST}
dsbspawn[3080]={"boulder",13,38,42,NORTHWEST}
dsbspawn[3081]={"ashes",13,41,42,NORTHEAST}
dsbspawn[3082]={"dragon",13,49,42,CENTER}
dsbspawn[3083]={"coin_copper",13,34,43,SOUTHWEST}
dsbspawn[3084]={"boulder",13,37,43,NORTHWEST}
dsbspawn[3085]={"coin_copper",13,40,43,NORTHWEST}
dsbspawn[3086]={"ashes",13,42,43,SOUTHWEST}
dsbspawn[3087]={"ashes",13,44,43,NORTHWEST}
dsbspawn[3088]={"gem_blue",13,47,43,SOUTHWEST}
dsbspawn[3089]={"gem_green",13,47,43,SOUTHEAST}
dsbspawn[3090]={"gem_green",13,47,43,NORTHEAST}
dsbspawn[3091]={"eye_of_time",13,47,43,SOUTHEAST}
	exvar["eye_of_time"]={  charge=5 }

dsbspawn[3092]={"coin_silver",13,35,44,NORTHWEST}
dsbspawn[3093]={"boulder",13,43,44,NORTHEAST}
dsbspawn[3094]={"ashes",13,44,44,NORTHEAST}
dsbspawn[3095]={"coin_copper",13,37,45,SOUTHEAST}
dsbspawn[3096]={"scratches",13,41,45,NORTH}